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SoulSardonic

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    Pittsburgh, PA
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    Grad Student

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  1. Yeah maybe it was different sessions. Like I clicked out to check something and then clicked back in to keep listing? Not sure. I've been selling lots of biochem items lately and I usually have the same procedure. This just might remain a mystery unless someone decides to check the logs and tell me if I'm an idiot or not.
  2. Reasonably certain that I didn't make that mistake. I just tested and if you would list 10-10-10-5-10-10 like you suggested that 5 stack would not mess up the GTN's auto-pricing. If you list a stack of 10 for 10 million then list a stack of 5 it makes the purchase price 5 million. Then returns to 10 million for another stack of 10. Who knows though. I'm just gonna message the person who bought it and see if they actually did buy it for 50 credits. If so, good for them.
  3. I posted 7 items for sale on the GTN last night. Advanced Kryprax Triage Adrenals. They were all listed for the same price of 1.2M credits per. I posted 6 stacks of 10 and 1 stack of 5. I log in today and I have 3 mail messages for 3 successful sales. The stack of 5 sold and 2 stacks of 10 sold to the same purchaser. The mail message for the stack of 5 said that my listing price was 25 credits, and the 2 messages for the 10 stacks said that my listing price was 50 credits. 24 and 47 credits were attached to those messages for my "sales" respectively. Screenshots are attached of the messages and my remaining items still listed as of today. Can someone please look into what happened here? Mail 1 Mail 2 Mail 3 Items still listed for original price
  4. Still occurring for me as 7/9/23 Claimed credits from 3 GTN transactions without a problem. Crashed when I tried to claim credits from the 4th mail message.
  5. It's also not that hard to kill gunships, or at least damage them enough to stop them from chaining kills. Now, I don't play on a pvp server (Jedi Covenant), but I don't think I've ever seen a gunship with that many kills. I also hate them with a passion, and will mercilessly hunt down anyone who uses one
  6. Probably a trivial thing for them to add, so why not. I would just ignore it, however. IMO it's better to learn to navigate by your surroundings and by feel rather than having to rely on instrumentation.
  7. If a gunship is getting 20 kills per match, your team is doing a terrible job of disrupting them. Find them and hunt them down.
  8. Haven't quite figured out what my new rotation will be, but I can answer the Adrenaline Rush question. Adrenaline Rush still has to be activated, but when you activate it now, it gives you the Fired Up buff. This buff lasts for 60 seconds. When you have the buff, if you go below 30% health it triggers a rapid HoT on your that brings your health up to 30% (but no higher) for a few seconds. It's really a lot more useful now IMO.
  9. Just a question...why in the world would you have the Ranged that far away from Toth? You can set up the Drouks so that you don't have to position Zorn between the Ranged and Toth, which makes moving to Toth much simpler, and allows you to get back to DPS position on Zorn much more quickly. As far as the topic goes...I DPS in a raid with a Sentinal, Guardian, and a Gunslinger. The only thing that I dislike is that my armor debuff is no longer useful for the raid. Other than that, I have never felt any lack of utility. More than once we've had a healer go down with a rez already used, and I've switched to CSC and kept people up long enough to down the boss (happened on HM Vorgath last week). I grant you that this situation is not ideal and should be avoided, but **** happens and it's nice to be able to serve as a healer for a little while. During Gift of the Masters I hide so that I don't get pulled in, and then throw heals on whoever gets too low. And, like many have said, the Trandoshans during Kephess just get annihilated by my AOEs. So much so that our tank had to start guarding me during that phase. We have a place in raids.
  10. Level 50 Gunnery Spec'd Commando. PVE focused with all raids and all difficulties down. What others think: Somewhat of a faceroll class (lots of Grav Round spamming), but does good damage. Very slow movement, easy to kill in PVP. What I think: I enjoy playing a Commando in raids because I feel like the class fills the the ranged DPS niche nicely while giving me access to some other useful skills (The two Med Probes, CC, Cleanse, self heals). While I mainly just root myself and cycle through my rotation, I can also help my raid by cleansing dots, CCing adds, or throwing spot heals. The only defensive ability I have is on a 2-min cooldown, but my high armor and endurance somewhat makes up for that. As of my last parse, I feel that my DPS is lagging behind some other classes (mainly Sentinals and Gunslingers), but not to a degree that I feel like a hindrance. Thoughs on Combat Medic: Don't play it often, but I can be a serviceable PVE healer. Man is ammo hard to manage now. Really good single target healing, but ask me to start dealing with large raid-wide damage and I fall apart. Have to use too much ammo way too quickly, and then I'm done.
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