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xakanrn

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  1. Currently it seems to be the same impression most are getting 1.Grind is worse 2.takes longer on average to gear 3.favours heavily the NiM players who in return will also control the market Seems a disaster waiting to happen here and I do not think this game can afford this with its current numbers
  2. Firstly the current system has been in the game like forever Was it perfect? No But it is what people have been used to for years Now if you replace it with a system that favours folks who do not do NiM gods(which i am sure we all agree is a good majority of folks who play this game) maybe you will not see sub loss But you made it worse for a vast majority of the player base If in doubt maybe do a ingame poll and ask people if they want this changes and i am sure you will get your answer Now back to history lesson Let me list games that failed to listen to their player base and changed it from a flawed system to an even more flawed system Actually i only need to name one to make my point Star wars galaxies Of course this is not in the same magnitude as what happened but it follows the same principle
  3. Not been following things but came here to read about the new gear I agree and honestly think many do too Last thing you want to do is make the game too elitist Yes make the drop rate really low but remember most people do not do NiM ops Give people a chance even if it is very low to get the gear from other means esp. for alts.
  4. Do not even play a skank tank . But why make nerfs to virtually every class yet the marauders remain god like in pvp Would not even too mind but now you go into pvp and more then 50% are marauders/sentinels and growing! Is the future of pvp now we all roll marauders and have a battle of marauders only?
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