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lord-angelus

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Everything posted by lord-angelus

  1. What I tried to say is you never gonna hit no matter 17k with discharge, but will try to parse both way and post the Results. :eek:
  2. I really agree with you actually. But , sins are not op anymore (and was never that op, it was just Good if you ask me but not a pvp guy so). Look at the sorcs, and jags , now thats what you call op. I have a merc ready just in case , i stili play sin because I like to play sin.
  3. There is a gap to the crit , recklesness will grant the higher crit , its better if it runs until last opening discharge. Maybe with 216-220 gear it can be use before the first discharge, but not deffinitly for 224 gear
  4. That is so true, you have to use it when you have 0 stacks, and cant use it with stacks cause it will be dps lost. So for mobility is close to useless. That ability doesnt work as intented for deception
  5. We are below avarage so I dont understand how we are Ok. Since both of the talent trees of marauder is on the top. And they can use bloodthirst and predatation which they are vital to the raid. They can almost always jump to the boss, so there is no dps lost while running after the boss. Im fully optisimed 224 and if my discharge crits it hits around 13.5k - 14.5k. But if it doesnt crit I get around 7045 k which is kinda stupid because my ball lighting does almost the same damage. And that was my question to begin with : What was the point with that 4.0.3 nerf ? I know you can stil bring sin to the Nim raid because I am and Clearing the ops but there is no Logic on that. Almost al of the mechanics are range friendly, bringing one marauder is essential, but bringing a range or even a powertech burst then assassin is more ideal in every aspec.
  6. First of all, deception is nerfed so dont except something big but start with this opener. Always lacarete x 2 then stealth, and cast is crushing darkness (you should start with countdown, not after the fight start). After that recklesness, discharge, Phantom stride,adrenal,discharge,balllighting,maul, volcanic slash x 2, maul,discharge, force cloak,recklesness discharge. You should be able to cast 4 discharge before the adrenal runs out and it should give you 6.5 - 7.5 k opening dps according to your gear. After that you should be pull around at least 4 - 4.5 dps depending to fight. As assassins we dont have a luxary to miss the rotation or not know the fight mechanics beforehand. Always put a phasewalk according to boss movement ( like tfb first boss) or incase of pushback ( ev first boss ). You can compete deception with every other Class in Hm but for NiM i would recommend to learn hatred as well. There is 1-2k dps difference in the fights and hatred mobility is more advanced. You can type assassin dps pve 4.0 parse on youtube.there is a great video about rotation.
  7. I still cant understand what was the point of the nerf with 4.0.3. Since first time from the lunch this talent tree was worth playing. Still wasnt good as maraduer but still it had some upside for the nim content like stealth ress. Please someone with the right mind explain it to me, what was the point with that nerf? I have position requirment ( even with the visual bugs), dont have a mobility like maraduer ( dont say phantom stride, you have the use it on every cd cause of the proc discharge), dont have a raid buff, and dont have a reliable burst let alone a sustained damage. Please dont say "but you have survibialtyyyyyyy", cause force shroud cd is pretty long so you cant even use for Dread Guard lighting phase for 2 times.. I'm crashing my rotation and still barelyy pass 5,5 on Nim Content and that is not good enough. Its more easy and good for the raid for me to get a Merc and just press the buttons and way pass that damage.. So that little burst we gained with 4.0 was only good thing that ever happened to this class and know they took away that as well. I dont care about pvp but even if you look at that maraduer anhhilation is far more better then sin hatred... So this class will be garbage forever ?
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