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JeffSantos

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Everything posted by JeffSantos

  1. Not even on killing power, imo. Clutch and Infinite Darkness can put the same pressure as these teams. (Gotta praise Hostile's sentinels and the ranged dps from Casual though, they're all stupidly good)
  2. I'm new on POT5, I was on I AM LEGEND and joined Rock Bottom yesterday. From what I've seen so far, Casual and Hostile are not the strongest teams atm, Infinite Darkness and Clutch are the ones. Casual and Hostile are coming back from a non-active period, so they're trying to get the synergy again, and they'll eventually get there (when this happens, Casual will probably beat the rest of the old pot5 teams imo), but right now you can't tell they are the strongest. P.S Sorry for my bad english.
  3. Well, we played 5 matches and lost only one (it was definetely my fault, it was a civil war and I didn't stop the first side cap, it's something that I really have to work on). It was like this: Clutch 2:1 (think they had a few members from Pkers too, don't remember very well) LD50 1:0 Infinite Darkness 1:0 Unfortunately I don't have the pics, maybe another member from Rock Bottom does.
  4. Yep, and sorry for your tank loss, it would have been quite an intense match.
  5. I'm the best non-augmented/undergeared/under valor 50 dps sorc of the server hands down.
  6. Nah, guys, let Watchmen count the win against the team operative, they deserve it, especially after last week, when the team operative 3 capped them on Novare Coast lol
  7. My quick and super Captain Obvious thoughts 1. A win is a win and a loss is a loss. 2. Every guild has its better composition, no matter if its big enough to have 2 teams queuing at the same time. If this guild is not that big, it will run with alts sometimes. 3. If a guild is big enough to have two teams queuing at the same time, one should probably be better than the other one, unless both teams have practiced for the same time, are on the same gear and skill lvl. It doesn't necessarily mean that one is good and the other is bad though. 4. If two teams are queuing at the same time, and if you beat one of them, you beat one of them, not both of them, no matter if they played under the same guild tag. 5. If one guild that could run 2 teams is not, and it's running only one, and maybe this one is putting together people that wouldn't be together if they had two queuing, well...we're back to tought one, a win is a win and a loss is a loss. 6. That said, I think it's possible to say whos is the best team, but very very difficult. For that purpose, every guild should define who is their best team, and people should only count win/losses against that team, but there are several problems doing this, as some of you have pointed already. 7. To say what is the best guild, well...that's kinda easy. Count wins and losses for each guild. Although, in my viewpoint, it doesn't say much and is a very stupid effort. 8. My conclusion: wins/losses records are good. Every guild/team should use it to think about it's own performance and get better if necessary. Making rankings from it...well, it will ALWAYS lead to a lot of problems.
  8. Brobi, could please edit the first post to include the link to the win track document?
  9. Yeah, this was exactly what I was thinking. Good job man. Hope that teams will buy the idea and stop the drama (though I love some drama)
  10. Everyone here should make this thread a favor: just post screenshots with date and time of wins and losses of a particular day. Not a single opinion, not a single rank, just wins and losses. At the end of the month, someone could collect the results of each team and put it on an alphabetic ordered list, NOT A RANKING LIST, so people can see who is winning more and less and take its own conclusions (but, please, don't post your conclusions here, we just don't care). Or no...dont do this, let this drama go on, we won't get anywhere with this (maybe one or two users banned from the forums), but everyone will have fun (I laughed a lot with some discussions on this thread, but I honestly would like to see something like I suggested above).
  11. Yeah, this is not just a matter of being OP, it's a really wrong mechanic. It's absurd to instakill a fully min-maxed tank with almost 40k, and yeah, I've seen it several times. So, Bioware, please, FIX THIS ASAP!
  12. Yeah, we do have 2 teams. I agree with you, just said that because it seemed that ID have never played against the A team, which is not true, but yeah, you're right.
  13. As the Vogons said, "Resistance is useless".
  14. As far as I remember, we have only two. For those who have imperial toons, you can whisper Sofia'coppola or Robert'deniro, I'm usually on at nights and I could switch to my sentinel and make a few try outs. The guildmaster makes the final decision though.
  15. Although we're looking for great players in general, I think there are a few spots that we need more atm. In my opinion, thats what we need more: - Primary tank (guardian or shadow preferably) - Sentinels (combat) - Dps sages that can switch to heals on defensive phases - Scoundrel healers
  16. Yeah, it was very good indeed. Btw, it gave me the courage to gear up my sentinel. Looking forward to more rwzs.
  17. Well, it's a shame that I won't be able to play more with you. It was J-sshowdo and you the responsible for my last try out in order to join I AM LEGEND and I was honored to be approved by you two, which I consider to be two great players. I wish you luck with the law school. May the force be with you.
  18. I think every alt of us should count as a different sign, just saying.
  19. I'd love this, because I'd choose huttball all the time...but I have to agree with the others here...my answer is no.
  20. You know what? I think there's not a single class in this game that needs a nerf. Nor smash sents/marauders nor operatives healers nor snipers. They're all very powerful, but they don't need a nerf at all. There are some classes/specs that could be buffed though, like Assault/AP Vanguards or healing Commandos/Mercs..
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