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HaoleBoi

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  1. I am confused as to why they can't fix this, seems the pathing code used for companions would work well enough. It might not be perfect for companions but at least they don't stop following you after a few yards.
  2. Good info thanks, and I say bring back the blood sacrifice! haha about the Bioware gift it's too bad, I was looking forward to a candycane lightsaber even if it was only usable at Christmas time
  3. I suppose Bioware says we have all been bad children so no presents! bah humbug! But even so I say Merry Christmas to all! and if I had the technology and the resources I'd send you all gifts!
  4. Seriously, nothing like whipping out a lightsaber or passing a beeping droid. The different hydraulic effects, space battles, down to the echo of the announcer in Huttball. Every last detail put into the talking cutscenes, really amazing! But I would love a little chat beep when I receive a whisper, I like keeping my screen uncluttered. I tried making a separate window just for whispers and moving it near the bottom of the screen and still end up missing whispers, maybe I'm just blind or focused on a fight not sure. Anyone else?
  5. Now lets see some tests with SSD in RAID0! (Thanks for benchmarking this btw)
  6. Does anyone else think this ability needs to have its range limited in Huttball? It's hard to defend when you can't be between the goal and the carrier without giving them a huge yardage gain. All it takes is one death running back towards the action and next thing you know the ball moves half the arena. Maybe if it had like a 10yrd range in Huttball only?
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