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Enclone

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  1. That Juggernaut one is about right. Only thing I would add is shouting, "don't you know who I am? I'm the juggernaut, *****!" like: (classic parody)
  2. Lord Rathari On sith warrior, on Nar Shaddaa you have to fight some cyborg sith. in then end you get to kill or spare him. I spared him, demanding that he become my minion, to be called when i see fit. (at the time I figured that meant companion, but it didin't) He said that when the time came to fight baras he would be with me (and he was, but he just wanted to watch). well, I want him as a companion.
  3. If you get to Social 3 on Alderan you can buy a pair of Noble pants, that's what I use on my Assassin. I can't take him seriously as an assassin while he's wearing a dress
  4. Yes. I recognize that its a different game from WoW, so I don't even bother comparing them. its also relatively fresh, where WoW had years to perfect/screw up several times. I Like the storys and the interactive leveling. I was a big fan of KotOR 1/2, Mass Effect 1/2 (ME3 WOO!), Dragon age 1 (want to get DA2 eventually) and I like this. I've leveled 4 Imp characters 30+ (32,34,42,50) and I still find myself listening to the dialogue. don't even get me started on Black Talon. I have to be reminded by my friends to spacebar through that **** when I'm running it with them. Yeah, a few bugs here and there, and I haven't touched my 50 since hitting max level, but I look at it this way: SWtoR may not have a great endgame, but I get 8 different stories I can play. If I want to sit around at max level in a town doing nothing by BGs/dungeons, I will go back to WoW. I know SWtoR is suppose to be an MMO, but It really does feel more like an online RPG, do your own thing, occasionally do a group, go back to your own thing. But I'm okay with that, at least until I beat all 8 stories. I like the game as it is so far, and there's only 2 things I would REALLY like to see added in the future. 1. Co-Op space missions or space pvp (admit it, that'd be fun) 2. Co-Op class quests. (or at least acknowledgement that you're there ) My friend and I play together, a IA Sniper and a SI assassin. As we finished killing all the bad guys that ambushed us on his class mission, the dialog starts and the NPC is like "woah, how'd you do that" and my friend says in vent, "I didn't do anything... it was my sith buddy" to which we lol'd but then he took all the credit for the quest. I think it would be kind of cool if at least showed other people that help you out in the story, no dialog required. just acknowledgement that I exist and kicked everyone's ***. hell even if I was just standing watch, or having a smoke while he talked. (seems minor I know, but that's what I would add)
  5. Heres my take on the classes inspiration/counterparts, BH - Powertech: Boba Fett (1 pistol) BH - Mercenary: Jango Fett (2 pistols) SW - Juggernaut: Darth Vadar (heavy armor, 1 saber, slow power attacks - viscous slash) JK - Sentinel - Anakin Skywalker (when he uses two sabers in episode 2 was it?) SI - Assassin: Darth maul (double bladed saber. hell, even seeth is mauls portrait/pacing from Episode 1) SI - Sorcerer: Darth Sidious (lightning out the ***) JC - Sage: Yoda (strong enough in force to catch that falling pillar in episode 2) RT - both: Clone trooper. (in armor and purpose, just foot soldiers) Smuggler - Scoundrel: Han Solo (self explanatory, they give you a freaking wookie minion) The rest are just mirrors for balance purposes. JK - Guardian: I don't ever remember seeing armored Jedi in the movies (they seem to like their cloth robes), obviously you could take the approach that Obi-wan was a guardian or something (maybe in that dumb cartoon?). but I'm looking at the perspective of an armored lightsaber wielding bad ***, like Vadar and his one handed power attacks. Troopers/Agents are just general people serving their faction, not really based off anyone in particular from the movies. then, since instead of doing 8 classes per side they merged them into 4 classes with 2 adv classes, obviously there will be some shared abilities for technical purposes (laziness most likely... why make 8 class stories per side, when you can merge them and only have to make 4)
  6. True story, I play as a Rattataki because I secretly wish I was a bald alien bounty hunter. That aside, i have a purely innocent reason that my SW and IA are females, while the rest (BH,SI,Smug,RT) are male. I love Natasha little's voice. that British accent is the best (reminds me of a woman I use to play eq2 with years ago) and the IA was a joke because my friend kept commenting on my BH's *** since I always chose the normal (2) body type and he picked (3) for his. so when we made our alts I made my IA a girl, so he wouldn't look gay when he talks about my characters ***. (yes, I'm the kind of person who goes through a long/elaborate process to set up for a good one liner) So I like a voice, and I wanted to set up for a joke. Who really gives a damn if you cross-play... besides perverts who hit on female characters thinking they're women. does it really matter?
