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Posts posted by Exaro
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*looks at all the different class stories*
*looks at all the coming legacy stuff requiring playing alts*
*scratches head and walks away*
Quick question: what is your IQ?
Alts are not end game.
end/end/
Noun:
A final part of something, esp. a period of time, an activity, or a story.
Verb:
Come or bring to a final point; finish.
By definition, anything 'alt' related is not end game. It is the beginning of the game.
To the OP: End game in the sense of character progression currently consists of HM FP's, PvP and operations. HM FP's drop off once you are geared from operations so that leaves 2 things to do.
Operation content is easily cleared in mediocre gear and once you end up clearing HM/NM content and are fully geared the only real competition in the game is PvP. Hopefully 1.2 operation content is substantially harder and will require skill to clear.
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The only problem I have encountered which probably isn't resolve related is my (powertech) grapple occasionally does NOT pull a person at all (I am talking NOT blocked by anything) yet it builds resolve.
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1.2 = talent point reset
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Works for me and I have an Australian account.
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Exactly! I'm in the top PvP guild of my server currently, I don't care much for progression or gear, i don't like things being handed to me, I prefer to work my way to the top.
All i want is a challenge, Which few guilds can do but i mostly end up facing randoms all day in my premades.
I do agree on PvE and PvP gear being seperated.
I do not agree on PvP gear becoming easier to get.
I don't think you fully understand what the OP is saying.
Also, please provide proof you are in the best PvP guild on the server please.
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on a pve server pvp should not even be possible outside of a pvp zone period
if you want to pvp on a pve server head to outlaws den - ilum - or queue
good resurrection.
good opinion. not.
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no reason to do them
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Link pictures of your toon with more than 10 million credits.
Please.
I'd love to smell the truth.
what do i win?
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if you need a visual aid here is a PT DPS perspective in both 8 and 16m NM:
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OP your user name is relevant to the topic.
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then don't do them. Herp!
I did them all, even ones that don't help my character any way whatsoever--simply because i enjoyed the challenge. It wasn't that hard either. I got them all in 7-8 hours total.
100% bs.
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You need to hold down the right mouse button until you lock on target (you'll know when, it is obvious). Once you do, release the button and a torp will fire.
If you lose tracking on your target during the time you are trying to lock, you will have to reacquire ...
NOt TO THE ONE I AM QUOTING
Sooo many posts in this thread have been made explaining exactly how to do this mission with the torps eqipped, I still can't believe people are trying to say this mission is bugged. It isn't bugged, bugged would mean it can not be done, it can be (refer to the many posts in this thread explaining how). It is just a different style/way of doing the mission, just because you can't just fire some missiles, fire 1 torp at the bridge and call it a win, doesn't mean it is bugged or not beatable.
It actually makes it interesting to me
I have done every space mission EASILY without them.. is there a good reason to use them?
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i still haven't figured out how to use proton torpedoes or w.e.
i keep trying but no matter what i do they won't shoot?
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No there is no way to accept your daily before your weekly of your weekly keeps popping up first
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To the above comments; I gain roughly 300 more of my main stat and a buttload more crit power and surge in rakata. This is far better in terms of raw pvp damage than what the equivalent battlemaster set provides me even though I have less survivability and weak heals.
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Thought #2 TOR raids are too easy vs. WoW
False and LOL @ Cataclysm and Wrath. WoW raids haven't been difficult since BC and the 2nd and 3rd tiers of the past 2 expansions, even on HM, difficulty has been laughable. The first tier in Cataclysm was easy before everyone complained of its difficulty and subsequently got nerfed. Although the difficulty in TOR isn't very high WoW is not any more difficult.
Whatever you say can now be nullified fan boy. Stop trying to make this game sound better than it is. Lulz. Everyone's opinion > yours.
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Depends on your current stats and whether burst damage will benefit you more (ex: g4-b3) or sustained damage will. Also depends on whether you're at soft caps (crit/surge) and the adrenal you use. A lot of factors are involved mate why don't you test it yourself?
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Please hold off on the personal insults. I haven't given a single one.
That said, it's not 1 to 50. As long as you keep playing both characters, they will both always be gaining xp, eventually (after 50) they'll be gaining the same xp. But until then, the higher characters will constantly be gaining MORE xp.
