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Szemis

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  1. As a first step, the main thing I would really like to see is actual quests for all your companions rather than just your first one. It wouldn’t need to be new quest lines either, just let me go on the quests they go on by themselves, instead of the following: Companion: I’ve got to go to Nar Shaaddaa to take care of some really important stuff. Me: Ok lets go. I got your back! Companion: No no , You can stay here, I can handle this myself. Me:
  2. You’re probably right. They are iconic enough to be added at some point to the game.
  3. That was pretty cool. It‘s like “ohh what’s this skull”….. Oh crap!!! If that was a Krayt Dragon that jumped out and smashed you, the would be awesome! The Krayt Dragon is just begging to be a Tatoonie boss of some kind.
  4. Yeah, the Tatooine world boss should be a Krayt Dragon. Trapjaw is a little lame.
  5. /Signed I agree, make medium and heavy versions of the armours. Either that or make them all armour zero and not moddable. Then they will be useless for all.
  6. My wife and I do exactly the same. She doesn’t like warzones or space combat, I’d like to do that from time to time with my main, but don’t want to out level her. Plus, we seem to be out levelling zones anyway. A Gain Experience Toggle would be great.
  7. Regardless of how fast you get to Max level, whether in a few days or a few months, it’s out levelling the quest content in relation to your story progression that’s the problem. Particularly if you do the side quests, bonus series and heroics. And if you want to do any of the other content like flashpoints, warzones or space combat then you will be over-levelled for the main quest line. For my play style, I particularly like to do all the quests (side quests, bonus series and heroics) in an area before moving forward to the next. I’m currently level 33 at the tail end of Tatooine with the next planet Alderaan starting at level 28. I agree with a gain experience toggle. Cheers
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