Jump to content

Quelith

Members
  • Posts

    6
  • Joined

Reputation

10 Good
  1. Nope, Bob Barker said you should have cats spayed and neutered.
  2. I really do hate that the game is jumping the shark. Instead of instituting a beloved race that many of us have loved for decades, we get a lame cat race. I can see the stupid posts of "I can haz lightzaber?" in fleet chat already. How to remedy this poor decision? Make all Cathir permaflagged for pvp. It would allow them to demonstrate their cat like relfexes and stalking techniques, while giving the rest of us a chance to kill those cat loving goobers. Repeatedly. Until they cry, or start a character that actually has a place in the Star Wars universe.
  3. 1. Open space combat, never played JTL but I like the space combat from BF2 alot...something like it can't be that difficult. 2. Dual Spec 3. Enhancement exp...after max level you have a reason to still play your main...nothing crazy but something like an extra specialization point for a weeks worth of playing at 50.
  4. I believe the original assertion was that you could level exclusively doing the bonus to Class quest, exploration and PVP. PVP already without bonuses is pretty nice exp...the bonus means it becomes very nice. I do want confirmation that rested exp and the bonuses stack before I invest in the perks. Logging out in a cantina is free...
  5. EQ1 had a small run (early on) of a good system. They alternated between a leveling expansion and a non leveling progression based expansion. If you done right it will extend the life of many parts of the game without suddenly becoming a race to level x.
  6. 2 good things about the Cathir a) It's a new race that I have zero interest in playing (no worries about unlocks or anything) b) It will let me easily identify annoying cat people (like who actually own cats) who might have brain issues. http://schizophreniabulletin.oxfordjournals.org/content/33/3/757.full
×
×
  • Create New...