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Posts posted by Nee-Elder
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22 minutes ago, GuigeekRhadamant said:
There's absolutely no relation between lore logic and gameplay,
In your OPINION. ( for whatever that's worth )
22 minutes ago, GuigeekRhadamant said:I don't play with a fake lightsaber for PVE content, I play with keyboard and mouse.
Strawman attempt x 2
smh
22 minutes ago, GuigeekRhadamant said:it's not a flight simulator,
You are correct on that one, Capt. Obvious.
However, our SWG JTL wasn't a true hardcore Flight 'sim' either, but we still provided BOTH m&k plus joystick support too.
Same with SW:Squadrons btw.
22 minutes ago, GuigeekRhadamant said:no GSF player cares about this kind of games
First, your speculatary opinion doesn't = fact. ( Unless you've somehow polled every single GSF player in history of SWTOR? )
Secondly, i am a GSF player and i "care" about those [ flight sim ] games. So does @Stradlin , as far as i can discern.
So thats 2 GSF players already. Meaning, your presumption is....well....worth about as much as your earlier opinion lol.
22 minutes ago, GuigeekRhadamant said:If you want to play a flight simulator, then go for it,
uhh, i already have and still do.
My only point before was: GSF would be better if it allowed the option for joystick peripherals and would also be way more fun & immersive if it was expanded to incorporate more exploration & customization/crafting/mining elements as we had in SWG JTL ( or even as say 'Elite Dangerous' ) .
However, i've been campaigning for such things since ohhhh about 2010 ( directly to Devs in alpha/beta testing ) and let's just say by now i've lost any delusions-of-grandeur ( or hope ) for SWTOR to ever satisfy or do justice to the *STAR* in 'Star Wars' .
Game is....to put it nicely....seen it's better days.
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2 hours ago, Stradlin said:
It is prolly more useful to talk about other video games, not what real planes, real pilots do in real wars.
i also mentioned fictional STAR WARS too though.
2 hours ago, Stradlin said:, do you consider swinging lightsaber with mouse buttons equally disturbing or unimmersive?
First, i never said anything was "disturbing" , so please don't misquote/misrepresent me.
Secondly, no because swinging LS is gravitationally grounded activity ( not flying , as in no Yaw/Pitch/Roll ) .
Third, nice attempt at strawman'ing lol .
Anyways, SWG JTL we coded for both m&k AND for joystick support, so there's no reason why BioWare couldn't also do same for GSF other than lazy dev'ing + poor old 'Hero' game engine limitations. But why you of all people are trying to argue mouse&keyboard is "better" than an actual FLIGHT STICK for legit pilots is beyond me and seems like a very strange forum-hill to fight on tbqh. So before this goes even more off-topic & sideways , i'll just leave you with these....
- goto the 1:03 mark---> https://www.youtube.com/watch?v=GDJlqX-ZE1E
- another in case you prefer static shot--> https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/7/5/8/7589f4b61d1455.jpg
...which are directly from 'Elite Dangerous' in-game official graphics. Heck they even use FLIGHT STICK while navigating on-planet too....
So umm, care to show me the in-game mouse&keyboard versions? I'll wait.
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*On-topic more: Imagine if we had a STAR WARS version of 'Elite Dangerous' .... /sigh , so much potential squandered here in SWTOR & GSF yet again.
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8 minutes ago, Stradlin said:
,argument is always made for m+kb being superior to hotas. Joystick just can't beat the accuracy of m+kb.
i disagree and so does literally every SW pilot ( from movies & lore ) in existence.
Not to mention every RL pilot in military service.
Show me an aircraft in war "flown" with mouse&keyboard and i'll show you a defeated/dead pilot.
It's sorta similar to comparing a hardcore PVP'er with their keybinds + controller ( or gaming mouse ) going up against lol casuals without any keybinds who just *click* commands in combat.
So yeah, i respectfully but vehemently disagree with you on this one mate and historical fact is on my side of the "argument" too.
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49 minutes ago, Gamer_Auto said:
. From what I gather, GSF didn't immediately jive with the entire community (the controls are awkward at first,
That was ( and still is ) only because BioWare refused to provide JOYSTICK support.
Any self-respecting Pilot knows mouse&keyboard ain't no way to fly.
51 minutes ago, Gamer_Auto said:There'd have to be significant changes and additions to it, and seven years later, I don't think the current devs are willing to go through that trouble [ of GSF revamp ] at least not right now.
Sadly, they never will.
It took me 7+ years of pleading with devs to pay some significant attention to GSF, but i've finally accepted it won't ever happen.
