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Trujan

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Posts posted by Trujan

  1. Op, I read your post, and considered your hit scenario, and your post doesn't make sense.

    Not because your logic is flawed, but purely because I am melée dps and I am not owned by ranged anymore than I am melée. I don't think ranged have anymore of an advantage than I have over them.

    I think BW have actually intergrated the ranged abilities very nicely into this game, and I can say this hand on heart, I have never been kited to death by a ranged yet.

  2. Worg pack here, i used to love collecting hobbit feet down the bottem of the Moors, and dodging those freeps when they heard the kill in chat! Such fun!

    Oh and what about the dungeon that you could enter with the bosses, that switched alligence depending on who held the keeps.

    The Op has some great points. Although the Moors was an addon, by god they had good ideas, with the quests, keeps and dungeons, really clever

  3. Okay, while reading these forums all I hear is how there is no endgame content, no pvp, etc etc. I won't lie, before I played extensively all this talk had me kind of worried. Like most of you, I followed the game for a while and couldn't wait for the game to come out. I even bought a new gaming laptop just to play! (To be fair I was using a 06 macbook, so it was a much needed upgrade)

     

    Needless to say, after reading the forums I started to wonder if the game was going to be a huge failure just like everyone is trying to make it seem. But after leveling, finding plenty of World PvP in Tat, Alderaan and onwards (especially Quesh, so many emps to kill there), grouping up and taking down emps in Ilum, dabbling in the endgame ops and fps, searching and exploring the world for datacrons, and participating in countless warzones, I have to say all my worries are gone, the GAME IS GOOD.

     

    I mean when WoW was released it didn't even have a honor system much less BGs, it didn't have a zone made for PvP with incentives and rewards, if you wanted to find PvP, you had to look or hope your server was into the whole hillsbrad thing. Yes, I know it was '04 but cmon the community made that game fun, Blizz just gave us a polished game to do it in.

     

    I know it's human nature to complain about bad things instead of appreciating good things, and I know SWTOR borrows a lot from WoW and other games, but for just being launched I must say I'm extremely impressed with what they have to offer. There's a lot to do in the game, you just have to look.

     

    Also, I bet most of the people complaining are empire, and don't get me wrong, the fact that you guys have to play huttball all the time must suck (especially if you're melee), but the reason it probably feels like there's no PvP is because there are hardly any republic on any servers, so man up and roll republic! Everyone and their moms wanted to roll empire, even me, but anyone with half a brain knew how popular they were gonna be, and it seems like the smarter PvPers ended up Republic. I'd even go as far to say (to you WoW fanbois), that Republic is the Horde of Swtor :p

     

     

    So enjoy the game or unsub and go back to WoW where theres NO world pvp at all. Less whiners in the game the better. And to anyone who is worried about the game like I was, don't worry, it's awesome. Bioware cares about their game, and sure Ilum sucked and there are mad bugs, but it's a relatively new game still, give them time!

     

    EDIT: Sorry bout wall of text, there's a lot to address

     

    Dude, much love. I agree.

  4. I just wish I had an 'oh sh*t' button, for when those bloody marauders decide to chew me a new one.

    They are an awesome class, very effective and the hardest for me to take down. I am so going to roll a sentinel for my next class.

  5.  

    1. We are generally targeted first and ganked upon (being considered an easy kill)

     

    You are focused first, because otherwise you kill us.

    However, i really think you should reroll, preferably to anything other than a marauder, (hopes the entire imp. population falls for my cunning plan!)

  6. i find that the sorc bubble just prolonges the inevitable death of that sorc.

    Sorcs melt to be honest, they need that bubble, or that double cast bubble to give them a fighting chance, either an extra 3 or 6 seconds for them to get tank backup.

    They need the bubble, bubble is fine, and i believe they would be broken without it.

    Can anyone here, say that they loose more to a sorc than anyother class?

  7. You are ONLY talking about Alderan. Such "jobs" don't exist in the other two warzones. And if your opponents go the whole game attacking the same turret and don't alternate they're just idiots anyways.

