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Gauthism

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Everything posted by Gauthism

  1. While i really like the cinematic feeling of these old school conversations, i have to agree with the OP that it breaks immersion. It is really quite jarring to come from the fully voice acted story only to suddenly find your character gone mute. Please don't keep this style in future expansions and/or planets. It is a lot better than to give the quest objective as a box like in SoR, but if you bother to make a voice acted scene, please please please have our characters respond.
  2. For those of us who subbed to do expansiony things it certainly is a lost week. If we wanted to play SoR we would have been subbed before anyways. Regardless, it is really scummy to not advertise the fact clearly.
  3. Its in the fine print on the bottom of the expansion announcement page, and only there. The rest is worded very ambiguously. Sucks for everyone that subbed to come back to the game. RIP a week of sub -.-
  4. Would have been nice to make it a bit clearer that Early Access is only available for subscribers who have been subscribed the WHOLE pre order bonus phase. You really did your best to not mention it on any preview and hide it in the small print. This feels so scummy for everybody that just got excited again to play SWTOR. Once again, good job.
  5. It's a shame that not more people are interested in taking part. Clearly a lot of thought and work is going into this by the creator and the hurdle to submit videos really isnt that big.
  6. A set rotation is less than ideal, especially if it involves Assault. Your opener is fine, except that i use a Sunder before Ravage on bossfights, to give the tank a bit of leeway and build up enough Rage for several rotations (with Enrage). If you are comfortable with the class use a priority system rather than a rotation. for me it looks like: Vicious Throw with Savagery Ravage Shatter (let the dot run out first) Impale Force Scream with Savagery Smash (i use it as a filler if everything else is on CD) for builders only use Sunder and Saber Throw, avoid Assault unless EVERYTHING is on CD. I dont use Enrage on CD as some guides say, but use it when i am running low on rage instead to avoid having to use Assault. If at all possible try and put some distance between target and you (while using Scream or Throw for example) and then use Charge. This is especially great for rage gen if you picked Battle Cry from the tanking tree ofc.
  7. Ugh Focus Guardian... i feel dirty now. Well anyways its a super silly statement that "the tank can always taunt back". Aggro management is as much a part of good dps as is dealing damage. On Juggies especially, you never wanna pull threat, cause you dont want to spend 4 wasted Rage on the deaggro abilitiy. I mean fine if you raid SMs it really doesnt matter, but pulling threat in a HM/NMM raid can screw you and your raid real quick. Anyways, i would always wait for a couple seconds for the tanks to get firm aggro before pulling CDs - not slowing your rotation. If you do pull threat through your initial burst, just wait for like one or two GCDs before jumping in.
  8. Thats all fair and good using your CDs (relics, adrenals etc), but if i would do at the start of a fight that i will always pull threat off the tanks. You dont wanna do that I wouldnt Intercede to players if i can avoid it or it is necessary to reduce their threat, because its wasting a GCD. It should be possible running out while using saber throw or force scream and charge back in. This will generate rage and a free Scream.
  9. Its kinda hard to say if your numbers are good or bad if we dont know your spec and stats I am around half DG half Campaign and i am using this spec: http://www.torhead.com/skill-calc#101MMZcGMRMuddhRZrM.2 Crit/Surge 36/78 Acc 100% for melee ofc On the Operation Dummy i get between 1800 and 1650 over a 6 minute fight, depending on Ravage procs. Compared to other classes this might seem a bit weak, but it depends how you play it. In TFB HM i am usually among the highest in our raid because of the movement required for most fights there. On static fights Mercs and Snipers will be hard to beat.
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