Instead of focusing on the *STAR* in 'Star Wars' , current Broadsword prefers digital date nights + baking pies. ( both fine as side mini-games , but not as primary "content" )
smh
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On 4/26/2024 at 11:19 PM, AFadedMemory said:
but only time will tell if they will do anything or not.
Time has just told --> https://forums.swtor.com/topic/934089-unable-to-login-into-swtor/?do=findComment&comment=9812757
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43 minutes ago, GunqqerFriithian said:
Hey so where's the update or did you just lie to us? "This week" was a month ago
Most likely they are waiting to address it here--> https://forums.swtor.com/topic/934885-game-update-75-livestream-coming-may-1st/
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3 hours ago, TonyTricicolo said:
One thing that kinda irks me is that they keep labeling it as the first "OPEN WORLD" and that insults me a lover of SWG
Agreed yep. It's pretty pathetic tbqh , how they try to insult our awareness of gaming history ( not to mention insulting our intelligence ) .
No company , not even BioWare back in tha day, wants to acknowledge they pale in comparison to SWG's innovation & genius.
If only SOE hadn't allowed that weasel from LucasArts ( i can't name him for legal reasons, but it rhymes with Fooleeoh Borez ) to blatantly ruin SWG with that awful garbage 'NGE' system ( they should've just kept the CU but added the content/quests ) perhaps we'd still be enjoying & thriving today united into one grand server. ( instead of 3295748943 differing emulators ) .
There will never be another Raph Koster , nor another SWG. And sadly, imo , after SWTOR is finally put out of its' deteriorating mis$ery, i'd be shocked if any SW based MMO is ever gonna made again.
3 hours ago, TonyTricicolo said:What we haven't seen is real gameplay yet [ from SW: Outlaws ] and that will make or break the game.
I've said in another thread that it looks like a straight up rip off of SW [Fallen] Jedi.
It's literally Female Han Solo meets Cal Kestis and BD-1.
Bingo ^ .
Once again: i'm only curious because it's STAR WARS of course. But my expectations are very very low.
I'm wayyyyy more interested in SW: Eclipse ....!
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42 minutes ago, Traceguy said:
If the problem is more related to not having both, and having the choice given to the player, it's a little more tricky.
Yeah to me that's my only real "problem" ( gaming wise ) , since i personally love character customization & OPTIONS.
43 minutes ago, Traceguy said:They absolutely could have made it so that the story is gender-neutral, and let players pick.
The big problem is the game exists within Star Wars canon, so the character has to be written into such.
Bingo ^ yep that's probably the issue from a code/Dev perspective.
Plus, nowadays even if they did offer male/female option, then some 3rd/4th group might get upset. So i guess they figure just pick ONE and stick with it story-wise, focus-wise, etc.
Still though , it seems like many other games are offering way more diverse customization options and imo tha's a good thing.
Curiuos to see SW:Outlaws pans out either way.
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On 4/24/2024 at 9:40 AM, arunav said:
I'd like to hear some developer input on this topic more than anything, tbh.
You just might get your wish next week --> https://forums.swtor.com/topic/934885-game-update-75-livestream-coming-may-1st/
4 hours ago, LanceDefender said:People will uninstall the game or stop playing for unknown amount of time.
That has already happened and has been happening since around 2016/2017.
Alas the slow deterioration of a game that just might end up as the last SW themed MMO ever.
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1 hour ago, Traceguy said:
. Ubisoft's anticheat software likes to cause BSODs.
How so?
1 hour ago, Traceguy said:I'm thinking Outlaws has potential to be something like Ghost Recon, but Star Wars.
Not sure why you think that ?
Because i haven't seen ANY info ( officially ) that mentions anything remotely similar to Ghost Recon type complex TEAM ( ai teammates SQUAD control ) dynamics; other than her one "pet" companion or whatever.
Which reminds me: As mentioned earlier in this thread, how do you feel about the whole being locked into "female" protagonist thing? ( re: no options to customize character ) -- Do you think it's just sorta like an "equal" substitution purposely trying to make up for all the mostly "male" protagonists in SW games over the years? ( like Jedi Survivor/Fallen Order , for example )
Or do you think it's just much ado about nothing? ( as in, the "gender" is inconsequential and shouldn't affect immersion if the story & gameplay are enjoyable )
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16 minutes ago, Master_Neaj said:
I've never Ping'd anyone before. How does that work?
