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Malimoo

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  1. I changed my mind, str augments are better. that is all...
  2. http://swtor.askmrrobot.com/combatlog/abd383d1-1816-49b4-a391-8941928b8ea3/overview#d=0,f=2,t=1,b=1 a re test after they fixed execute my dps appears to have gone up a lot even with the same crit heavy build i'm using heres my current gear as well: http://swtor.askmrrobot.com/character/41dbe9a2-c138-41d5-a6e9-478f98e1d57b
  3. all in the title, the "button" to summon the NMP is there, but we cant click it aparently its been like this for 2 days. please fix.
  4. Darn they are making me dps on my sorc tonight.... I cant upload my rauder dps on NMP sorry fellas
  5. i dont have a parse for last weeks NMP but i was carnage and beat our 3 other anni rauders by a few % carnage may look worse on a target dummy, but.... solo parse on a target dummy doesnt have armor debuffs. and all carnage damage is kinetic and mitigated by armor. dont knock it till u try it in a raid. we are doing NMP i'll save the parse and link it up in here.... i'll see if i can screen shot
  6. oh! i just noticed something about your spec... you dont need Malice in the rage tree. the only "force attack" you'll use as carnage already has 100% chance to crit most of the time and thats force scream, there arnt any other force attacks as carnage. so I go for the extra aoe damage. for fights like kephes where a bit of aoe damage comes in handy, and trash of course. that 6% force crit will give you NOTHING if your playing carnage right. that means there is one talent that just kinda floats. i havnt found a usefull place to put it for pve yet, so i just jam that one point into malice for lack of a better option. here is my spec atm http://swtor.askmrrobot.com/skills/Marauder#3c-1kdce882ki-28
  7. i'm using full camp gear although i changed a few of the armorings, 4 set is rotten and 3 of the armorings are low str high endurance... so they had to go. its a bit green, but swap in some green saber crystals and u look like a green beast!
  8. and any heal class can dispell your bleeds too, so double fail.
  9. as some one had said earlier, in another post (I dont know how to quote from other posts sadly) while VS has more damage on the tool tip, Massacre auto procs an atero form hit making it that much above and beyond the damage of the ability. It was a nice idea to try it but once you get massacre take VS off your bar, its sad, but there it is. hope i helped.
  10. I think you need to Up your accuracy , i prefer the Ear peice that gives power / accuracy, and one accuracy / power enhancement, thats all u need for cap, and this close to surge cap its a riddiculus ammount of surge to get even .5% so i'd swap out ur ear for the accuracy / power ear, but all in all u've got it right, its fun isnt it?
  11. they need to add a more reliable stun to rauders, every other class got one some got two, why cant we have one? take a stun away from operatives, and give one to mauraders. = balanced
  12. i'm not so sure about that theory, if you gain more damage from power than you do from str, and say as anni pve, where crit isnt very important, why do you need that extra crit? Even as carnage i prefer to keep the power augments in, with those power augments i can keep about 1k+ power while staying near 2k str. without those augments i'd have higher str, witch is no doubt reaching some kind of DR, or mathematical downward spiral for the crit it gives you. I prefer power because i can stack it till its on every peice of my gear and every new bit of power i get i see my damage go up, that doesnt happen with str.
  13. gear doesnt really matter while lvling, just get what you can when it comes alone, as long as its any sort of upgrade you'll be fine!
  14. yes on a "straw man" as you've put it i've pulled well over 1800dps as anni but the one thing your forgetting that mara's dont bring, is that armor debuff, which is very important since all of carnage damage is kinetic. I wanted to try out carnage so i did, i noticed better numbers in raid with higher crit, since you dont need more than 100/110 accuracy i dumped the extra and put it into surge, that also upped my dps a little. I could put back in some more accuracy, but as i've said in other posts, i find pumping accuracy to help my offhand damage isnt that great of an idea, my offhand doesnt get any boost from my power or str, its basicly a wet noodle thats nice sometimes when it does hit. i find getting my surge up increased my damage more than a few extra off hand hits per boss fight. I find carnage alot more fun to play right now so i'm going with it, my dps in HM EC arnt really being affected, i'm still in the top 2 dps beating out several other anni maruaders on all the fights. there is only so much testing you can do as theory before you have to actualy test the spec in a raid, and I find the faster pred speed, the 30% less aoe damage to be far more helpfull than some self heals that are usualy overhealing anyway. thanks for the replies
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