[Edit] I am level 50 As a Jedi Sentinel who is Valor Rank 41 and pvps none stop, i can tell you that I have to play 10x harder and require 1000x more skill than every other class in the game just to even be close to doing well. My damage output is absolutely horrific due to animation and lag glitches, the endless amounts of cc other classes have and my lack of utility. My cooldown managment is mind boggling, i have to maintain intense focus (RL focus) just to stick to a target, then have to manage about 10 or more cooldowns to be able to survive long enough to get a kill. The most frustrating thing to me is that I am basically forced to use the "Focus" spec tree to pvp because it has the least amount of graphical/animation bugs and has the only potentional 2500+ damage hit (Force sweep with 4 stacks of singularity + a successful zealous or force leap) and the only spec providing any sort of survivability coming from my Shii stance (5% reduced damage) and 2% from Enduring. Without these I am most likely the squishiest class in the game. Even a sniper can sit behind his cover and absorb and take more damage than me with him ONLY spamming Snipe and Ambush, both of which does 2-3 more damage than any attack in my entire arsenal. The 3 skills I would LOVE to use and can't because they completely mess up the global cooldown or prevent Zealous Strike from giving focus is: 1. Overload Saber (Cool skill, absolutely wrecks global cooldown and forces you to stand there for a second looking like a moron, then sometimes it prevents your zealous strike from getting focus) 2. Riposte - not worth the focus required because it also messes up global cooldown and sometimes doesnt even fire off. 3. Pacify - The range on this is way too low, doesn't seem to do what is says in pvp (melee/range shooters seem to still hit me for full damage and hit 100% of the time, and many times you click it and it doesnt cast and messes up global cooldown 1-2 times even or doesnt fire at all even with spamming). Watchman spec requires way to much ramp-up time and requires too many global cooldowns and gives zero increased survivability to be effective in pvp. (The passive heal from dot crits is a joke) Combat spec isnt as bad off as watchmen in pvp, but the ONLY and I mean the ONLY thing it has going for it is allowing your Crippling throw root. There is absolutely no survivability or burst in this spec, Artaru stance is a joke, the movement speed is barely noticeable and the damage procs you gain from it is so MEH since you spend so much time and effort trying to stick on someone who can root, snare, knockback, hook away and stun you. TL:DR Basically I could spend 3 hours going into depth at how bad off our class is and how many bugs and issues I have with it. Whether in PvP or PvE the amount of skill required to play this class does not equate to the damage and usefulness one would expect. P.S. I am sticking with the class and still plan on hitting Valor Rank 60 this week. I am just praying for a buff to this class and a fix for resolve (This seems broken and worthless).