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kloma

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Everything posted by kloma

  1. send kloma amail pubside or poppin'heals impside. ill check when im out of worrk
  2. wanna get team ranked going late afternon? 4/5 EST ish today? I can probably get ateam going then from aB
  3. i can only speak from my experience. Never met equil so not fair to judge him. Best Sent i ever met was cousland/spartacus but he didnt come to EH
  4. One day we'll read a news story about him being found in RL lol.
  5. he will be missed. single most terrifying sin ever. although faatt brownies right up there now.
  6. all of the sins. all of them. in no particular order, except this one. Pebkac Claws Phaat brownie nokto
  7. not sure you can queue for 8 man ranked anymore, thought ranked was 4 man arenas now. the only place for 8 man team action is regs.
  8. Dear Mr Griffin sir, I'm very much interested in your offer, and have many items and tinkets which id like to I'd like to move using your service. Sadly, as a member of the Nigerian Royal family, a lot of my immediate cashflow monies is tied up, if you could lend me the small fee of 3 million to close my services and businesses down here on the ebon hawk, i can pay you the princely sum of 100 million when i reach the harbinger. I know you're a reasonable business man and would surely bring you many future business opportunities. Kindest regards and good wishes kloma, woma, pandabear
  9. just gonna leave the most evil biggest hit here http://files.enjin.com.s3.amazonaws.com/213695/module_gallery/original/1537121.jpg not a record, just made me giggle
  10. f***ing Jenai. don't see his name here enough. F***ing Jenai
  11. regulators were very mean to me yesterday, they kept hitting me and hitting me and hitting me and hitting me, i made a little tear :*(
  12. Sometimes, they might mean GG even if they rolled you. especially if they're appreciative that you stuck the thing out and didn't rage quit.
  13. i moved my pubs back here, my imps are on pot5. always up for a game if anyone need me, soon as ive reinstalled the game that is.
  14. its ok, klomas back for the time being. pubs are balanced again.
  15. I'm fine with the idea of canning it in its current iteration, but it's a bit of a slap in the bollocks to those who built and maintained an 8 man team to remove it and have no replacement. what harm would it do to leave it as is? until a replacement can be found? 4V4 ranked arenas...fantastic, and a truly welcome addition to the game, but your PR department needs to take itself out back and give itself a talking to if this was considered a good idea. It's completely taken the shine off the arenas for a lot of people and what could have garnered some much needed positivity from the community is now likely to be washed away by a negative and unnecessary change.
  16. I'd really like the scrapper/concealment tree in particular to have an additional vanish. or the ability to not be popped from stealth by AE effects - perhaps a tweak to sneak as i don't think it's needed to be up all of the time but it's not always ideal to be looking for the stray sheep. I think that a nice ability for all stealth classes would be a channelled ability to re-enter stealth - more as a way to reduce the sometimes very long downtime between fights than for any direct combat utility. not sure how id phrase any of those as a question though, i guess - What are the developers thoughts on downtime between effective combat periods for scoundrels/operatives.
  17. I'd really like the scrapper tree in particular to have an additional vanish. or the ability to not be popped from stealth by AE effects - perhaps a tweak to sneak as i don't think it's needed to be up all of the time but it's not always ideal to be looking for the stray sheep. I think that a nice ability for all stealth classes would be a channelled ability to re-enter stealth - more as a way to reduce the sometimes very long downtime between fights than for any direct combat utility. not sure how id phrase any of those as a question though, i guess - What are the developers thoughts on downtime between effective combat periods for scoundrels/operatives.
  18. Hi guys. I experienced the same issue in very specific circumstances which i was able to replicate. Just wondering if the OP may possibly share any similarities with this. playing as an assassin (assuming sorc also affected) when my class quest was at a stage where i had to return to korriban/dromund kass OR travel to one of the non-planetary parts of my class quest such as the space stations or talking to someone on my ship. If i took a warzone pop during this set of circumstances i would lose my targetting arrow in warzones only. returning to the world would restore the targetting. As soon as i progressed my class quest and went to a standard planet the issue was resolved.
  19. and we already have feralpug for powertech right?
  20. i walked the huttball into our endzone
  21. we seem to be able to recreate the bug if we queue as a group, but one person lets the queue timeout (not reject) the wz has 7, never gets backfilled and even if the person who times the pop out requeues he doesnt get in.
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