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smugglerownsbh

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Everything posted by smugglerownsbh

  1. I was severely disappointed when I found that in patch 1.2 they didnt allow for all the orange armor you get from planetary comms to be RE'd to learn a schematic so that you could then craft the armor and get a crit for an aug slot. I prefer most of the look from the custom armor you get while lvling to the end game ops armor. I would much rather take the mods from the end game armor and put them in orange custom armor that as an added aug slot.
  2. We already have determination a jetpack escape ability.
  3. I just ran 16 man Karaggas for the first time last night and we made it to the 4th boss no problem. I'm not complaining at all I have all columi gear except legs and so I'm easily geared for running 16 mans. Future ops need to be larger with more bosses and more difficult. The way I see it is the current ops should be easy like they are to introduce players to raiding but the future ops should be much more difficult so that they take more effort and time to complete and players have more of a sense of accomplishment.
  4. I can't link or name some of the pieces the only time I have seen the armor is in that video.
  5. You really don't know the merc class very well. Jet Boost or shields is in no way emergency cooldown abilities. Jet Boost is a must use against any melee class and shields is a once in a fight ability. The only real emergency cooldown merc has is On the Trail.
  6. I find it really weird that you are all having trouble with melee jedi as an arsenal merc. I'm having trouble with Sages and Sorcerers.
  7. http://www.swtor.com/media/trailers/eternity-vault That armor set is in the game. I think its probably an end game set that is really hard to get.
  8. I was able to beta test the game up till October 2011 and then his primary stat was strength. At that time there was also no techstaffs they were all electrostaffs that all had strength and willpower as their main stat. At that time all items blue or higher were moddable there was no orange items. I'm not sure why they changed it seems like having orange moddable items makes eliminates any need to have any type of other items.
  9. 1. kotor (or TOR but I have to hit lvl 50 first and see how end game plays) 2. force unleashed 3. star wars galactic battlegrounds (had a lot of fun with the multiplayer) 4. star wars republic commando (wish they had continued the series) 5. star wars battlefront
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