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Hammaclar

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Everything posted by Hammaclar

  1. Subscriber since day 1. Subscription cancelled and I am done with this abortion. To all the Devs and SWTOR staff....You don't have a bleeping clue about your players...Thaks for destroying an enjoyable game. There is literally nothing positive about 7.0. It is a complete Cluster Fxxx. Time to find another game to play from another gaming company.
  2. The title says it all, server lag has gone bananas bad. Before maintenance is was around 50 ms for me, now best is about 200, with much of the time more than 1000ms. The maintenance obviously broke something. My system is hardwired and not wireless so it is not the modem. No other applications or services are problematic, this is Star Wars specific.
  3. Crafting with 6.0 has been a complete mess from a development standpoint. New gear system made crafting almost useless as far as making any gear anyone would use at 75 and left us with only augments, augment kits, and biochem items as anything that is useful at 75. All the negative feedback from the crafting community during all the test server sessions leading up to 6.0 was ignored and now it has been ignored again for the implementation of 6.2.1. I do not understand the negative attitude Devs. Why all the nerff's and why are we crafter's being so stepped on?
  4. Can a guild wait until just before the end of the conquest cycle to make a decision on which level planet to invade for the week? We are a small guild and it would take a lot of playing time for me to ensure we could make the large conquest goal points. So if we want to try for the large reward, can we wait until Tuesday morning to see if we have enough points for the reward before selecting the level of the invasion?
  5. For the last month plus the Daily Activity Bonus has been Flashpoints on Tuesdays. It seems the rotation is not randomizing each week, but is stuck on the same days for the same activities.
  6. Again the development staff find time to put out a Nerf where players have found a way to make up for poor design, a total fail on 6.0 crafting, and countless bugs and broken content. How about you actually fix broken content, act on player feedback instead of ignoring it and bring out content that is fun and functional. It is amazing that you can find time to nerf things but not to actually fix or improve content and game play. Another BIOFAIL. I am sorry for my negative feelings for the entire development team, but you don't listen to the player base, make poor decisions and generally go out of your way to screw up the players. The only real positive thing out of 6.0 so far has been the materials inventory. Players farming the entrance to KP is not a problem. The problem is what is lacking, broken, screwed up that makes people want to farm KP.
  7. Dear Dev Team: Go buy a Clue. You roll this BS nerf out but don't fix any of your broken content, provide no story upgrades and do nothing to improve game play and pat yourselves on the back. People are farming KP because your conquest system sucks. Do you fix it...NO... do you fix a completely broken crafting system, NO..Do you fix any of the other garbage you have messed up and broken or made un fun, NO. But you need a special patch to Nerf something players are doing in response to your failure to provide alternatives. YOU are the problem, not the way people are playing the game. Stop screwing things up and maybe provide meaningful alternatives. You destroyed crafting, and now you are trying to destroy Conquest...Do any of you actually play the game without artifically boosted characters? Stop screwing things up and do something positive for a change.
  8. Will there be a fix for the dark side imperial choice for the Mek-Sha Heroic Mission a Matter of Respect?
  9. For the first time since the patch for 6.1 yesterday, I tried to run the subject mission. Following the step to defeat the Jedi Investigators, exiting the instance does not provide the update on the mission. There is no dark side update possible. The light side circle inside the instance still works, but there is no circle and no update when exiting the instance to get the update. Impossible to complete. Update, tried both grouped and solo and same no update issue.
  10. Both Archaeology gathering and crew missions are screwed up with architect fragments dropping at much higher rates than power crystals. Ratio is between 3 to 2 and 2 to 1 in favor of fragments. I have to run nothing but power crystal crew skill missions on 6 toons just to keep close to the 40 or so gathering nodes I get per day with the imbalance. This has been brought up many times since launch but still broken. This does not even speak to the piss poor number of mats from missions or gathering nodes vs what is required to craft anything. Please locate a coloretalscope and get the devs heads out of their butts and fix crafting.
  11. Crafted a Synthweaving set 1 body set this am and what a complete waste of materials and effort. Received a Sage/Counselor combat set. The description was for an armormech bonus set. I was expecting something with a crafting bonus and got a worthless set of crap gear for sage/counselor. The description of the set and what you get are not close and with no preview of the eventual set we are set up to waste credits and mats on something we have no use for. Thanks for the useless Bait and Switch. At least I won't waste any more tech fragments or mats ever buying crap schematics from Kyzan again.
  12. So much for balancing crew skill missions and harvesting nodes material yields. I am still getting many more prototype and artifact mats than green premium. At least three out of four missions or nodes will have screwed up yields. Underworld trading fabrics and Archaeology are extremely bad, but it is across the board. Getting results like 10, 22, 2 for artifact, prototype, premium on missions. Only seeing a very slight improvement from where we were before 6.0.2. Another BIOFAIL.
  13. Encrypted Data Caches on Onderon and Mek Sha are mostly now not yielding grade 11 Lockboxes with credits and Jawa Junk inside. Most are now yielding only the Jawa Junk directly into inventory with no credits. Please tell me this is not as indended.