  7. My Mercenary (42) is just that, I pick the option that a merc would say. imp says to kill republic troopers, I say "how much is it worth to you?" and so forth. as far as DS vs LS, again, if someone pays more for me to go either, that's what I pick. My loyalty is to the highest bidder, a true Merc. everything else, I choose the sarcastic response / don't respect the imperial authority. I don't care about your war, just tell me the job. Probably fall under the category of Chaotic Neutral (if looking at a DnD alignment chart). My Juggernaut (50) was the loyal apprentice, "yes, master" and whatnot through acts 1/2. I did what was best for the empire, only second to what was best for Baras. into act 3 I went on a rampage, Nobody got between me and my target. you crossed me; you died. I was very open about my intentions too. before where i would talk through the dialogues, toward the end I just clicked the option to shut them up and attack. I was pure DS, except for when it was in my/Baras's interest that someone be left alive or something. Lawful Evil, then Chaotic Evil in the end. My Assassin (34) is just "crazy or just incredibly stupid" (to quote a key figure in SI line). Chaotic Evil from the beginning. I chose rude responses, acted on impulses, shocked everyone, and giggity'd every chance I got. incidentally, I get scolded a lot by the key figures in the SI story. It is my third character (just starting act 2) so I expected certain things to happen as a sith. Dromund Kaas chat certainly didn't help either with spoilers. I'm not even nice to Khemit the frog. I constantly berate him, remind him that he's my pet and nothing more etc. I don't care much for his approval like I did for Vette, Quinn, Mako, Torian, and Blizz. I'll just buy his affection later if I need it. My latest project is a LS Operative (32). Probably falls into Lawful Neutral/Neutral Good. I chose what's best for the empire. not the sith, the empire. I'm not gonna say Lawful good, because I don't think all life is sacred. If I consider the person a threat to the empire, I have no problem killing them. that said, I'm not a jerk who blindly follows orders. if you help me, I help you. everyone gets a second chance. If I find you again, you die. (i.e tatooine act 1)
  8. Another thing to consider is that the game kind of forces you to take a side, to get the relics and such. I would prefer it to be like Kotor where you don't know if what you're saying is right or wrong. (and I know its in the preferences) there are a lot of times where I want to say A, but B is the alignment that I am, so I just say B for the points. and that's both when I'm on my LS and DS characters. my Merc was grey until ~30 now I'm just choosing DS regardless so I can max it.
  9. I'm a psych major in college atm, so I always find these kind of thread interesting. I'm a bit of the opposite of what you hypothesize though. (not trying to sound smart, I'm actually rather average in terms of GPA, but beside the point) I tend to play the evil side before the good side in these kinds of games. I find them much more entertaining. It might be a bit sadistic, but I can't help but lol when you toss someone across the room like a rag doll with the force. My friends and I were having this discussion a few weeks ago incidently. they said that I'm a bad person because I always pick the evil side. However, when it comes to real people, I'm nicer than the others. I don't just kick people without excuses or ditch them because I don't need them anymore. If I am working on my quest and they help me, I help them. I have no problem doing wicked things to something that is just coding, because It isn't a real person. as far as personalitys go, I'm more of a type B personality. (I have to admit, I'm kind of oblivious at times too, so I don't always pick up on other people's feelings.) Granted, there's no way to confirm whether anything I (or anyone else) say here is true. That's the problem with surveys and such. I would be surprised to see anyone admit to falling into the stereotype DS you are describing. I'd be interested in the results for sure. though I have a feeling it would be like the wow stereotype threads where every rogue says they're calm and collected, while they're jumping up and down and strafing back/forth even though you're stunned.
  10. All my alts are children of my Sith Inq. He's kind of like quagmire and has kids all across the galaxy that he doesn't even know about. cause I've giggity'd every chance they gave me so far. This explains how they are all different. A lazy sollution perhaps, but its the only way I can make sense of them being in a family. human, rattataki, Zabrak, sith pureblood, Mirluka, twi'lek (try to ignore the ****** quality, I didn't make this I just found it to exemplify my legacy)
  11. I miss that sandbox. I especially loved how the talent system worked.
  12. The first solution would be to merge servers then. Remember when ToR was released and every server was full, and they were contantly creating servers to compensate. now that everyone has settled in or quit, most of the servers probably have a relatively stable population. Some having a stable light load. I still just don't think that LFD tool is the answer. actually, maybe if they implemented LFD for only the least populated faction on a server at a time, to encourage faction balance. Don't even know if that's possible though.
  13. I can see both sides of the arguments make good points, but I'm in favor of keeping it the way it is (no LFD queue tool) my reason being that dungeons reward people for making an effort for being social; taking the time to organize a group and run it. People that want LFD are those who want the same rewards but don't want to take the time to form groups. The kind that sit around in the fleet waiting 30 min to see if anyone else is starting the dungeon they want to run, instead of starting that run themselves. I can see low pop factions/servers benefiting from it, but to me it seems like that's the kind of casualization and easymoding that people complained about in WoW. I played a few MMOs besides WoW and ToR, and none of them had a LFD tool (eq2,V:SoH,SWG,GW). Yeah they never had the player base that WoW had, but it never stopped us from getting groups. One of the simplest things that I liked with EQ2 was that chat was serverwide and divided into level ranges. (1-9, 10-19, 20-29, etc. ) no matter where you were you could spam for a group in your level range and collect players for a group. Something like that would be nice for leveling, since you have to go to the fleet to enter the dungeon, but people are leveling on different planets. another option might be to buff minions so they can actually fill the role of a missing player in FPs. that was one of the features I was most excited about when they were first talking about it. If you're missing a player, you can just get a minion to do it. well that was a bit of a disappointment. the minions are pretty useless outside of solo questing and crafting. maybe If they buffed minions to actually be able to fill a role, it wouldn't be so bad. I still play with some of the friends I made during EQ2. we've switched mmos and stuck together. the one friend I met in wow and came over to ToR with us already quit and left us. EQ2 was small, but we had a tight community within our servers. there were rivalry in pvp. people knew your name. My guild/clique was notorious for hunting/provoking the largest guild on the server, when our faction got ganked, they'd call to us to deal with them. It wasn't long before they formed a counter group that would try to oppose us. Our little rivalry was famous back then. It really was a good time. I would still be playing if SoE didn't start messing with stuff, screwing up an otherwise balanced game. (i.e. my lvl 45 troubador could kill a 80 guardian). The games need to encourage working together, not reward you for just using a lazy tool. befriend tanks and healers, or fill the role yourself; then you'll never have to wait for a group. again though, that's just my experience/opinions.
  14. Khemit the frog. Blizz. Jawas > all (bonus points for rocket launcher too) Broonmark no reason, I just like him. He seems to crit on my synthweaver more than a max affection Jaessa.
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