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ntheory

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  • Location
    Earth
  • Interests
    Listening to the rain
  • Occupation
    Engineer
  1. It's true I saw a character named Yurmom in a pvp game and she really sucked haha
  2. I sense the force is weak with this one... Hooked on Phonics might help.
  3. I know right, disappointing at best.
  4. I do. Make it happen Bioware, some near-Genocide type of assault on them. Also I wouldn't mind some deep fried Ewoks while you're at it.
  5. I agree with what you're stating Bodypull. I think one of the primary issues is that in order to maintain a steady growth a gaming company can't slack on the industry standards that exist. Bioware swung and completely missed on the interface responsiveness. That alone makes wow more appealing to some and makes me sit on the fence. I personally like the idea of no auto attack because it forces the player to work harder but in general I think more people won't like it. When a gaming company sets the bar higher, i.e. WoW the rest have to scramble to both identify A) what's been set higher and B) how to compete with it. I'm disappointed in some aspects of SWTOR that you didn't mention and I think are important issues. Crafting is not as good as other games. It's a money sink with virtually no return. There's no in-game economy stimulated by crafting. This is a direct problem for a lot of players I know personally. Former SWG players loved the original SWG concept of crafting then Sony went and butchered it and players left SWG in throngs. Bioware completely ignored the past and instead of creating a thriving economy where crafting was important they made a complex crafting system that doesn't really feel like it benefits players in any way. Sure it's more immersive than say wow's crafting but immersiveness doesn't = fun. I realize some of what I'm saying is biased but I don't think I'm wrong either. Anyhow, good post and it was a great read.
  6. I'm curious too but if I spend 375 fleet commendations and it turns out to be some garbage I am going to **** a brick then throw it through a window.
  7. I find the heals don't do enough to turn the table on a fight. I spam heals on a guy whom two are beating on and it does nothing, it delays a certain death. Makes healing much less interesting. I am not advocating super god unkillable healers like wow resto druids or some such thing but I think it could use some fine tuning the HPS numbers seem low. I'm level 30. If this changes with good pvp gear some 50's please let me know. It would actually be a relief to know that at 50 with good gear pvp healing is going to feel like it matters.
  8. It's just not. By the time I have someone targeted, if there is more than 1 person on him/her he dies. I can spam heals, he will still die. I don't want to compare this game to others. It's not necessary to do so. I know however that ppl will say WOW MODEL BLA BLA BLA. Forget it, that's not the point of this thread. The point is pvp healing is almost meaningless. It works out to be a crap version of triage healing because dps classes just do SO much dps. The amount of CC and DPS that classes do does not balance out the amount of healing throughput a healer can provide. Healing needs a big time buff in pvp or else everyone might as well just be a dps.
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