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Muckenjager

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  1. Greeting, I was thinking about a tactical for lethality (and the Jedi loving counterpart), that increases the range from the two knife attackes to 10 (the same range as toxic blast and corrosiv assault). It would completly change the playstyle since you are no longer forced into (actual) melee. This medium / short range class would be something pretty new and refreshing, I guess. Also, if you dont like hitting hot air with the knife animation you could use the one from "noxious knives" and just reduce the knives thrown to one. For the scoundrel is it fine anyway, with his shotgun. What do you guys think? Would love to use that and be a lot more flexible during combat.
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