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DWiley

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  1. I always love it when the people jump into threads an make comments like this, over generalizing the point of the OP, because you obviously did not really read or understand the whole point I was trying to make. But then you are not alone, as the entire thread has focused purely on the 'maturity vs age' aspect. Which, everyone has felt the need to comment on before taking the time to read any further posts and realize that a dozen people have already stated the same thing. However, the point I am trying to float atop this river of excrement, is that it could be a much more enjoyable game environment, at least for certain players, if there was some available option to play on a server where a majority of people were at least somewhat demographically similar. Age itself not withstanding, a room full of high school freshman will have much more in common with each other than with an immature man in his mid 30s...Same concept.
  2. Maybe a better option would be to display some stats on the server selection screen...Which actually would be a good idea anyway. Something as simple as 'average player age' and maybe a heat map of where a majority of players log in from. Going further, it would be nice in general to get a better feel for the population of a server before selecting one. Player demographics would be nice, but it would also be helpful if it showed the numbers for Empire vs Republic, a break down of the classes and ACs, and a rough idea what the level balance is. I guess my overall idea is, I would really like to make sure that I am playing on the 'right' server instead of having it depend on a random choice. Considering how much time will eventually to into the character I am creating, it would be nice to have some kind of idea how one server may or may not be better for my play style, better suit my hopes for decent social interaction, etc.
  3. This is actually about more than just trying to avoid annoyance while playing. It is one easy way to allow for a more homogeneous population on a couple of servers. And again, people could always lie, but what would be the point? If I were a 16 year old kid who had other friends in the game my own age, why would I bother to play on a server where I know everyone will be 10+ my age? Unless of course I was a more mature 16 year old kid who was also looking for a less childish game world. More than anything though, as the game begins and people start making in-game friends, I think that it would a positive change. While age is not the sole determining factor, it is a general way to separate jr-sr high school students (who would generally rather play with their peers anyway), and college/working age folks with jobs, families (depending of course where you make the cut off). I also think it could be a very interesting social experiment to see how much different things would be on a server like that. I'd be interested in seeing stats on GM requests, game progression, solo/group play, economics, play frequency, and many other metrics as compared to other servers.
  4. Oh granted it would not prevent people from editing their age to get in, but there would not be much incentive. After all, a 14 year-old claiming to be 21 is not going to suddenly gain access to soft-core (word likely banned).
  5. After reading these forums over the last few days and listening to everyone complaining that they have already been cheated, that BW and EA have ruined a game that has not even released, et cetera, I am already beginning to worry about the maturity level of the average player. There are enough threads flaming the complainers, trying to explain that people have no reason to be upset and all that, so I am not going to bother commenting on that topic...Here is a novel idea though, and one that should be feasible given that many older people play WOW and other MMOs frequently enough to provide a decent population level... How about a server or two with a minimum age limit? Age verification is part of the registration process, even if it is not highly regulated, so it should be a fairly easy thing to filter by. This would give the older, more mature crowd, a more pleasurable experience. It could even prove to be a feature that would actually sway WOW addicts into jumping ship, as I know many of them are annoyed by the same issues. Consider this: 1. More common ground between players. 2. Less chat spam. 3. Fewer flame wars full of pointless name calling/arguing. 4. More courteous players as far as flashpoints/partying. 5. The general understanding by the other players that most people on the server have responsibilities that extend beyond the game. In general the atmosphere of the game could be much different. I have spent the last 10 years playing MMOs, and while the points listed above are not concrete they are highly likely. If more people are interested in something like this, lets have a semi-rational discussion that might get noticed by the powers-that-be. The game is new after all, so it would be a perfect time for BW/EA to consider doing some experimenting if they believe there is sufficient demand. So, thoughts? Suggestions for minimum age (without causing a old vrs young riot)? Think it would not make a difference?
  6. You mention money issues and then still took DAYS off of work? For the pre-release of a game? I am hoping that you just recently lost your virginity...Because if you are much older than 15, you really need to get your priorities straight...
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