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Valoredramack

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Everything posted by Valoredramack

  1. First of all, are you trying to say that Marauders dont have a jump? Because if you are then you dont know what you're talking about. Force Charge is a basic Sith Warrior ability for BOTH subclasses which they get while still newborn trainees. I'm sure someone probably responded to your remark by now, but I found it so ridiculous that I clearly needed to give my own reply. Secondly, anyone that believes Mercs dont deserve a jetpack movement ability is clearly not a true Star Wars Bounty Hunter and probably doesn't even use BH as a primary class. Why do I say that? Well, because what other kind of an ignorant douche would think it's alright to have NO lateral movement with a jetpack while playing a character class that is globally famous in Star Wars lore as being a "MERCERNARY" that uses a jetpack to engage or otherwise maneuver against their targets? All of this crap about "Mercs don't need it because they're supposed to stay ranged and they have these other stuns, blah blah" does not adequatently explain why we have such an infamous bounty hunter gadget clearly displayed as a primary appearance attribute on our characters. It's SUPPOSED to be useful and should be in more than two ways. Hell, just go to the SWTOR class description page and read the part about Mercernaries being "MOBILE weapon platforms". I see a lot of channeling abilities, where is the damn mobility!? It truly astounds me that there can be so many of you "so-called" Bounty Hunters that dont even realize how stupid it is that Mercs are so restricted to unimpressive feats of elevation gain with no real jetpack movement capability.....they can spare me the hover animation in Death From above, it doesnt justify having a rocket device strapped to my back NEARLY enough. Like the thread says....JETPACK OUTRAGE!!!!
  2. Yeah, Unload is definitely irritating as hell with the infinte loop crap and it does occur more often then not. And I've gotten killed in PvP on a few occasions because of the angling issues it causes when running and trying to target a seperate enemy...more accurately, it accelerated my demise. Like someone else in this thread said, it's an old bug. I am surpised it hasn't been fixed yet.
  3. Flamethrower is a joke, I stay away from it's use. In general, I feel that we bounty hunters already rely on too many abilities that cause us to channel for far too long. Like, I love Death from Above, but the casting time is so ridiculously slow I find it frustrating to use in PvP...you've got to channel it, you've got to have the right distance, you can't move while casting, enemy players can dodge it with ease if they havent already done so inadvertently, AND it's easily interruptible. Concussion missle would be great set up for it, but it's also way too slow to cast, which leaves electro dart, but players break out of that easily enough. Anyway, even some of the heals require us to stand still, too much rooting!!
  4. Cheers! Really, it's like the only title we Bounty Hunters could possibly have that is remotely equivalent to being as cool and legendary as earning "Darth" for the Sith force-users. I think they should give it to us....ATLEAST for LV 50 BHs.
  5. King of Alderaan isn't so appealing. Baron would be cool if they actually gave it, but I decided to kill the whole family which was / is my favorite option....but I think they could have come up with a much better title than "Homewrecker"....such as: 1. The Serial Killer 2. The House Reaper 3. The Alderaanian Slayer 4. The Royal Assassin 5. The Cold Blooded 6. The Slaughterer 7. The Family Ripper 8. The Mass Murderer
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