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XxHazenxX

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Posts posted by XxHazenxX

  1. I just came back to the game after a 2ish year break, and somehow the gearing system is even worse than it was before... Wtf is going on with all the convoluted nonsense? I'm all for vertical progression gearing systems, but this is kind of ridiculous, especially for brand new or returning players. Not going to even get started on all the random currencies in the game now too.

    • Like 1
  2. On 3/29/2023 at 12:10 PM, remylion said:

    it is a credit sink. We already have these when we travel between planets or use speeders (speeders are much cheaper though).

    Most MMOs use credit sinks liberally to fight inflation. Credit sinks alone do not fix inflation issues, but they help lower the rate at which inflation increases in the games economy.

    Every MMO I have played has tiny credit sinks like this for traveling. I was shocked to find I could travel around instantly for free in this game. I guess having almost no credit sinks in the game is why inflation is so high and simple cosmetics from the GTN cost hundreds of millions if not billions of credits.

    Do you want credit sinks that have very little individual impact but reduce inflation by billions a day or do you want inflation to keep increasing until credits are completely worthless?

    Except it's not a credit sink at those prices. Tons of players have billions of credits. This quick travel cost doesn't make a fraction of a dent in those players' wallets. All it does it make the poor and/or new players poorer.

    • Like 2
  3. Unfortunately Swtor is nearing its end of life. I have been here since launch (in most of times as a sub), this is not the 10 years this game deserves.

    Not only we did not get the performance improvements many dreamt off, but we are witnessing a game in maintenance mode since 6.1. I thought 7.0 might the start of a new page like 5.8 and .9 (the patches which gave me hope) but its actually getting worse. Sometimes I wish BW pulls the plug Swtor, cause really this game and its player base do not deserve this. So much potential and so many wrong decisions since 4.0. Sometimes it feels there is one person working on this game.

     

    This ^

  4. Sadly both ideas here are not going to happen.

     

    EA would sue anyone into the ground trying to do an EMU of this game and the days of MMORPGs are over. Few companies are willing to invest 4-5 years and over $200,000,000.00 into a project to make a better than average MMO anymore. We are doomed to low quality MMOs made by independent game makers and trash built around F2P with cash shops that are just money grabs.

     

    I believe the horribly average ESO will be the last of the major MMORPGs

     

    You're right to a degree in that the MMO Golden Age is over, but that doesn't mean the days of MMOs are over. FFXIV, ESO, and even GW2 prove that there is still a strong market for the genre when done right, or as close to "right" as they can get. You said it yourself though, the problem (and the downfall of MMOs) was the introduction of the F2P+cash shop model. If that trend could just get broken by a developer with a quality MMO that hits big, the rest will follow suit (just like they all did with the F2P model), and we might get the high quality games we once had again.

  5. Regarding the titile of the thread, no. "The time has come" for a new (and overall better) Star Wars MMO. This game was mediocre out of the gate when it should have been the top MMO on the market having the Star Wars IP. Many people here playing over the years (like myself) have only tried this game and/or stayed this long because of Star Wars. If it wasn't for that IP, this game would have been on the level of Allods Online - another WoW clone.

     

    So instead of wishing for the vanilla version of an already mediocre product, how about we wait for a new studio and publisher to make a Star Wars MMO that they actually care about on a personal level and that SW fans deserve.

  6. SWTOR wishes they were NGE.

    Trust me, no one will mourn when SWTOR ****s themselves right outta the market, nor will there be a plethora of private servers or petitions to return the game. Might I remind you, people are still mourning SWG to this day.

     

    And people are still playing it by the thousands too ;) It's got more active players total across the various servers than many current live MMOs, which is both hilarious and awesome.

     

    I'm about to go back myself since I wrapped up all the new content here already.

  7. I've said it before, and I'll say it again. With Lucasfilm Games offering contracts for new Star Wars games to other studios not owned by EA and the massive downward spiral this game has been in in recent years, I honestly think there is another Star Wars MMO in the works by another studio and this game has been given it's number. I think we're in the "wrapping up" phase. This is all too familiar with how the end of SWG went down due to SWTOR launching. I think SWTOR is about to go down the same exact way for the same exact reason.
  8. Except the main selling point of swtor is the story, because prior to all this 6.0-7.0 non sense the story for the game was amazing. If another MMO is made it won't be story driven, it'll be PVP focus because pvp requires the least amount of content...you don't need to design raids or raids bosses or new loot tables and balance, the only concept they'd keep is the cartel market

     

    We have no idea what a new Star Wars MMO would be like, so the type of MMO is neither here nor there. My point was Disney + Lucasfilm Games won't allow 2 Star Wars MMOs to be running along side each other, potentially splitting playerbases between both MMOs just like they didn't between SWG and SWTOR. Although SWG was bleeding subs at the time (just like this game is now), it still had a healthy enough playerbase to be kept online (like other old MMOs such as Lineage 1, EQ1 and 2, etc.). The decision to shut it down was made by LucasArts due to SWTOR releasing.

  9. I honestly just think another SW MMO is in development by one of the many other studios Lucasfilm Games has contracted to work on Star Wars games. This is exactly the same series of events leading up to Star Wars Galaxies being shut down in favor of SWTOR launching in 2011.
  10. I've never played the game standing around waiting for story to drop. I've other things to do in the game.

     

    That's nice you do. You obviously haven't been playing for as long as a lot of us, which is fine. Many people here, however, who have been playing since closed beta (like me), have done literally everything in the game 5x over, so "standing around waiting for story to drop" as you say, or just plain unsubbing for 2 years (also like me), are about the only 2 options.

