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Daitanis

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  1. Okay so I FINALLY just got back in. I don't think that this actually did anything but here goes. I deleted the Launcher shortcut off of my desktop. Went back to the game files, created a shortcut to the launcher that was there instead, placed that on my desktop. I have a security key. I intentionally failed to enter it in correctly, so I was presented with the "Please re-enter your security key" screen. Entered it in correctly that time. Boom. Got in. Again, none of this makes sense as to WHY that would work. Just sharing what I did. This was after I tried EVERYTHING else on this thread. About twenty times.
  2. I've so far tried: 1. Restarting the launcher about 60-70 times and going through the login process. 2. Restarting my computer 3. Deleting BitRaider, having it reinstall and reverify the files 4. Deleting SWTOR.EXE, having it reinstall and reverify the files Nothing has worked. I give up.
  3. This is getting absolutely absurd. First, they give us a huge patch which takes forever to download. Some people still didn't have it apply correctly, and/or needed to do a clean install, which took another several hours. Then, the patch which they provided allowed for multiple exploits, and bugs. Clearly this wasn't quality tested enough. Then, the say that they will do a hotfix to correct all of those errors. They don't meet the initial deadline, so they push it back.. only to immediately take down their servers with little warning. And after all that... it causes the login servers to get screwed up. I mean... really?
  4. Running into the same thing here. When I click on the "PLAY" button after it finishes verifying my files, the game/launcher just closes and nothing happens.
  5. I've tried to login several times since the 4.1a patch completed an hour or two ago. Nothing from Bioware/EA about the servers being down, but I'm getting all sorts of errors with the launcher. The frustrating thing? My friend just logged in without issues. Any idea what I should do other than continue to try this over and over again? I'm certain the patch was applied earlier, so I'm a bit befuddled what to do at this point. I can open the launcher, and it gets to the point where I can click on the "PLAY" button after it finishes "Initializing", and then nothing happens. I went into my Task Manager, and it appears that clicking "PLAY" essentially closes all of the SWTOR related items.
  6. Hello, I came back to SWTOR after a several year hiatus to try out the game, and although I've been quite happy with the decision, the constant disconnects I've experienced since yesterday might make me quit again altogether. I reinstalled the game in late December and played it without a single disconnect until patch 4.1 was released yesterday. Since then, the game has booted me every 10-15 minutes or so without reason, kicking me back to the server list window with the "You've been disconnected from the server" message. It is rather infuriating to deal with, since I can't get anything done and need to constantly log back in. My internet is perfectly fine and hasn't dropped at all, and no other applications or games experience any outages. What gives? Is this a known issue? I didn't see anything in the thread stickied to the top of the page. Is anyone else having this issue??
  7. I'm keeping my fingers crossed that it is due to that too. I'm certain that it must be something server-side on their end, because I'm at a complete loss as to what it could be on my side. The game was running great for me prior to Tuesday (except for the Imperial Fleet, like everyone else).
  8. Is anyone else experiencing this problem? I'm currently hard-wired into my modem, I have a 50 MBps download, 5 MBps upload, so I should experience little to no lag with this game. Randomly (since the most recent patch, most specifically) my MS will spike from ~ 35-50 MS to 9000+ MS and then the game will completely drop, and give me the "You've been disconnected from your server" message. Nothing is wrong on my side, but the game will do this every 20-25 minutes for me. Smooth as silk and then it all goes to hell for no reason. I don't understand how this could happen, or if this is something that they are addressing in the next hotfix, but I wanted to as if anyone else is having this issue. It isn't so much a freezing error, its that my game will just completely spike itself out and then it will completely close down. I have no clue why. :mad:
  9. Hey Folks, Let me start off by congratulating Bioware on making what (so far) is one heck of an MMO. For the most part I enjoy the game quite a bit at the moment. I, like many of you, have had my fair share of bugs and glitches in the game, but those have been far outweighed by the positive experience and fresh feel of this MMO. Before I begin, let me preface this post by stating that I'm only level 22. I don't have a 50. I don't have a ton of time to play the game, maybe an hour or two at most a night, but I'm finding that taking the game in small installments has been great for enjoying the content. I'm in no rush to hit max level, I read all the quests in their entirety, and I like to occasionally RP as well. With that being said.... One of the main frustrations that I have right now with the game is when I'm partying with another member and speaking with an NPC while either picking up or handing in a quest. I enjoy the group dynamic, and I understand that grouping up is completely necessary, especially with flashpoints and heroics. However, I do get somewhat aggravated when I continuously lose rolls while grouped. Not for the social points, either. It is because I'm in the midst of trying to build up affection with my companion, and when a party member wins a roll, even if they select the same option that I did but just had a higher party "roll" I gain no affection from my companion. Would is be possible for a player to gain affection points, even if they lose a party chat "roll"? Again, it isn't for the social points. I don't mind those too much. I just find that gaining affection is a somewhat lengthy and drawn-out process in this game (especially with 5 different companions). So, here is an example of my proposed solution: Player A and B go to hand in a quest. A chat option is presented where Player A knows that he would win +15 affection points if he answers it in a certain way. He selects that option. Player B selects another option and wins the roll. Player B still wins the 4 social points and Player A only the 2, but since he selected the chat option which WOULD HAVE resulted in a +15 affection gain, he still gets the affection points. Again, just something to consider since right now I find that grouping to complete quests, although faster, comes with a detriment to gaining affection.
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