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desekraetorr

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    Manila
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    Electric Guitar, MMORPG, RPG
  1. desekraetorr

    Ambush?

    So should that happen at max expertise?
  2. desekraetorr

    Ambush?

    http://i.imgur.com/Vb17iKN.jpg L2Crit? Check this out.
  3. desekraetorr

    Ambush?

    I was in a WZ a while ago and was getting killed with a sniper's Ambush skill that hits at 16k?! should this amount of damage even be possible with my expertise at max? All can do is scratch my head.
  4. Desekraetorr - Shadow/Infiltration Highest single damage - http://i.imgur.com/gniq8yy.jpg
  5. Because there are a lot of times when i dish the same amount of damage for less than 10 kills, that's why.:(
  6. I do believe I'm doing enough. http://i.imgur.com/JsL1JM9.jpg
  7. Uh, actually guard and mass mind control do "nerf" focus fire
  8. Uh, not really. I suggested that heals received from other heal spec be reduced.
  9. Uh, almost impossible to gank a freshly respawned sorc/sage with all CD's down. Break cc, pop shield, run. More or less, skills were already wasted on the initial take down. Healing is not OP. I'm just ticked that heal specs receive 100% heals from other heal spec almost all the time. DPS can be mitigated, but heals cannot(except for a few class specific skills). Imagine getting a guarded sage/sorc down to 10% hp only to see it pop shield and receive heals to 100% hp from another healer.- scound/operatives don't have shield, indeed, but have insane self heals(which are manageable in a DPS perspective, IMO).
  10. Team composition really has something to do with my woes. However, better matchmaking would mean longer PVP queues and given the low density of players... well, you know what I mean. Oh well, thanks for the insight.
  11. Well, that might be it, but I'm in no position to criticize other players on how they play their toon...
  12. I've been Elite Warlord for 2 years now, and I know I deal enough DPS - so it's not an issue of L2P, never really played this game other than PVP. Dishing out 10.2k backstabs and 7.2k force breaches should be good enough DPS from my standpoint. Well, I know that most people reading this will say "L2P, yada, yada, yada," but, surely, I'm not the only one who shares the same woes. I also know that my suggestions are full of flaws, but those are the only things I think of to address the issue. Cross-heals and insane damage mitigation for these classes render DPS invalid. I think I'll just roll a healer and save myself the hypertension.
  13. For years, I thought BW would have the initiative to look at cross-healing in PVP. 1 guard + 2 healers = almost invincible line up. Proposed change: - Heals made to other heal-speced toons should be reduced by a set %. - Guards to healers should be reduced as well, not a 50% damage distribution. - With the buff given to Force Barrier on 2.7, it should now have casting time. With penalties to heals received, while on Force Barrier until Enduring Bastion ends. Once Enduring bastion ends, they should also have a delay on how long they can cast cleanse skills. Warzones, since the dawn of SWTOR-PVP, would have healers mitigate huge amounts of HP compared to the damage dealt by the best DPS spec on a particular match. Any thoughts on this?
  14. You're infil yet you do double-strikes? Go full infil, use shadow's respite and masked assault well and with this you can stand toe-to-toe against juggs/maras. Blackout and combat stealth are your best friends, that's a 28% damage reduction(with kinetic field stacks) with kinetic field for 6-seconds to the least(this can go up to 10 secs with the Combat stealth>spinning kick combo, a reduction of 2 seconds from stealth fade to skill initiation). People who say that infil have no survivability aren't playing infiltration to their fullest and is used to tanking because of the long running viability of the kinetic war shadow build. Infil survivability certainly has gone up. I've hit mara, powtech, 5-6k backstabs, do not go "hybrid" with infil it just doesn't work that way undergeared sorcs die on me 3 hits, bad sins are destroyed as well. Do not ignore Shadow technique's Backstab procs(circ shadows/infil tacts). Exit Strategy+force potency can hit 4.9k++ breaches, not to mention that with masked assault/shadow's respite you shouldn't be low on force because of force reductions done for backstab and project.
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