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Somagore

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  1. One of the things on the list says that if we pre-register and then redeem the Cantina exclusive pack code, we receive an additional in-game reward. So far, I haven't seen that additional reward. I've seen the Cantina pack with the mount and the random item, but it seems that even people who didn't pre-register are getting the random item so I don't think that is the additional reward. Just wondering what the additional reward was, if there is any. Cantina event was great. Glad I drove to Anaheim for it. I also like the way that those mount codes are being handled so that everyone has the potential to get the mount, yet at the same time with it being possible for everyone to get the mount, it takes away that exclusive limited feel to it. At least for now, after a couple months when the original codes expire, they will stop being generated but I don't see them being rare. But that's another reason that I'm hoping there is an additional reward for those who pre-registered, attended, and used the code so there is some exclusivity.
  2. This is the first Rakghoul event that I've participated in, and while I'm enjoying it and the idea of the event, having a PvP enabled area that both level 30s and (very many) 60s can participate in becomes a pain for lower levels who are trying to do they event, making it nearly impossible to do while constantly ganked by level 60s. Since the Rakghoul tunnels on Alderaan are an instanced area which players load into, I think it would be a smart idea to give a bolster buff to all players in the area. This would allow the lower levels to have a fighting chance as well as to fully enjoy the event as well as PvP in the tunnels. It would also allow the lower level players to group with higher level players to complete the Heroic mission. I know I am on a PvP server and that maybe other servers don't have this problem, and I'm fine with being able to attack other level 30s and other 30s trying to attack me, but for the Rakghoul daily mission they weren't as enjoyable as I feel they might have been while level 60 players were killing me.
  3. Guild Name: Order Sixty-six Faction: Imperial GM or Contact Person: Agapi (GM), Cupiditas(GM-alt), Ba-mf, Veni'vidi'vici, or Soma'gore # of Members (not including alts): 280 members, ~180 active in the past month. Couldn't tell you how many are not alts as it is an open guild. Age of Guild: 3 years over all, 2 months for the revived guild. Actively Recruit or Constantly Closed: Actively Recruiting (Open for anyone to join, any member can invite) Reason you would like a guild ship: I apologize for the "wall of text" in advance. Order Sixty-six is a guild that was created during the Beta testing of SWTOR and was creating during the early access release of the game, originating on the Infinite Empire server which eventually merged into The Bastion. Although I wasn't personally as active back then, the guild grew to be one of the largest and most successful on that server. Over the first year of the game, the guild slowly started dying. A couple of the original founding members of the guild, including myself, came back to the game for the Revan xpac around 2 months ago. We were happy to find that our guild still existed, but not with the state which it was in. After purging many of the inactive players who had not played for over a year ending us with less than 20 players, with only a handful of us being active within the past month after restarting the guild, a nearly empty guild bank, but determination to become a well-known guild. After having not played for over 2 years, the game felt new to the couple of us that came back, and we felt obligated to help any other new players in anyway we could which is why we decided it would be an open invitation guild for anyone to join. A place where people could look for help, possibly make new friends, run flashpoints, operations both old and new, and PvP without any commitment being required from individual players. (One joke between a few members is that it is required to kill any Jedi on sight to be true to the guild name.) Since many of the players are free-to-play, new to the game, still leveling, or just coming back many people also don't have credits to spare to donate as they are trying to establish their own accounts and gear up their characters. A few members donate credits to the guild for the rest of the players to enjoy weekly repair allowances, and that is a partial reason that we can't quickly save many credits in a short period of time to save up for the guild ship. Having a guild ship would hopefully bring members of the guild closer together to participate in Conquest as well as quickly gather to start Operations which we are currently trying to build a weekly group for.
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