The Unnatural Preservation with 25% damage reduction is a good idea. With that sorcs can counter the smash/ force weep used after force choke. I'm usually never in favor of buffing sorcs or nerfing other classes because i know that this class is already better than most, but its the hardest to play and most aren't very good, so they'll complain on the forums that we need more dps and smashers don't, but damage isn't the problem.The problem is sorcs are targeted more than any other class by a lot. At the end of every game i'll out damage smashers easily, but I'll take at least over 100k damage than everyone else. The problem is Smasher are so concerned with chasing sorcs all over so they can get a 7k hit bc they know sorcs wear light armor. I can give a smasher the slip with force speed, stuns and roots but there is never just one smasher on a sorc. A 6 second damage reduction would make this class fair and would balance out the damage taken amoungst dps in a wz because smashers won't want to target them. And when this happens you'll see that good sorcs will out damge any sniper or marauder because now they can stay alive just as long as them.