  14. Probably going to fall on deaf ears that have paid no attention to our comments on crafting but here goes again. There was no need to change anything for 6.0 below legendary from previous crafting models. Are you trying to justify someone having a job to simply screw with us? Per the post: * Materials for all combination components are too high. Reducing to 6x6x6 is still too high. You have not increased the material drops to even go to 4x4x4. Revert to 2x2x2, and this includes artifact. * Conversion requirement to convert premium to Prototype should be reduced to 1 to 1. Gathering missions are totally screwed up. *Mission default should be premium mats, with prototype and artifact at lower ratios on successful rng. *Agree with increasing rewards for wealthy reward missions *Reduce failure rate on all crafting missions...having 4 out of 8 missions fail with lvl 50 companions is bs Getting crafting schematics when deconstruction is crazy stupid too low. Increase to 50 or 100 percent. 100 Percent if you don't decrease to 2x2x2 and 50 if you do Solid Resource Matrixes (SRM) should not be required in anything below Legendary recipies. *Decrease the number of SRM required period. An average PVE solo player might be able to get 6 per week if they work at it and don't have a big conquest guild. Legendary Ember requirements are fine. Leave unchanged. Rebalancing of material inflow is most deffinately required. You failed to heed comments during PTS and rolled out a Piece of Crap for crafting. Get your heads out of your backsides and fix this crap asap. You made things way more complicated than they needed to be.
  15. The Victorious Pioneer's armor shells have a set bonus that increases experience gained. Does anyone know if this applies to both renown and regular xp or just regular under 75 xp? Any insight would be appreciated.
  16. So my one week evaluation of Onslaught is it is a stinky wet fart. Luke's line from Star Wars 4 upon seeing the millenium falcon of what a piece of Junk is right on about onslaught....Good story line but that is it. 1. Daily missions new planets are jumbled and dissfunctional with many ground spawns in terrain and impossible to access or loot. Time to complete compared to Ossus or Yavin or anything else is excessive. 2. Nerf to companion healing sucks, with new and older content being much more difficult than it should be. MM flashpoints that were doable with a tank, DPS, and one companion set to heal and one to DPS are a mess. 3. Crafting changes are... just a complete cluster fleep with the Devs who came up with this BS needing new jobs. 4. Renown experience is less than 1/4 of command experience resulting in huge time sink for gear. 5. Unprecedented gearing change on 268..270..272..274..all green and then going forward is garbage. You have destroyed the game for any but the hard core raider wanting to put endless hours into high end content to advance. After seeing your team in action at San Diego Cantina, and now with this abortion of an expansion, I am moving on. You have ruined something that I enjoyed since day one and turned it into a meaningless credit sink grind. May you please go ask Pat Sajak to buy a clue or 10 and try to right the sinking ship!!!
  17. I am lost on this one. Reverse engineering is gone, replaced with deconstruction? I have tried deconstruction of Premium Durainium Armor assembly component and just got junk. How do you get the Mk 11 augmentation assembly components now?
  18. You have gone completely bonkers. Material costs are way, way, way, way, out of line. You need to go back to the "normal" progression from crafting grade 10 items to crafting with grade 11 items. Assemply components 5 times the cost in materials, crafting mission 3 times the duration, jawa scrap conversions costs 50 times more and the list just keeps getting longer. While I don't mind crafting costs being somewhat higher for high end gear, the costs for things like assembly components, mod 11 kits, stims, healing packs is outer limits beyond crazy stupid. DO NOT LET THIS GO FORWARD. As I noted above, mission times are also way out of line, 19 min for a moderate yield mission with a lvl 50 companion is plain nuts. Who ever has the lead for crafting needs a serious reality check.
  19. I attended last nights Cantina here in San Diego and was more than a little disappointed. Little to no new information, and the event was itself very poorly organized and run. There were way more people there than they were prepared for and thus the venue and logistics were inadequate. There were only two small bar stations and lines for drinks were over 30 min long. Food was gone before half the attendees had a chance to get anything, and SWAG was not handed out until after the presentation. There was almost no crowd control inside the venue and people paid very little respect to those who were waiting patiently in lines already formed, just mobbing the area. When I compare how this event was staged vs SOE/Daybreak games events it was very clear that the Cantina event was a mess. What a waste of my time to come down for the event. Only two takeaways of note: 30 days of double XP starts on Tuesday 23 July and PTS will also open on that date for Onslaught. EA/BW, SWTOR has many fans who are passionate about the game and will go to great lengths to support and attend events, but you need to do a better job of planning and preparation. There were way to many people for the venue size and what you were prepared to support. You needed a bigger place, more bars, more food and more organization. You had a choke point at registration where everyone had to pass to get in, that would have been the place to hand out SWAG as people arrived. Looking forward to Tuesday with PTS and double XP.
  20. No improvement at all yet. All my toons in my strongholds still cannot log in. FIX THIS ASAP! This is the day that we get to knock out our masterwork crystal missions when there is an active population for the world boss mission. I figure I have lost out on 8 runs so far today. Figure it out and get a fix in. What every you are doing is not working.
  21. To add to the growing list...Cannot log into any toon that is in my Nar Shaddar Stronghold. I can get to one toon that was on a planet. Heck of a nice present for reset Tuesday Morning. So much for Masterwork crystals until they fix it. :mad:
  22. same thing here. Cannot log into any character in a stronghold. Could log into a toon on Iokath.
  23. I just completed Ossus on my lvl 70 Powertech Hammaclar and can no longer send out 8 companions for crafting. After sending the 7th companion out, I get a msg you have already sent out all the companions for your level. I should be able to task 8 companions, but can only task 7. My ticket log is full and I cannot delete any to make room for an ingame ticket. Please help. Issue Resolved.
  24. How about you bump up the priority on this instead of spending time on eye candy like banners for guilds?
  25. The Odessan companion terminal still indicates Scorpio has been returned for Snipers and mercenaries when you get your lost companions from after the start of KOTEF. Scorpio still shows an unavailable. Bugged since 5.1 and not fixed with todays patch.
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