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Leneux

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    Web Programmer
  1. Couldn't have been said better. An example of this being found in myself, as I have recently returned after a two year break. What absolute negligence releasing an event with rewards that any player that joined from 1/07/14 - 12/16/14 can not hope to obtain for an additional year... and even that is speculation! I, like many others, am a subscriber who gladly pays every month because we love this game - and will continue to despite this one flawed event. But if this has become an acceptable culture within BioWare to allow things like this to happen, I fear for the future of this game. It's not that they are deliberately giving preferential treatment to players who played during a very specific window of time, but that they might not have cared enough to see that what they did did exactly that.
  2. It baffles me every time I see a thread with so many people complaining about DPS/HPS meters... The most common link between all of the complainers is the concern that "this game will turn into WoW." The second most common complaint is "DPS/HPS meters will breed elitists." First – "this game will turn into WoW." – What a ridiculous thing to say. The ability to parse and report data is in no way limited to just WoW, nor does it define a game whatsoever. There are TONS of other MMORPG's that incorporate DPS/HPS meters, and yet each one of them is still a very unique game. Complaints like this are made with inexperience at their core. Second – "Damage meters will breed elitists." – Personally, I don't see anything wrong with wanting to be elite at a game. In fact I can't understand why anyone wouldn't want to be the best at what they do, in game & in real life. And just like in any other MMORPG, if you don't like another player, you can choose not to play with them – or use the handy "ignore" feature. You literally can play this game completely solo if you want – or with other like minded individuals such as yourself. So, why even have numbered stats on gear? "+100 Force Power" should be renamed to "Grants more Force Power". Because without parsing your output numbers, what good are numbers at all? You would have no idea how they translate into reality. Having an in-game DPS/HPS meter will make it easier for players to improve upon themselves, making end-game content more attainable & achievable, It will make it easier for players to help other players improve (which is what makes the MMO world spin FYI). There are many different ways to accomplish the same goal in this game, which is why I love it! And a DPS/HPS meter will help the entire player population enjoy each method to it's fullest extent, and at the same time offer a sense of competitiveness that a large part of the SWTOR population has been yearning for since launch. How about an in-game DPS/HPS meter with the option to show/hide to other players. That way it can be personal if you want, or public if you want. Please respond to this post with specific concerns – with etiquette – and I would be happy to debate. Thanks!
  3. Do you people ever actually play the game? Or just write stuff on the forums all day? - If you win you still get rewarded appropriately, and only need to win 3 matches to get ur daily done. - Who cares if bad players can get geared up faster. If they still are bad, the gear wont help. (daily completion only rewards 1 wins worth of commendations anyway) - No one goes afk anymore, not since player voting was implemented. That was a dead argument from the start. - This will increase player queuing! Now that everyone has incentive to at least try, this will increase total PvP population in the long run.
  4. Do you people ever actually play the game? Or just write stuff on the forums all day? - If you win you still get rewarded appropriately, and only need to win 3 matches to get ur daily done. - Who cares if bad players can get geared up faster. If they still are bad, the gear wont help. (daily completion only rewards 1 wins worth of commendations anyway) - No one goes afk anymore, not since player voting was implemented. That was a dead argument from the start. - This will increase player queuing! Now that everyone has incentive to at least try, this will increase total PvP population in the long run.
  5. um yeah, who cares if bad players can gear up faster... If they still remain a baddy, their gear won't matter anyway.
  6. MMO's? maybe some of them. This MMO? absolutely not. Warzone W/L directly effect your rewards, in a big way. 1 + 1 does not equal 3. So Sorry.
  7. In my opinion... First of all, you shouldn't replace every piece of your gear with Recruit gear right off the bat. Keep your set bonuses, but thats it. Every other piece of gear you equip should be Recruit. After that, you should have at least 800 expertise. Players in full BM gear usually top out ~1100 expertise, but with diminishing returns that extra 300 expertise only boosts them a few % points above you. If your the kind of player who plays the game, not the enemy - this shouldn't be too hard of an obstacle to overcome. Heck, I did it with my Powertech. When 1.2 hit I was mostly centurion (considering my 50 was only a couple weeks new @ that time). Anyway, after all that, you work on replacing your set bonus gear first, with BM. One by one. Recruit gear is a great way to get started in PvP, any good player with these gears has the potential to excel.
  8. Unfortunatly not true. I also went through a very expensive test. Post patch 1.2 armoring mods (lvl 61 & higher) are the only mods that will transfer set bonuses to an orange piece of gear. Any armoring mods lvl 58 & lower will not transfer (this includes Battlemaster/Champion/Centurion/Rakata/Columi/Tionese). I wish I had done a little bit of research first, the answer to this question is litterally everywhere.
  9. Are people not reading the previous posts? And whats with this magic number of 1 hour?? You guys really need to look at the big picture and put aside your hatred for the trolls.
  10. Ah so they did, which even futher proves my point in that specific post that losing a warzone doesn't mean you get nothing. The specific situation your refering to where you & 3 others vs. a full pre-made team... you know that doesn't happen that often. In fact, Ive never had something that extreme happen to me, and I pvp a lot. 1 medal can be earned by just doing a lil bit of damage, seriously, just a LITTLE bit. If that kind of thing is happening a lot to you, I suggest server transfer - cause that sucks, and its definatly a population problem. either way, its because of the situation you so mentioned that I don't believe punishment or penalty is the answer. Who wouldn't want to drop that warzone?? I know I would, most definatly. And to be punished for it?? Id be so pissed, every thread on every forum would have my name on it..
  11. wow your harsh. 24 hour penalty? Watch PvP dissapear, and with it over half the games population. Everyone seems to forget that this is a game, not your freakin job. Any penalty longer than 15 minutes will break the game. You heard it here first!
  12. First of all, STOP SPREADING FALSE INFORMATION! This is like the billionth time someone has said "you don't get any rewards for losing", and its tottaly false!! But people believe what they read, and it makes the problem worse. The only way you walk away with nothing is if you earn less than 3 medals in the match, in which case that is deserved. because you were obviously afk.
  13. He speaks frankly, but its the truth, and it's because of quality players like ^ who just want to play a GOOD game, and don't feel like wasting their time with troll pvp, that I think my solution would be best. If a player leaves early, lock them out of queue until the match they left has concluded. With the state of PvP at the moment, any further punishment for leaving early would cause big big problems.
  14. Make it so they can't queue for another warzone until the previous warzone is completed, making it pointless to leave to start another one right away. ..would also keep it fair for the DC's. Since MOST of the time, thats your internet connections fault (not all the time, just most). Premades are a fact of life. when rated wz come, thats where they'll be. no more worries
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