Jump to content

Genocidalx

Members
  • Posts

    89
  • Joined

Reputation

10 Good
  1. What? How dumb can you be? Your reply doesn't have anything to do with anything. I don't play wow.
  2. I don't think I've ever seen a good player share your opinions. Only bad people want to drag others along with them.
  3. I bet if you guys took a moment to think about all the ways you could exploit your players with the Cartel Market in relation to player housing it would shoot up to the top of your list. Scum.
  4. You know what I can't stand? When you buy a bag of Salt and Vinegar potato chips and they don't have any vinegar on them so they just taste like burnt, salted potato flakes. Someone at Herr's should be fired. Ahh, apparently Bioware is arbitrarily deleting posts. I guess someone needs to act like they're earning a paycheck.
  5. Keep going. You only cement your BadTag . EDIT: Made response to deleted brilliance of Astrobearx.
  6. The operative word is "can" not "has to" or "is required." It could just assume players won't have BoL gear for the common way of moving bound things.
  7. Good resort to name calling. You may as well be done arguing because you're dismissed, anyway.
  8. Bioware demonstrated no willingness to give a benefit of the doubt, why should we return the favor? Which, I think, is the whole point of the outrage here. They just mass banned people who used their feature(s), arguably in a gray area. And, furthermore, the people who were banned still aren't even sure why they were banned, and still there is no comment from Bioware. No warning, no benefit of a doubt, just bans, whether interpreted by a live person or a script is inexcusable - more inexcusable - than any of the mentioned usages of their features, whether accidental or intentional.
  9. I never said it was done maliciously. It was incompetent, crooked and despicable, yes. Clearly done ignorantly which is much worse than maliciously. Everything you listed; still not okay.
  10. Well, that's the reason most of us are here. Users like myself who haven't been banned but find this whole ordeal despicable (best word I can think for it) in the purest sense of the word. It was shady and crooked and the grief shouldn't befall the innocent to beg for solution. Imagine if it were just one user who didn't voice it. The only reason some may be unbanned is BW's attempt to save face. They're the only ones who should be serving a penalty here, and who is going to exact it?
  11. I hope you don't stop there and instead share your experience everywhere and demand a personal, written apology from bioware and the suspended time or more added to your paid time.
  12. You shouldn't have to be a lawyer and study for hours to play a videogame. Neither should you have to guesstimate what is and isn't allowed if the methods are obvious. Finding datacrons could be considered an exploit because you're going into areas off the main path, areas you may not be allowed to go. I don't want to flinch every time I decide to do something. Bioware is despicable and... I'll stop there. Stupid filth.
  13. It's pretty cool to be arbitrarily banned without having the slightest notion why, especially by a company who you pay to provide you entertainment. And then, they try to squelch all dissent like it's some sort of communistic society. Something shady is going on and it needs to be brought to daylight, and I would encourage everyone to post about their bans/suspensions here and everywhere they can so people are aware of these malignant practices employed by Bioware. People don't need to be guilty until proven innocent, and shadowbanned and squelched like criminals, especially because, in many cases, many people don't even know what's going on (me included - though, I was never banned). If using a mechanic provided by the company is considered an exploit, well, that's 100% the company's fault and they shouldn't attempt to defer blame for their incompetence towards the general community. This is not a good way to run a company, and it emphasizes their pure nature of greed. I believe these outcomes are symptomatic of a greater concern growing within all big businesses among the world. Those of a fascist mind will certainly encourage and defend Bioware/EA for their latest efforts, but, in truth, people need to come together and bring this out into the light of day, and exact consequences so that EA/Bioware understand that they have tread dangerous ground. Once and one time only. Bring your complaints here, take them to reddit and every active website hosting an SWTOR community and, if you want to take it a step further, any forum concerning the activities and products of EA and Bioware. Everyone, you have my permission to copy and paste what I've written, to be used with or without credit.
  14. So, I have a major problem with 2.0 and the bolster changes (as they relate to gear). First off, I am not a proponent of expertise, or separating PvP and PvE gear (as this game decided to do from the beginning). I am 50/50 happy about the bolster changes that did much to remove the gear discrepancy between players. But, the sad fact is - it is part of this game. 1. I think PvP being placed on even footing is good in the proper brackets (which are currently too broad). - The game has effectively removed the purpose of levels, stats, and gears (the trinity of an RPG), but only for PvPers. 2. When the game was released I realized I had neither the time nor desire to gear my toons for PvP and PvE so I had to choose (because Bioware decided to make a each mode gear-exclusive) which I wanted to do. Well, PvP was the easy choice. I never liked the barrier. 3. Now the barrier of entry has been removed for PvErs to participate in PvP, but not PvPers to join PvE. I've effectively sacrificed the entire PvE phase of the game in favor of PvP, and now I find myself excluded from the knowledge and gear to do the PvE. Why did they decide to suddenly give half of their game away? Due to the bolster changes, the PvP gear is only marginally better than PvE gear. So, the purpose of this: I think bioware should: a) Remove bolster and expertise from the game entirely or b) Bolster PvP suits in PvE environments to match the best PvE attire to remove the division between the two. PvPers get the short end of the stick with these changes. Lastly, looking at the new PvP armor sets, I noticed pieces now have to be upgraded from Partisan to Conqueror pieces of the same type (ie Vindicator for Vindicator / War Leader for War Leader / Weaponmaster for Weaponmaster). Given the newly marginalization of PvP gear in the game overall, I'm locked into a spec of which I choose. For example, If I want to play an Immortal Juggernaut, I probably need to buy War Leader. However, if I want to respec to Veng/Rage I'd probably want the Vindicator pieces. In an effort to bring some fairness to those who choose to PvP, and to bring less hassle into their worlds, I recommend removing the upgrade requirement of identical pieces, because it's too restrictive. There's no need to make people farm 4 tiers of gear to respec later. I would like to be able to, for example, upgrade from Partisan War Leader to Conqueror Vindicator, so I could respec and swap between them by keeping the mods and trading the shell. It's not complicated or unreasonable. What I find unreasonable is expecting me to farm through 4 tiers of average gear for a modicum of flexibility. It's the least Bioware could offer in deference to the latest changes. My solution is not without penalty: one suit I choose to keep is going to be a tier lower and I accept that as fair. What I don't think is fair is the big slap to the face Bioware has delivered to those of us who chose PvP. I think Marauders/Sentinels are the only classes who do not share this concern.
×
×
  • Create New...