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SiconCXII

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  1. The Panteer refuge is off the Glarus Valley, on the eastern end. It is a cave in the mountains to the north side of the river. Just follow the yellow line on your map that is on the north side of the river and you should find an area with a lot of republic-friendly NPC's. Then just take the path off to the north and you will find an area with a speeder and a med droid just outside a cave. There will be a lot of big, level 50, friendly turrets, and just inside the cave is who you are looking for.
  2. No, he doesn't meet Satele, or if he does, no one ever says a word about it, including Satele. As for killing Malgus, of course he doesn't kill Malgus. He dies to the Imperial players before he does ANYTHING at all. And if anyone at all kills Malgus, you can bet it will be the player. In fact, its a safe bet to say that the players are going to be literally the only ones who do ANYTHING in this game. That's just how MMO's typically are.
  3. Her honor, but yes, other than that, that is the accepted cannon as far as I know.
  4. I am mad about that too, but this is a forum for the game, and I was complaining mostly about the game because of that. Scourge is an idiot, and Meetra deserved a happy ending too. Bingo. Just let him die in the past for goodness' sake. He doesn't need to be alive for three hundred years. Also, the clone comment got me thinking.... Anyone know what the main problem with clones used to be? I think I have just found my interpretation of events.
  5. Actually, while he wasn't THE most powerful, he WAS pretty high on the list. He demonstrated abilities that only very powerful force users could utilize effectively multiple times, and even in Revan did things like turning a very powerful Sith to ash with her own lightning. In any case, your last point is entirely correct. He was being drained of Force power for three hundred years. He is nowhere NEAR peak form.
  6. I agree with the above poster; there has been nothing shy of Heroic 4 quests that I can't solo. By the way, one thing that I have seen that can really hurt your character's efficiency is when you try and focus on more than one skill tree. If you are doing that, reset your points and pick one to focus on. There are not enough points to fill up all three trees, or even two for that matter. Find one you like, max it out ASAP, and then pick up whatever other useful abilities you can from the other two. In any case, his advice is sound, and I know that from experience. I've been doing stuff like that for years, across many MMO's. Just follow that, or if you really have to, get a friend.
  7. Of course, Revan used to just collapse. From what I've heard, people got mad when he died, so Bioware added the whole callback to Malak and invincible shield thing, then made him explode. That allows them to let people think they might bring him back, even when they probably won't, and in an extreme circumstance, they can always *** Pull some method of survival. I have no illusions that they were doing anything but covering their bases.
  8. Everything can be a group quest, mate. Just open the options screen and find the "Allow access to same class story areas" button. Check the box, find a friend, and join a group. Just go in ahead of your friend and he can follow you in. He can't actually take part in conversations, or get his quest done if he is doing the same one, but he can help with fighting.
  9. I have to admit, the Malak call back was pretty awesome, even if I don't like the plot of it. I DO have to disagree with your statement that it was well written. The whole thing just feels like I was thrown together so they could tell people Revan appeared in the game. For instance, in the Republic storyline, Revan is never even named until he is freed. He is just referred to as some Jedi Master prisoner. Then, when you met him, you talk to him for two to three minutes, he claims to be going to Tython, and boom, quest done, plot over, Revan is never mentioned again. Next thing you know, he is nuts and over at the Foundry, but the only way you can actually figure that out is to be an Imperial! Revan's fate is never even told to Republic players, and I get messages from random mooks on Tatooine thanking me for letting them watch me kill stuff! Now, I can see why they would want to avoid telling you about it. I mean it's kind of a slap in the face. "Hey, you remember that dude you risked your life several times over to free? He somehow got halfway across the galaxy and was swarmed by level 35 imp players and died. That whole plot was useless. Bye!" As far as the Imp quest goes, I am confused as to their reason for actually putting it in in the first place. They had to have known that a significant number of their players would like Revan. Why did they think that I would enjoy killing my favorite character in the Star Wars universe? As far as killing Revan goes, I don't really disagree with their decision. Personally, I would not have even included him in this game at all, and not come up with some obscure method for keeping him alive three hundred years. Still, since they decided to do that, he obviously should either die, or be removed from the time somehow. For in universe reasons, this is because the guy is displaced 300 years in time, and everyone he ever cared about is now dead. Seriously, what kind of ending would that be? For meta reasons, this game is supposed to be about your characters, and Revan would get in the way of that. I just feel that the way they go about it is awful. At least have him died DOING something, not just getting killed by random character stereotypes. They didn't even bother coming up with a reason, or a very good plot. I read a lot, and I do a lot of literary analysis, and this just reminds me too much of self-insert Mary Sues/Gary Stus.
  10. The question here is not whether or not the novel was good. That really doesn't matter. What the real problem is is how he is treated by the story. For months, while I waited for this game to come out, I watch all sorts of videos and read all sorts of articles, all going on and on about how important the story part of TOR is. Then, as a Republic player, you hit level 30ish, get called by a little green dude to rescue a 'an important prisoner', you bust him out and low and behold, there's Revan. You talk for about two minutes at best, Revan runs off and... is never mentioned again. The amount of time you get to spend talking to Revan is comparable to the amount of time you get to talk to a Twi'lek on Tython who wants you to run up a hill with a torch lighting a bunch of fires, and then you never hear about it again! I got mail from some mook on Tatooine, thanking me for letting him watch me kill sand people, and Revan is just never heard from again? What kind of story is that? They took the most iconic character of the era, pulled him out for a two to three minute cameo, then dropped him halfway across the galaxy to get swarmed by a bunch of level 35s! After they went through so much trouble to get him in the game, what kind of ending is that? I would have been happy if he never even made an appearance! Heck, I never even expected him to show up in the first place until just before the release, and I was OK with that! As long as they could wrap up the story somehow, I didn't mind if they said Revan had died 300 years ago! If you are going to end Revan's story, FINE, end it! Just don't insult the character, me, or half your fan base while doing it!