It doesn't, except in very rare cases, since for obvious reasons they just can't go around replying to each & every "ping" on these forums. ( Plus they are busy doing things like Coding & such )
Your best bet instead is to just send a detailed email to: support@swtor.com
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On 4/13/2024 at 7:29 AM, DWho said:
You would need to incorporate some sort of code that differentiates between a new player crashing due to inexperience and someone deliberately crashing.
No such code exists, nor will it ever exist for SWTOR, since 1's & 0's cannot detect the depths of human momentary motivations. ( much less whether or not a player crashed into an asteroid or their cat just happened to walk across their keyboard )
Unless maybe both the game has access to player's computer-camerra and/or the player has 'Elon Musk implant' installed
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1 hour ago, StrixHiraeth said:
This is fascinating to read.
Forums, as antiquated & unnecessary as they supposedly are, still provide fascinating entertainment value to augment the game.
1 hour ago, StrixHiraeth said:I suggested it's incumbent on players, not devs, to grow the GSF playerbase.
Truth is, it's both because they aren't mutually exclusive. A symbiotic relationship, they must be.
One problem to remember though: Players can't code & release EXPANSIONS.
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28 minutes ago, Ramalina said:
Yeah, sort of.
As i suspected.
28 minutes ago, Ramalina said:My post was primarily about the general pressure devs face in the game industry, and how if your for profit software project fails to build the parts needed for actually generating profit, it tends to kill further development.
Like i said above: We're pretty much arguing the same point in different ways lol ( typical forums )
29 minutes ago, Ramalina said:Just because YOU really wanted more of a JTL type experience and were advocating hard for it, doesn't make anything in my post incorrect.
First: it wasn't just "me" ( and you know it ) . Nice try though.
Secondly, you never mentioned JTL in your original comment, so yeah i corrected that omission with additional facts & intel.
Does it really matter in 2024 SWTOR? Nope. Game is....well.... obvious is obvious.
32 minutes ago, Ramalina said:If you want to back your opinion up with facts, then go get facts that actually back it up.
i already did , but you just don't like/accept them. The links were from BIOWARE themself and i provided them more for other readers, so they would have something way more substantial record-wise to go on besides just "Ramalina said: "
36 minutes ago, Ramalina said:Just don't expect me to accept marketing teasers as insights.
i don't expect , nor desire, anything from you, since i don't know you. Once again, i posted the links for OTHER people to reference as context.
Your acceptence, or lack thereof, is merely incidental.
50 minutes ago, Ramalina said:One of the sad things about Bioware was how the institutional culture was dead set against sharing any information with the customers if it didn't absolutely have to be shared, unless it could be protected with an NDA.
uh, welcome to basically any company/corporation in existence.
51 minutes ago, Ramalina said:So I realize that asking you to back up with relevant facts may be impossible for you to achieve,
i don't work for BioWare ( i only helped them unofficially ) and therefore i don't need to "achieve" anything on SWTOR forums.
At this point you're just trying to bait & troll me with your silly goalpost-moving "prove MORE to me!!!" tactics.
These forums are pretty barren & bleak these days, but not so much to fall for your tricks.
Particularly when i don't even know why/what we're arguing about anymore LOL.
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Just now, Darkestmonty said:
You are incorrectly equating sales platforms as cash shops.
That's not what i meant with my 1st un-edited reply: https://forums.swtor.com/topic/934634-opened-that-ultimate-platinum-pack/?do=findComment&comment=9811088 and you know it. You're just being a typical semantics-slick-contrarian.
Read the CONTEXT dude c'mon.
Heck, did we want to make money when we first set out to create SWG? Sure. DUH, who doesn't??!! But it wasn't the sole motivator. The profit$ were on equal footing, in tandem, as the goal & pride to make a truly epic, immersive, unique, wondrous GAME. Priority One. If you build it great, they will come. Then, SOE ( tbh just one particular jerk at LucasArts ) lost his way and ruined SWG forever.
In any event, now you're sitting here, on your high horse, trying lecture me with "business needs revenue" -----NO ONE IS ARGUING AGAINST THAT !!!!!!
The point is: METHODS by which to generate such revenue.
Do you really not understand the overall ( greater ) point i'm making here?!?!?!!?!!?!
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27 minutes ago, Darkestmonty said:
You stating it wasn't a sales platform is disingenuous
When did i ever say that?
( hint: i never did and i certainly never used the term "sales platform" LOL. -- i only implied/meant it wasn't using micro-transations bait&switch type tactic )
You might read my posts ( who cares if you do or not ) but you certainly aren't comprehending them.
27 minutes ago, Darkestmonty said:UO was designed to generate revenue.