If the higher character stopped gaining legacy when he hit 50 and let you catch up, then 1 to 50 would be more. But if the higher level never stops gaining xp, he'll always be ahead.
Mathematically, it'll eventually even out (at best) but since you never stop gaining xp, the entire time your level 1 is getting from, say 25 to 50, the higher level character will be gaining xp from the +50 mark. It doesn't end.
Now, eventually, we're talking about xp so infinitely small comparatively, it doesn't matter anyway. But the bottom line is, both characters will ALWAYS be gaining xp. The lower character will never gain it at a higher rate than the higher character. Ever. The higher character will ALWAYS be gaining xp at a higher rate, and eventually at an equal rate.
If legacy xp has a cap, you are right in what you're saying. If it doesn't, the lower level character will never top the higher level character. Ever.
Oh my god.
I can't believe you can't wrap your head around this.
I'm not going to try and continue explaining since you are never going to understand.
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OFC you are true, but allow me to explain something :
AFAIK, legacyXP=XP/2 + small% (around I think)
So, don't tell me the 300legacy xp from Hutta's quest will compete with 6K+ xp from lvl50 quests...
It means to earn the same legacy xp than a 1 lvl50quest, you'll need 20 tutorial quests. OFC, the further you go, the less the ratio is, but even if you ends up at a 1:10 ratio at lvl25, it's still a big difference.
And on another note, the legacy system is a legacy. Legacy mean you are known by almost everyone, like Revan or Malak, or anyone else. You are a hero for some, or a monster for others. But centuries later, people will still remember.
That's not the case when you begin.
Did I rerolled before legacy ? Yes. Do I feel screwed ? Not at all. Got my share of fun while rerolling, and the small legacy xp lost is not a problem.
Ok, here's the kicker, by the time YOU are level 49, I WILL ALSO BE LEVEL 49, BUT I WILL HAVE MORE LEGACY EXPERIENCE THAN YOU.
Cool, huh?
You know why?
Because I got ONE char to level 30 when you were levelling 8 chars to level 30, then I levelled 7 chars to level 30, then proceeded to level them evenly, just like you, at the same pace, except I have been gaining legacy experience the whole time.
Hard to wrap your head around right?
Pretty technical.
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Let me put it another way. You would be correct if legacy xp ran from 1 to 50. It doesn't. It runs from 1 to infinity. And since we're both gaining it to infinity, it's better to start out with a higher xp gain. 25 to infinity will be more beneficial (and definitely faster) than 1 to infinity.
Are you seriously this ignorant?
1. Get ONE character to level 30 (and get legacy) - level 7 more chars from 1 to infinity. Keep in mind you will be gaining legacy experience the whole time you're levelling the chars from 1 to 50.
2. Get 7 chars to level 20~, one to 30, get legacy, level rest of chars to infinity. You are only gaining the legacy exp FROM level 20. You missed out on all the other levels worth of legacy experience that you would have gotten if you had the legacy when you started these chars.
Either way you do the above your chars will be at the SAME levels at the SAME point in time, except one you're gettomg experience from 1-50 and the other you are gaining experience from 20-50.
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Feel free to correct me if I'm wrong here, but I think the OP is actually wrong. It's actually the opposite.
The more high level alts you have when you start gaining legacy, the better it is. You're actually better off - from a legacy xp standpoint - to have as many high level alts as possible.
High level alts will earn more xp than low level alts. Since it doesn't cap at 50, you'll get the legacy xp much faster if you're leveling another level 25 than if you're leveling a level 1.
So if you're upset because of this, don't be. You're actually better off by having alts.
Again, please anybody feel free to correct me if I'm missing an important detail here. Otherwise, I think the OPs actual premise is incorrect. It's actually the exact opposite of what the OP is saying.
Lol strong logic. you would gain more legacy exp from 1-50 than 25-50 no matter how you put it.
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Keep in mind it's however many levels you stated of the low level range, this probably equals 1 or 2 legacy levels if that. No big deal.
Defend the Shipment [Ilum Daily]: Still Broken!?
in General Discussion
Posted