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warxsnake

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  1. As other posts have proved, there is no difference between mid and high texture-wise, especially when it comes to gear, as the textures are obviously downscaled from their native res (256x256 instead of 512x512 for example). But as shown, higher res textures show up on the character select screen and in cutscenes. Anyone figure out a way to force "high res" textures at all times?
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