My buddy and I were discussion this last night. I am not saying i know how to write the game code or how hard it would be to do it, but the fix actually seems pretty easy. There has to be some tangible benfit to being an capped crafter, take for example armormech....In this case, say as a 400 armormech i can add another augment slot to my certain pieces of my bound gear....conceptually not to difficult, however implementation may be another issue.....