  11. Thank you all for your posts. I'm glad to see that there are plenty of people out there who see things like I do. Frankly, it's encouraging. I just hope that someday the TOR team will realize how many people were upset by their ending to Revan's story. Guess I'm back to waiting around and hoping on a continuation. And Evethor, until I know there will be some reason that my character wins that fight, and until Revan's story is continued, I think I won't be doing the Foundry flashpoint. I don't think I could really enjoy my character's anymore if I did. Somewhere the storyline crosses the line between an epic and heroic quest and the rampage of a God Mode Stu.
  12. It's been a little while now since I started playing this game. So far, I have to say that this is one of the most enjoyable MMO's I have played. The graphics are great, the game mechanics are very fun and well made, and while it has it's share of glitches here and there, it just got out of beta, so that's to be expected. Actually, I have yet to run into a glitch that was more than a minor annoyance to me. I have very few complaints about this game. In fact, I have just one. A long time ago, I got the first KOTOR game. I enjoyed playing it, certainly. It was a great game, but just another great game from a drawer full of great games. Then, I got to the Leviathan. I'm not really sure what exactly about that reveal affected me so much. Maybe it was just the whole thing. Whatever it was, KOTOR went from 'just another great game' to possibly the best game I had ever played. For the next day or two, I had trouble tearing myself away from the computer as I finished KOTOR's grand finale, and when I finally did finish it... I turned right around and started over. I was amazed at how different the game seemed, now that I knew just who I was playing. I won the game a second time, and had just as much, if not more fun than the first time around. For a while, I put away KOTOR and did other things, but that didn't last long. Over the years, I played it again, and again, and again. KOTOR II came out, and I was overjoyed. I installed it as fast as I could, but was disappointed to discover that I was playing a completely different character. Still, I started playing, and didn't judge the game just by that. I'm glad that I didn't. While the story was, at least in my opinion, not as good as its predecessor, I still played it repeatedly. Every time I played through one of the games, I learned just a little bit more about just who Revan was. I'm not sure exactly why I liked the character so much, but he quickly became my favorite character in all of Star Wars. For a long time, I waited, hoping for a sequel, and another appearance of Revan. I replayed the KOTOR games many times, and when just playing the games themselves finally started to grow tiring, I downloaded mods from the internet, and made some of my own, fooling around with various different things. Slowly though, I began to notice something. When I first played the games, I had chosen the options that I would have picked, playing the game as it was intended to be played. However, as time when on, my characters took a life of their own, taking paths that I never would have wanted to take. As time went on, the character 'Revan' solidified itself in my head, based on whatever scraps of cannon I could find, and the options from the games. When I got the game for the first time, Darth Revan seemed just as much of a villain as Palpatine, and when I discovered my character's identity, I always would take the options that denied who he was, claiming to be someone different. I saw everything in black and white, and now I can see the shades of grey. The KOTOR games and the character of Revan have completely reshaped my perception of the Star Wars universe, and both hold a lot of fond memories. That is why I have this to say: Don't let it end like this. For me, and for many others, The Old Republic Era and Revan go hand in hand. I got this game because of Revan. Without him, I very well might have considered the subscription costs too high. But I wanted to see what happened to Revan. I never expected this. I never wanted this. I don't understand why it seemed like a good idea to make the player kill Revan. Sure, I understand why you wanted to kill him somehow. The poor guy is displaced 300 years in time and his wife, son, and all his friends are long dead! Having him remain alive and stuck 300 years in the future is hardly a happy ending. (Though I suppose you could get him to go off and work on time travel or something) Just... Why like this? Revan's death should at least mean something, shouldn't it? Shouldn't he die for a reason? I would have been perfectly happy if Revan had pulled some kind of Heroic Sacrifice to save... something or other. I would have been perfectly content if he had gone out with a bang, but this is possibly the worst way to go about it you could have chosen. Now, in all fairness, Revan's story doesn't seem to be over. I know that the Foundry used to end with him dieing, but was modified just in case you wanted to bring him back. That was a very good idea. So, here is my plea: Bring him back, please! Let him showcase some of the awesomeness that got him so many fans, and for goodness sake, come up with an excuse for why he lost that fight! It doesn't make me feel good to beat Revan, even with four to one odds, it makes me feel sick! Revan could take on ARMIES! He crushed the Madalorians, proved himself possibly the greatest tactical mind of the era, and TOOK ON THE ENTIRE GARRISON OF THE STAR FORGE, before dueling Bastilla until she exhausted herself and gave up, taking on an army of chain-spawning droids, and dueling Darth Malak charged with the power of the Star Forge itself, and he came out of it at least well enough to run all the way back to the Ebon Hawk and fly away. All that makes me feel like is the biggest Gary Stu ever thought of, and if there is one thing I hate as an avid reader and amateur writer, it is Gary Stus. I know at least some people are thinking that I am taking this too seriously, and maybe I am. However, that is just how I am. It would mean a lot to me if those who agree with me, or at least see some sense in my position would respond, and maybe one day, the TOR staff will take our arguments into account. Probably a bit too optimistic, but hey, there is always hope. ~Sicon
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