Once again you state the irrelevant obvious lol.
So you're either trolling or you're just.....something i can't say on these forums.
THERE IS NOTHING WRONG WITH GENERATING REVENUE.
The specific issue at hand, if you bother to read what i'm typing instead of just reacting like some bot, is HOW companies choose to generate such revenue$. Do they do it out of respect for their playerbase/customers? Or do they disregard such morality and go with pure greed instead?
( Like, for example, do they incorporate such reskins as schematics amidst in-game lore-driven QUESTS for to encourage PLAYER interdependence & immersion? Or do they instead just slap together soulless items x infinity within an outside-the-game App and try to disguise it as "Cartel Market" as if we're all stupid sheep? )
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21 minutes ago, Darkestmonty said:
UO was a sales platform for subscriptions,
Again, you really do often sound like canned 'ChatGPT' with your seemingly irrelevant replies sometimes.
Let me try to speak more slowly for you:
There....is....nothing....wrong....with.... $ubscriptions....in....MMOs. ( duh )
Unless....those....$ubscriptions....are....rendered....devalued....because....most...."content"...bait&switches....into....coming....from...micro-transational....exterior....1-click-to-pick....cash-grab....reskin "shops"....meant...for....transient....sheep...who....somehow...believe...."free"-to-play....is....a....thing....worthy....of....human....gamers.
If you don't understand this, and don't see how fundamentally detrimental it is ( and has been ) to the pure fabric & spirit of MMOs and Communities, then you are beyond reaching and no forum post will ever convince you.
Good day, *beep bope boop* .
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37 minutes ago, Darkestmonty said:
MMOs have always been about generating revenue.
uhh that's a separate point and totally irrelevant to what i was replying.
Next you're gonna try telling me businesses are about making profits!
Cool, thanks for the big insight there.
Totally missing the point. smh.
37 minutes ago, Darkestmonty said:but let a few generations of gamers not know anything more than cash shops and now they are standard.
Being conditioned to be foolish is no excuse to continue being foolish.
Sheep need to wise up before it's too late. And then who will the big gaming Corporations $ucker---errr i mean---cater toward? Friggin' ai ? LOL
The real *power*, as always, is with the PEOPLE. The COMMUNITY. If/when they/we so choose to wield such power.
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12 minutes ago, xordevoreaux said:
1. MMOs are sales platforms first, games second.
Huh ?! Where'd you read that? The EA Corporate Newsletter?
Regardless, it wasn't always that ^ way.
The 1st real MMO, Ultima Online, certainly wasn't.
Original WoW wasn't.
SWG wasn't. ( until way later w/ Trading Card side hustle )
No reason, other than greed, for MMOs in 2024 to be so lazy & predatory.
However, as always, it's the ultimate fault in the PLAYERS for putting up with such practice$.
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5 hours ago, Chryptyk said:
Once upon a time, there was talk about adding GSF to the PVP season somehow, but after 2 days, the devs backtracked that thought for "reasons".....
Just for reference & context, LINKS provided below for anyone interested...
4 hours ago, Stradlin said:Yeah. None of the reasons given made much sense for anyone familiar with GSF. Was very sad.
They gaveth--> https://forums.swtor.com/topic/929314-pts-gsf-added-to-pvp-season-3-track/ ...and then they tooketh --> https://forums.swtor.com/topic/929314-pts-gsf-added-to-pvp-season-3-track/?do=findComment&comment=9757696
Since then, utter *silence* from BioSword about it.
Ridiculous & disappointing.
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10 hours ago, Ramalina said:
Your [BioWare] official links are almost entirely devoid of meaningful content with respect to details of the development constraints.
i disagree , but you've made up your mind already and i don't care enough to debate this topic with you.
i also honestly have no clue what the heck you're even trying to argue amidst all your ramblings , nor what your point is lol i feel like we're sorta arguing the same point but you're just annoyed because i dared to correct you earlier with facts/links.
10 hours ago, Ramalina said:Yes, I read them in their entirety, even going to the trouble of figuring out the url of the one you mis-linked,
lol "the trouble" , eh? You mean the big amazing trouble of just simply typing one " i " at the end instead of two?
Anyways, i just edited my post and fixed it. ( simple copy/paste error , no big whoop )
But you might want to fix it yourself within your quoted reply of my post, so as to help the Community who might click your quoted version.
10 hours ago, Ramalina said:I could probably get away with ignoring the NDA at this point,
Assuming your NDA was with previous BioWare and not current 'Broadsword' , i'm sure you'd be just fine.