     

     

     

    Again, you're trying to compensate for the terrible medal system with the terrible MVP system.

     

    Both suck. Both should not be giving tangible rewards and causing people to use it to correct "medal injustice"

     

    No it was an example. And they had no choice but to attack the same turret all the time, as they wouldn't have had any if they didn't.

     

    Voidstar, the 2 stealthers who wait for 30 seconds to take the other door when we pulled em all over the otherside.

     

    Huttball, the receiver who waits on the ramp for the pass.

     

    And you've changed what you were saying, terrible medal system AND terrible MvP system.

    The medal system needs to log objective points more and also give the healers some love, i agree.

    The MvP system is great, its us the players that **** it up.

  8. MVP giving tangible rewards, like medals, is a fundamentally flawed system.

     

    Bioware shows again they have no idea what they're doing in multiplayer game design with stuff like this.

     

    If you are in selfish group, then yes you are correct. However if you are in a good group, you couldn't be further from the truth, see above example.

     

    Bioware shows again that they want to promote team play in multiplayer, with the MvP game design, that rewards players untaking the 'low pay' jobs.

  9. Massive fail, some of the best players in the game are ones who follow instructions or defend points. This would be a stupid idea based off of just going around like a lemming and attacking everything in sight.

     

    Agreed! Played one PuG wz yesterday, with a nice talkative group. I asked if there was a healer/tank combo who would like to take and defend the left turret in alderan and there were 2 volunteers. They did just that, for the whole game, getting maybe 2 medals, whilst the rest of us were racking up the medals at the other turrets. The 2 that held the left flag so selflessly, effectively won the game for us.

    They got a big thanks from all of us in chat, and the well deserved MvP's

  10. So your saying that normal WZs are challenging? kk. But on serious note, this game doesnt have any endgame on PvP part, yet, well maybe rated WZs for premades only, will change that.

     

    Hiye, first i apologize if you felt my post to be flaming you, not my intention and i apologize if it felt that way.

     

    I just find that all the people complaining about, knockbacks, stuns etc. are missing the point. they actually make the pvp because you have to adapt and you can't macro a rotation/priority, it just won't work. For that reason my pvp taste buds flow.

     

    And the call for class nerfs! Dear lord, all the classes are fine, or perhaps i am just a complete weirdo, because sorcs, mercs etc. i literaly enjoy meeting because i will eat them.

    Now the class buffs, lol, pleeease don't buff those bloo*y marauders anymore, they hurt and hurt bad!

     

    Normal wz's are challenging. Again, i kill all, and all kill me, its great. Huttball is a classic game, the almost instadeath pits everywhere, mean you got to know were your enemy is, how you going to approach etc, its fasinating, and even when i end up back in a pit, with no cd and eat acid, its cool, because i have most probably put him there before.

     

    As for endgame, ok, it is unfinished. The rng gear is difficult to be happy about, the imp/rep imbalance is frustrating, but still even with that, my guild has a huge laugh. Rated wzs will be a great adition, and oh by god i shall be there. They are addressing the bag probs, and will probably change it further i reckon, rated are coming in, and i bet they are looking at a pop cap in ilum and merging servers.

     

    I really do like the pvp in this game compared to any other i have played. .....GOd Eve was good, but i have a life and i could have quite happily lived in a spaceship for the rest of my life, but just not practical.

  11. Every serious PvP player knows that this game is a biggest joke in terms of PvP, but average Joes praises brings the cash in so it doesnt really matter.

     

    I'm a serious pvper, and i like the pvp, its fun, challenging.

     

    "Oh but all the knockbacks, they so annoying! ****" - Get a life friend. I like the knockbacks, being knocked down a level, pulled up a level etc, why, because it means my 'press button 1, then 3 .2 second later, button 2, that means cd down at optimum time, taking into account latency blah blah blah' goes completely out the window. There is no optimum super rotation/priority in this game. Thats why i love it, you have to adapt, you can't use macros, because your situation is always changing, and that is out of your control.

