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kopalame

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Everything posted by kopalame

  1. I don't know if they've ever said it anywhere. But daily and weekly resets has always been like this since the game was released. They're not affected by DST, which means if you live somewhere where you do use DST the times will change for you.
  2. Updated for november 2018. We are currently in need of a tank and some dps. Apply on https://theeleventhhour.enjin.com/ or find in on discord as per the first post.
  3. The Eleventh Hour is an imperial guild with a focus on hard and nightmare mode raiding. We have been around since the start of the game, previously playing on The Progenitor and republic side. Our aim is to tackle the hardest content in the game in an enjoyable environment. As of November 2018 we have open spots for tanks and dps. As a new member in the ops team you are placed in a trial role, but can quickly raise in the ranks if you play well. We will also help you improve if you need to. Progression 2/5 Gods from the machine 4/5 Temple of Sacrifice 5/5 The Ravagers Most nightmare bosses killed, except final bosses. Recently we've been working on some various nightmare and are now getting back into Gods of the Machine. Raid schedule Tuesday 19:30 to 22:00 GMT Thursday 19:30 to 22:00 GMT Sunday 19:30 to 22:00 GMT We work with sign ups and a queue system, with a 50% attendance requirement, although a bit more is usually suggested for consistency. Apply Visit our website for more information and apply there! https://theeleventhhour.enjin.com/ Or find me on Darth Malgus on Vhila/Alice or discord Sune#7046 and https://discord.gg/txsgFpS
  4. Updated for august 2018. Currently open spots for tanks and dps.
  5. Will existing seasonal currency be converted to the new combined one? And could you make them legacy?
  6. Updated for May 2018. Primarily looking for a ranged and melee dps.
  7. Yes agreed, I make a point out of reporting them for spam, so hopefully Bioware sees it's unwanted. I'd argue the opposite, someone clicking a ref link isn't gonna make them play more, if anything people spamming the links in general is gonna make people more likely to leave general, which means less likely to join a group for something and in turn likely to play less.
  8. Updated for April 2018. Currently has open spots for a tank and a ranged dps to join our little raiding team.
  9. Updated for february 2018. We are currently looking for a ranged dps and a healer.
  10. Please no, I rather not have another level increase and gear reset with little or no new end-game content.
  11. Updated the thread for january 2018. We are still recruiting and welcome people with any level of experience. The important thing is being active and willing to learn.
  12. Why can't you make it a legacy wide currency like command token is now? That is so infinitely more convinient.
  13. The 12 Parsecs is recruiting The 12 Parsecs is a republic guild with a focus on hard and nightmare mode raiding. We have been around since the start of the game, previously playing on The Progenitor. Our aim is to tackle the hardest content in the game in an enjoyable environment. We also welcome more casual players and have members that play all types of content. As of August 2018 we have open spots tanks and dps. As a new member in the ops team you are placed in a trial role, but can quickly raise in the ranks if you play well. We will also help you improve if you need to. Progression 2/5 Gods from the machine 4/5 Temple of Sacrifice 5/5 The Ravagers Most nightmare bosses killed, except final bosses. Recently we've been working on some nightmare Explosive Conflict while taking a break from Gods from the machine, but will probably be getting back to that one to get the next bosses. Raid schedule Tuesday 20:00 to 22:30 GMT Thursday 20:00 to 22:30 GMT Sunday 20:00 to 22:30 GMT We work with sign ups and a queue system, with a 50% attendance requirement, although a bit more is usually suggested for consistency. Apply Visit our website for more information and apply there! http://the12parsecs.com/ Or find me on Darth Malgus on Fairbanks/Paikea/Felizia or discord Sune#7046
  14. Last update while still on the progenitor: We're continuing to raid on the new server and are currently looking for some ranged dps and a healer. See first post for more info.
  15. Updated the post for august 2017. We mostly need ranged DPS right now. But other roles are a possibility as well as we may be able to move some stuff around.
