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Wryknow

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  • Location
    Austin, Texas
  • Interests
    (besides gaming??) computer building, aquariums, road biking
  • Occupation
    project manager
  1. Stalemates were only an issue when both sides were equally matched. DOTS are easily countered with purges or simply chain mezzing the GS and killing them when they respawned (happened to me more times than I care to remember.) I typically do 250K-300K damage with 25-30 kills, DOT constantly with Shrap and vital, and still manage to lose 2/3rds of the PVP warzones that I run. (It's a team event.) If DOTs are so OP shouldn't having a DF traited GS be an "I win" for the team? If all you care about is gettng 4 medals and moving on then GS are largely unaffected. When I play a WZ I try to win. This will make a significant difference in my ability to contribute IMHO.
  2. None of the warzones are won by killing opponents. All of them are won by meeting the objectives. Team mates running around killing the other team instead of focusing on the objectives is a top reason why teams lose in PVP.
  3. Two problems with the "keep DPSing" response as I see it: 1) We're not that good at DPS. Mercs and Sorcs out DPS us if they are spec'd for it and are still more mobile and have more survivability. 2) Killing people does not win warzones. Objectives win warzones and we are no longer useful in that area at all. We can shoot stuff and stop them from capping? Any class can do that and every other class will still be able to do useful things like heal, tank, mez, carry the ball, etc. Honestly, what's the point in a gunslinger for PVP now? What can we do now that is not done better by another class?
  4. Well, at least the devs have cleared up any ambiguity about whether or nor gunslingers should be allowed in PVP warzones. From the current patch notes: Players affected by a Damage Over Time ability are no longer interrupted when interacting with objectives. I always felt like that was my one useful contribution in warzones. I knew that I did less damage than other classes, had limited mobility, was extremely squishy, couldn't heal or defend other players, looked like a dork in a cape, and couldn't carry a huttball but at least I could DOT up enemies to keep them from capping! Apparently this one useful function was more than they intended for us. Honestly BW, if you don't want a particular class to be useful in the game why don't you at least tell us in advance so we don't waste our time leveling these toons?
  5. I ran 31 pt sab for a while and really enjoyed the damage totals but found that I wasn't making a huge difference in the WZs. Lots of damage, not many kills. In DF, wounding shots is the big killer. Toss a grenade stack hemo and both bleeds then wounding shot, a couple of flourish shots, and wounding shot again then quickdraw and you kill almost anyone PvP. Sometimes they will be on top of it and have a cleanse or pocket heals (or sorc run away and heal) but it's pretty devastating. As a Sab spec I did a lot of AOE damage and got big numbers, as a DF spec I feel like more of an executioner. Just my $.02.
  6. It depends on your spec, level, and the opponenet. As a DF spec I wouldn't bother with it. All of your damage is internal/bleeds and by-passing armor anyway. If you're SS then maybe, if the target has enough health to make it worth your while. Not a lot of targets have big armor values though so I think as a PVE SS I usually burned through them faster just skipping it and sticking with damage skills.
  7. I have an I3 in my HTPC and it's a pretty solid gamer. Certainly a solid step up from what you're using but gaming is really far more about the graphics card then the CPU though. What kind of praphics card do you have now? That would probably be the biggest bang for your buck if your power supply will support it. Also, if your current board is an AM3 socket then you can probably just ge a faster AMD chip and keep your current motherboard if you wnat to upgrade the CPU.
  8. You can always roll a republic player and get facerolled if you want some variety.
  9. I know that you have the data. How about sharing some of it? What percentage of the time are Imperials winning versus the Rebellion? What are the average number of commendations earned by class per war zone? What is the average amount of DPS done by class per war zone? What are the average amounts of heals by class per war zone? What percentage of players are level 50 in war zones? Does it vary by faction? What percentage of warzone players are in pre-mades? Does it vary by faction? Are you listening to us at all? What are you seeing? I'd like to try and get past the whinging but that's all that there will ever be unlless you start sharing some information with the community.
  10. Drilberg, lemme guess, Imp bounty hunter or Sith Inquisitor is what you're playing?
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