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Posts posted by Kakokun
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EDIT: And again. If we want to scream for more than 3 Coms per bag I will jump on board. Perhaps 7-10 per bag is more reasonable?
They need to remove centurion commendations from champion bags. Add a centurion bag for a low cost that rewards centurion commendations and tokens. Bump the price on champion bags up and make them reward 3 champion commendations or 1 commendation and 1 token (which can be used on whatever piece you want). And finally make battlemaster bags contain battlemaster stuff.
Not only do they make PvP hard for new players to get into by having a PvP stat. They had to make the entry gear impossibly hard to get and make everything else a random which might leave you with nothing ever. Without any new players the PvP community will eventually stagnate.
Whoever designed this system needs to get another job because they clearly have no idea what they're doing. The fact that they still haven't done anything about this awful system speaks poorly about bioware's ability to manage their game.
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Score one for ignorance...
How do so many people not understand the system?
When you make entry gear ridiculously hard to get and base the other rewards on RNG in a system that requires a stat that can't be attained anywhere else then it's flawed no matter how you spin it.
And don't be a smart ***. Just because I don't instantly respond doesn't mean you win by default.
Edit: And it's not just an issue of centurion commendations being too hard to get. You can dedicate weeks to this game and never be rewarded with more than 1 piece of gear. Or even worse be rewarded with the same piece over and over.
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How about you don't complain about your bonus items? The bag roll system is actually in our favor and I'll explain:
What "progression" means --> move from one tier to another. So, what the Champion Bag is supposed to do is pay you for your Tier 1 Centurion pieces which YOU DO GET at a standard rate (3 per bag). So to your original quote, you would like to pay BW employees their standard pay plus a 1/10 chance to receive a rather nice bonus.
What majority of the people don't understand is why the name implies Champion when it is in fact designed for Centurion. If you want to complain that the bags don't give you enough Cent Coms, or if you want to complain that they give you TOO MUCH CHAMP GEAR --> then you will have a valid argument.
Please don't complain about a system that is tilted in your favor.... this is like Imps complaining about population imbalances (but even they might have issues questing)
Spin it however you want pal the system is still stupid.
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Just because PvP isn't their main focus they could at least use a system that works. It doesn't have to be complex just functional.
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Snipers with a territorial advantage. They really excel then.
That and geared shadow/assassin specced into tanking. But that's mainly a gear thing.
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grinding in a mmo!?!?! having to sink a ton of time to be competitive in an mmo?!?!!? :eek:
Grinding is fine. Making it random is not.
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It is the stat normalization it favors lower levels by boosting far more than it should. And in some cases does the reverse by lower stats if your high level.
That is the issue.
From what I can tell the closer your gear is to your current level the stronger you get boosted.
A level 20 in level 20 gear gets buffed higher than a level 49 in level 45-48 gear.
Someone correct me if I'm wrong though.
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Scoundrels/Operatives said the same thing to you guys and you simply loled at them while applauding Bioware on their decision to nerf them. So don't expect sympathy from scoundrels/operatives.
Way to generalize everyone there.
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From what I can tell. Unique group buff.
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And why is it the only thing that is enjoyable?...
Because playing a multiplayer game by myself is kinda dull and the PvP system in this game is broken.
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Of course you can, you should just be matched up against others who do the same thing.
But that'll slow down queue times even more. Sometimes I just wanna do a few matches for fun.
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So you don't want to give me the opportunity to grab a few friends and run some warzones? If they don't allow me to have that then I'll just stop PvPing all together. It's the only part that's actually enjoyable with PvP right now.
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I think balance is decent enough at the moment. I wish they would focus on fixing their PvP system first.
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I sort of did.
Though I made one to heal because I don't have a healer toon and operative looked the most interesting.
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What is mind boggling is how people dont understand PvP progression. How lazy must you be... its an mmo, get over yourself and farm your gear
It's 2012 now. We really need to put this stupid attitude behind us.
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If this continues then I'm pretty sure the PvP community will die. The ones with battlemaster will grow bored because there's hardly anyone else playing and the fresh players will quit because starting PvP is just awful and frustrating.
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Expertise is fine and is preventing carebears to roll over pvp with their shiny pve loots.
It is perfect, i like expertise.
Only pvers would cry over expertise but, as they are pvers, why would they mind anyway?
Expertise is a gating mechanic that will keep new players from entering PvP resulting in longer and longer queue times and eventually a dead pvp community. But that's what you want right?
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Who cares? It's not like they managed to do anything right to begin with.
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Expertise exists because it's a gating mechanic that forces you to spend more time on the game. Nothing more nothing less.
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Sorc in PvP
in PvP
You know what the biggest issue with sorcerers/sages is? The quantity..
Alone one of them is not really that OP. However if you get 2-3 of them things will get owned. And there are a lot of them around. This leads to a lot of people feeling they are OP. It's not the class it's the populace.
It's the same thing with mercenaries/commandos.
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I'd say the bigger problem is that they put all 3 tiers so close together, Champion, Battlemaster and the consolation prize Centurian obtainable within 10 valor levels. It should have been something more along the lines of:
Centurian - 50 valor
Champion - 60 valor
Battlemaster - 80 valor
At least that way there would have been some feeling of progression rather than geting into the best gear in the game within a week of hitting 50. Too late for that now though.
That's a terrible idea if I ever saw one. That would just stop fresh blood from entering pvp because they would have to do a major grind before they even have access to any expertise which pretty much makes or breaks pvp by this point.
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Shamelessly linking my thread again which would fix the RNG of gearing and at the same time have random rewards to make the game more interesting:
http://www.swtor.com/community/showthread.php?p=2079705#post2079705
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Grab some Cent gear and pop the 25mods/Enhancement in them from the GTN for just some chump change...no need to wig out like the world is going to end.
The impatience of the gaming community sometimes astounds me- heck, my dog is more patient if I stick a huge juicy steak in front of him and walk away.
What really needs fixing is the bloody crafting to have "on use" and consumable items.
Depending on RNG centurion gear is harder to get than champion gear. For some bizarre reason.
That's just wrong.
Love the Bag System. Let's Take it to the Next Level, BW:
in PvP
Posted
Define dedicated PvP'er.