  16. Server populations Keith mentioned in the bad feeling podcast that you're planning on having a discussion topic on this before moving forward. So I'd like to see that happen as soon as possible. It would be nice to get some closure on what's going to happen. Group PVE content difficulties There's some extreme variations in the difficulties of PVE group content, and by that I mean within the same difficulty tier. For example MM uprisings, some bosses are a walk in the park, while others are being done with 2 healers just to stay alive. Or Veteran s&v you can have groups hitting enrage on last boss with 5 dps while having no issues with 4 dps on the rest. In the new ops there seem to be a big step up from story mode to veteran. There's many things like that, would be nice to talk about what people are interesting in and hearing from the devs on wether this is intended.
  17. Toon: Nashota (and everyone else who reached goal in the guild: Obarias, Rory Banks) Server: Jar'kai Sword Faction: Republic Planet: Oricon Guild: <The Twelve Parsecs> Got guild rewards, but no achievement.
  18. I'll feel value when I get ONLY new pack items in a pack. Items from old packs is useless to me, as I'll buy anything I want from a particular pack in the weeks following its release (when it's easiest to get). I don't see why you can't let new packs be actually new packs with just new pack items, and have chance cubes or the bronze/silver/gold packs sold individually for those that want older items.
  19. The Twelve Parsecs is a long standing progression focused guild on the progenitor republic side. Our aim is to tackle the hardest content in the game in an enjoyable envirnment. As a spec ops recruited member you will have a trial period to have a permanent spot on the ops team. As of october 2017 we are currently looking forsome ranged dps and a healer to fill in our ranks, but other roles are a possibility as well. Schedule: Tuesday, thursday and sunday are progression day's starting from 21.00 CET and ending at 23.30 CET. Current focus is the new operation as the bosses come out. In between that either HM Revan or some nightmare operation. A monthly 50% attendence for progression is required, 6/12 nights unless given reason not to. We work with a queue system to give everyone equal chance to join the ops, loot is evenly distributed as 1 unassembled piece each untill everyone recieved or passed on one. Visit our website for more information and apply there! http://the12parsecs.com/
  20. All looks good but do this please: You can get full set bonus from EV/KP, gives little reason to ever play any of the other veteran modes. Let them stay at tier 2, their difficultty is pretty much on par with story modes. And then consider upping rewards for veteran Revan, master & blaster and Cora.
  21. When you decide which token tiers drop where in operations it's very important you consider actual difficulty and not just the difficulty setting. For example veteran EV is significantly easier than veteran Ravagers. This was one of the big issues in 4.x. Those would drop same tier of gear so many would just farm EV and barely touch most of the operations in veteran mode. Even if you only guarantee drops in last boss, the random drops in other bosses will be enough for people to just farm EV/KP untill they get the right tokens. The way you have distributed CXP packs is done pretty well, fitting the actual difficulty of ops. Try to take the same considerations. The most important thing is that EV and KP veteran should NOT drop tier 2 tokens, you can also consider to let veteran Master and Blaster, Coratani and Revan drop tier 3 as they're as hard as most master mode bosses. Likewise some first bosses in Master mode should maybe only drop tier 2.
  22. I did the DvL event primarly due to the achievements and thus getting closer to completion of those, and wouldn't have done it just for the rewards. Please reconsider this way to go about it. I feel like I've completely wasted my time now because I've lost the achievement points. Furthermore it will be impossible to get 100% achievements this way because the DvL event achievements will keep being reset even if the event repeats. You should find another way to track progress in the event and let the achievements be there for someone who has finished it once. Outside raiding achievements are my primary goal in this game, but if I can't trust that I keep them, then it's all meaningless and I might as well not bother at all.
  23. Since conquest is again gonna be relevant to crafting, are you going to update it, so it has some objectives for some of the newer content as well?
  24. Consider if everyone posted their referral links in chat, just once a day, that would get pretty annoying. So better everyone avoids doing it.
  25. I'm pretty sure it wasn't, it was made for teaching mechanics to newer players. Regardless if you want a challenge out of it try to see how fast a speedrun you can do, for that use dps companion as much as possible.
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