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Posts posted by SnapWolf
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Why do I have to leave work to group with some random guy?
Seriously, if there's no people online, that should MEAN something.
PEOPLE HAVE A LIFE.
There's going to be a downtime in the game. Get used to it.
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I love you. Can you bear my babies?
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While I'd love to have more information, I can completely understand why they're not saying more. If they state that they're working to implement Option X for the system and believe that it might be available in February, depending on some technical issues, people will read "We are totally going to have Option X polished, bug-free and ready for a 12:00 AM launch on February 1."
You have nailed it right on the spot.
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The main problem here is that you, the current-generation gamer, wants everything fed into your mouth.
You have no patience. You want everything to be as short as possible. You want no tedious tasks to do in order to get great rewards.
In what kind of society were you raised? In a society based on MERIT and EXPERIENCE, you have to work your way to earn what you deserved. Not by sitting on your *** and whining about why it takes so long.
This game doesn't escape the fundamental. In order to progress, work for it. If you're not, you're going to get swallowed whole, and spit back digested.
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Give hunters a stealth button and you have operatives.
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Instead of flaming the entire thread to oblivion, maybe trying to find a solution to the problem of ninja looting would be constructive.
You're not helping out in any case. You point has been noted, however if you're only going to say "This is nothing new, search the threads", please don't post. We're here to discuss about a problem, not waste our time.
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The other possibility is to put some sort of use restrictions on Companion Need, so that it is not abused.
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Wouldn't stop a person from rolling Need to beat out your Companion Need roll
Of course not. That's the whole thing.
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Yes... please... NEED button only clicky for characters that can equip item and has their primary stat.
At least make it an option that can be enable/disable at formation of group, so someone has the ability to basically say look... this is how it is.
You say what about master looter? Well first off I wouldn't trust a PUG master looter. And then to boot there is no roll ability!
I would not trust a Master Looter either.
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I think pretty much everyone can certify they have run in this kind of situation lately.
You came upon some neat phat loot, you pressed the Need button... but some other person in your group, who cannot equip that kind of gear, or does not necessarily has the stats for it, will still Need it for its companion.
How enraging is that when you lose the item to someone else's NPC character?
I suggest the implementation of a Companion Need button on rolls. The Companion Need would be higher in priority than greed, but lower in priority than regular Need.
So if no one is "reg-needing" the item, whoever "companion-needed" the item will get it.
The other issue to be adressed is class related gear. People should not be able to roll need on gear of a different class than theirs. Companion Need can still work... but seeing Need gets the higher priority you see how it works
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WoW is a game that patched and worked through content FOR YEARS.
This game isn't even a month old.
Your expectations are suprisingly high.
I wouldn't want to tell you what to do... but maybe you were expecting too much out of this game.
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The thing is, World of Warcraft is a game that survived by patching itself up. Of course, the game is much "refined" in term of bugs and glitches today.
A game that has been going on for 7 years and more has seen a lot.
Now, for a game like this one which is barely not even a month through release, of course there's going to be bugs and glitches to be reported.
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I don't know how to fix the mess Bioware has created. I'm not a programmar, nor do I pretend to be one. I do know that animation length is largely to do with the combat system being wildly unresponsive and slow, but I have no idea how to fix it other than "allow clipping" (what WoW does, hence their incredibly smooth combat system).
What people fail to remember is this: SWTOR does the aestethics of a game well, they do the core gameplay, mechanics and basic functions however rather poorly. This is my gripe with the game. The majority seem to be content, and pleased, that the game appeals to aestethics users rather than users who strive for good (read=complete, working, smooth) gameplay.
I'd only like to point out that your gripes with the game are your own and personal and subjective opinions on the game, TC.
You may defend your position as to why this game sucks, but remember that you are the only one defending it. You do not represent anyone else.
There are 2 different games!
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