     

    "This game is a stunfest, its so annoying..." - Oh well, yet again you will have to stop relying on a precision egineered rotation/priority.

     

    "But god its unbalanced, i mean that class is so OP..." - again, i kill all the other classes, and all the other classes kill me. That there is balance. I stand a chance, a good chance against all other classes.

     

    "That one button uber class attack rocket thingy, i mean thats just so lame..." - I love tracer missile lovers, they taste nice.

     

    "****, sorcs, so OP, they just lightening spam me to death" - only ever happened to me when i am outnumbered by them. But if i am outnumbered by any class, i am beat.

     

    The bugs, yes there are bugs, and they will be fixed.

     

    I am a serious pvper, and i like the pvp, its fun, challenging.

  12. I've given this game about 5 days of played time, enough that I feel I can accurately diagnose its large shortcomings.

     

    1. Class balance. When the last patch notes included nerfing Assassins/Shadows and nothing about Tracer/Gravs and Sorcs/Sages is disgusting. Imbalance is fine, ignorance is not. (I've played Assassin, Sorc, Jugg and Merc.)

     

    2. The game engine handles knockbacks/grips HORRIBLY. There should never be as many as there are in the first place. This alone would prevent the game from ever being competitive.

     

    3. Various bugs and design flaws in War Zones. Can't dissemble bombs, horrible layouts for competitive play, bad synchronization between maps and abilities.

     

    4. Terrible targeting system, and even worse is the lack of macros. Will never be competitive without these fixed.

     

    These are just some of the more obvious problems with the PvP Game, as most of you already know. I really wish this game worked out, but until this list is fixed up, it has zero hope of retaining any PvP players. When these are fixed, I'll resub it up and give it another try.

     

    For now,

     

    Cyb

     

    Aside from the wonderfully arrogant semi professional comment:

     

    1. If you kill them and they kill you, then balance is fine.

     

    2. You get knockbacked, you knockback them, again fine.

     

    3. Bugs in warzones, yes, and they will fix it. As for the ridiculous layout comment, again sometimes it works to your advantage, sometimes to yours, again fine

     

    4. Targeting system, yes i agree, it could be improved. But again, its bad for you and bad for them, so not unfair, but should really be fixed.

     

    Zero hope of retaining PvP players, rubbish. I think the problem alot of the 'quitters' have is that it is very balanced and very level in truth, and its accesible to people with all levels of skill.

  13. Thats why my very first topic was that I was mad about it, not screaming nerf. Then things got a little crazy with flames and guys mad they already got nerfed.

     

    Lol, the thread did take a turn for the worse, but i think you handled yourself with decorum. +1 from me dude

  14. I have, but alot of the times I havent.

     

    I posted this mainly from my experience last night in Huttball, hitting one dude almost dead and he vanishes, switch to another because it was a cluster going on, bam he vanishes as well. I try and switch to another that was almost dead and he vanishes before I can even attack. So yeah, it was definately a get out of jail free card for them.

     

    Ok, i hear you.

    So from the above, you win some you loose some, sounds fine to me.

     

    The incident last night, downer, you didn't bust their asses that time, but did they bust yours or your parties? Sounds like that engagement was a stalemate, and sounds good, and it sounds as though they all had alot of luck then. Just one bit a AOE happening on them at that time, and they would have all perished.

  15. I am very happy with this game.

    1.The classes are very balanced, the most so compared to anyother i have played. I kill all classes, and all classes kill me. That is balance.

    2.The factions have mirrored classes.

    3.None of the skill trees in any class is over powered, and all are useable.

    4.They have done an awesome job as regards range mmo style combat.

    5. The game is a month old, and alreaady its this good.

    I will not be unsubbing.

  16. Why should you have a get out of jail free card.

     

    Its not a 'get out of jail free card'.

    Can you honestly tell me, hand on heart, that you have never been able to kill a stealther that used combat stealth on you?

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