     

    You didn't answer my original question though. When games like ESO exist (arguably with a MUCH less popular IP than Star Wars) and can drop massive story content updates several times per year, but SWTOR, a game with probably the most popular IP on the planet and the financial backing of a powerhouse like EA, can barely muster ~2 hours of story content only every 2+ years, you think there's nothing slightly wrong with that lol?

  11. Not sure if I qualify as a 100% white knight, but I did tell people to chill and wait, and speaking for myself, here I am, in the here and the now, saying I'm not disappointed with 7.0.

     

    I haven't played it yet, but if what the OP says is true about ~2 hours worth of content, you're saying you're not disappointed with waiting 2 years for 2 hours of story content when games like ESO put out that same amount several times a year?

     

    I'm not saying that it isn't ok to like a product or not be disappointed with a product, but I'm sincerely asking what bar your standard is set at (again if what the OP says is true) because it seems... extremely low lol.

  12. As the title says, I'm still in disbelief.

     

    As someone who was there on 11/15/2005, I hope that isn't the case (for the devs employment sake), but honestly I don't really have any skin in this game anymore because I haven't played in 2 years until now anyway lol. I'm just here with my popcorn to see where things go, good or bad.

     

    A big part of my thinks that if this is akin to the NGE, it'll actually be good for us (the SW MMO community). We've needed a new Star Wars MMO for a looooong time now, but they'll never have two running at once, so to be honest, the faster this one goes away, the better for us all.

  13. Which actually brings up a good point/question about that whole concept; where did some characters fall during that whole 'Jedi spirits versus Sith spirits' thing - Revan and Bastila had both been both Dark and Light at points; Anakin had been a Jedi and as Vader as Sith; Dooku was a Jedi before becoming Tyrannus and even then believed he was doing the right thing in destroying a bloated, corrupted and uncaring Republic and Jedi Order... and those are just the four that come immediately to mind - did their spirits decide who they'd empower, did The Force decide, did they power both of them somehow?

     

    Based on what we observe in canon, it appears that whatever side you're on when you die is the deciding factor. For example, Dooku's body (as far as we know because it wasn't shown on screen) didn't disappear like Yoda's and Obi-Wan's when he was decapitated by Anakin.

     

    I know Qui-Gon didn't disappear at the end of Episode I, but he is the one who learned it after he died and taught it to Yoda. Yoda then taught Obi-Wan, and when Anakin/Vader died, it's canon that in the sliver of time he had left when he was dying (talking to Luke with his helmet off), Obi-Wan taught him as well. Star Wars Theory on YouTube has a lot of good videos on this very topic.

  14. Pretty good points, SWTOR is Legends where as TROS is from the New Canon. Different timelines people... different timelines.

     

    While SWTOR is considered Legends in totality and not Disney canon, they're most definitely NOT different timelines. There are simply things from Legends that aren't canon and some things that Disney HAS brought into their canon. Just a few examples:

     

    Rise of Skywalker made Revan (KotOR, SWTOR), Darth Andeddu (Dark Horse comics), Darth Tanis (created the superweapon that destroyed Malachor), Darth Tenebrous (Plagueis' master from the book "Plagueis"), and Darth Desolus (Force Unleashed I) canon.

     

    Source: Rise of Skywalker: The Visual Dictionary

  15. I'd take it a bit farther and say that Valk and Palpatine are the same entity in a different body.

     

     

    When Rey kills Palpatine in RoS, a huge, purple cloud rises up out of him and tires to get into her. Doesn't manage to, but reminded me strongly of when Valk dies in FA.

     

     

    I think that this thing has been around since the beginning. Maybe it's a physical manifestation of the dark side or something like that, but every standout baddie across time has been simply this thing in a different form. Regardless of what the individual started as, they always end up as a dark, powerful and evil.

     

    You're not far off since technically all the previous Sith live in Palpatine. I believe he even said that verbatim. That's why all the Jedi had to imbue Rey with their power and basically use her as a conduit to kill Palpatine. As lackluster and quick as it was on-screen, the last few moments of that fight were all Jedi in history up to that point vs all the Sith up to that point.

  16. Its a CPU thing. Game is CPU intensive, try running it Fullscreen not Fullscreen(Borderless)/Windowed. That helps alleviate some fps issues.

     

    It's not a CPU thing. It's a game engine thing. It was already outdated when the game launched and so much of a heavily modified version of the Hero Engine that fixes can't even be made to it because that original team is gone. It's the single biggest oversight of the development of this game in my opinion. I actually just cancelled my sub the other day for the first time ever (primarily because of lack of content) but secondarily because of the abysmal performance that I'm just tired of dealing with all these years... the few things I still like doing in the game (Ops and WZs), I can't enjoy because of the game engine's failures.

  17. I actually unsubbed today for the first time ever, and I've been here since closed beta. Felt half sad, half liberating lol. Got tired of paying monthly in the hopes the game will get better when it just never does and paying monthly to play the sliver of story content that is over in a couple of hours. I haven't played since I finished Onslaught and got my set of max gear (3 weeks or so after Onslaught launched). Now with this pandemic we're in the middle of, development and communication, both of which are abysmal from EAWare already, are going to slow down even more and get even worse.

     

    I want to continue to like this game, which is why I've dished out $15 since 2011 even when I'm not playing it for months upon months, but man, EAWare really makes it hard. Kind of just over it now. I'd love to start fresh on a new character, but I've already done that 16 times over with alts. I love Ops and PvP, but performance is so bad on this Frankenstein'd, out-of-date game engine in Ops and WZs that I can't even be bothered with it after all these years.

     

    Please universe, have someone start developing the next Star Wars MMO.

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