If it was EA though , ehhh that gets a bit tricky.
10 hours ago, Ramalina said:The engine's unsuitability basically makes all GSF content a clever workaround,
Which is why they should've done what we begged them to do in early alpha: Create/Use a separate SPACE friendly engine for GSF.
Again , who really cares now anymore? It's all wasted water under the code bridge, nearly 15 years post-haste.
And if all these copycat "open world" Action/RPG's are any indication ( see: 'SW: Outlaws' ) , there won't ever be another MMO for *Star Wars* until i dunno maybe 2050.
So our choices are: Playing a 20+ year old SWGEmu server ( with hybrid psuedo JTL replica ) ...or.... Staying here in SWTOR a nearly 15 year old game which hasn't even barely touched GSF code since 2017.
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35 minutes ago, Ramalina said:
Maybe we were just reading different groups of threads at the time though.
Perhaps.
But i was also in convos with the DEVS ( the original ones , not necessarily the GSF ones ) and i can promise you SWG's JTL was wayyyy more discussed/referenced than the older 'X-Wing' series.
Not like it matters much now.
The rest of your wall-of-text-chunks was just basically your OPINION , which is fine of course you're welcome to it. But you pretty much totally disregarded the 2 official links i provided to you that literally came directly from BioWare themselves lol. ( did you even read them? )
35 minutes ago, Ramalina said:At this point in SWTOR's overall design life and population curve, there's very little chance it [GSF] will ever be anything more.
Correct and sad.
tbqh, after playing other games recently like 'SW Jedi Survivor' & 'SW: Squadrons' ( and even 'Starfield' & 'Elden Ring' ) , it's very difficult by comparison after all these years to have any motivation to even login to SWTOR , much less devote any significant playtime toward it.
If i wasn't GM of our 2 guilds ( both still here & active since 2011 ) , i would quit paying $ubscription to EA for SWTOR service....because it offers me practically nothing anymore. ( lol "Seasons" rehash hamsterwheel + Date Night 5-minute "content" sheesh )
Then again, none of those other games i mention are a MMO, so if by some miracle GSF got say a surprise expansion or like one Dev Cycle code focus..... well.... if if if .
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1 minute ago, TonyTricicolo said:
ahhh ok, well it certainly resembles a similar type & design ( as Unreal-4 coded engine)
i'll have to research the origins & inspirations of this 'Snowdrop' version now yep.....
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13 minutes ago, TonyTricicolo said:
Graphics(snowdrop engine) looks good.
hmm, i thought Ubisoft is using the same type of game-engine as in their recent 'Ghost Recon:Breakpoint' game, which is also i believe the same Unreal-4 game-engine as like 'Elden Ring' and 'SW: Jedi Survivor' and such, no?
13 minutes ago, TonyTricicolo said:I personally would rather play a male protagonist
Yeah it's weird how both the SW: Jedi Survivor/Fallen Order series and now this Outlaws game aren't allowing players to CUSTOMIZE their own gender & style & such , before starting the game journey.
Nothing wrong with a "female" protagonist of course , since i'm guessing females would prefer a female customized version of 'Kal Kestis' , like i dunno a 'Kali Kestis' version or whatever. But maybe the game Coders didn't want to bother with extra contrasting female/male ( or whatever modern gender people identify as ) body variations & animations within games nowadays. /shrug
Can SWTOR No Longer Even Afford a New Flashpoint? Just Grind Systems?
in General Discussion
Posted · Edited by Nee-Elder
Reason: shame that i have to go elsewhere away from SWTOR just to get *STAR Wars* pilot feels.
Yeah that's a fair point.
Which is also why, back in beta, we were pleading with BioWare to create 1st-person cockpits for GSF ( like we had in SWG JTL ) .
Especially since the stop-gap filler "space on rails" mini-game from aboard personal ship was already a 3rd-person viewpoint; therefore making GSF strictly 3rd-person too was redundant.
Negative.
Although there was an old forum thread posting about some *hack* method , but it didn't work for me.
Again, i come from SWG JTL where flying with joystick was near perfection pilot bliss.
So, admittedly, i'm a bit jaded.
Well, ironically , thanks to our earlier "argument" , you motivated me to give 'Elite Dangerous' a try.
Started playing it today. ( only the new 'Odyssey' tutorial starter mission , onto the 1st newbie space station ... so far )
Ordinarily, i'm really not a big fan of modding games at all ...but.... hmm, i wonder if anyone from 'Nexus' has created a STAR WARS mod yet for it....