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Mafusail

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Everything posted by Mafusail

  1. This is NOT about reaching max level of 75. This is the opposite of it. You lvl up so tremendously fast this days i don't really understand why this question was asked in the first place. Yes, this is answer for your question. Once you reached lvl 75, you do Flashpoints and OPSes. A LOT OF THEM. Read and understand the answers to your question or avoid clicking Reply. Logic basics. You're welcome.
  2. В сюжетке Балморры можно завалить сит тетку, не помню, правда, сюжет это инквизитора или самой планеты. Флиртовать со многими. Так чтобы менять старый контент - это, извините, тупость.
  3. Some people literally have hundreds of billions of credits that were acquired via credit glitches like chair or gifts ones. -Ppl got got shocking amount of money. -Ppl store them on alts, other accounts. -Ppl got banned, most of them weren't. -Ppl sell them for real money via sellers. -Ppl buy stuff from GTN (ALL OF IT no matter the price, items for 100-500m credits, everything). -Hello, inflation! -Bioware just can't trace all that sh*t (not their fault, it's really impossible to do that) and just punish all player's categories for that. -Create a huge deficite of cash income. -Sets Diablo 3's reforging system into their game for credit sink. RN you dont even think about getting credits for your needs via dailies, they can cover like 1/10th of what you really need for that. One (1(Uno)) extraction of 306 armoring/mod/ench is 100k credits, which is one small complete daily area. And usually you need to get all 3 of them when you get new item with cool stats but dont want to loose your lucky procced amplifier on an item. No, crafting is still not enough. RN you have to play GTN or sell CC to be sustained for gearing up and perfecting your character. You can't do that via internal game's gameplay systems. Average person who doesnt do that wont be able to ROLL itself amps that he (she) wants - only get them via some lucky drops.
  4. 1.4b here. Hefty amount, but still not the dupers' tards amount of credits. All of them earned by playing 6 years. Raw credit drops got cut by three times. Items credit costs were but in 5-6 times, roughly. Income is tremendously lower then it was before. Just forget about playing dailies, instad of getting like 200k from a zone you now get 90-100k max. Items require a disenchanting to get tech fragments, after you get all fragments you need you can start to sell those items, but still that's not enough for amplifying.
  5. You get the random drops for your characters' subclasses, not specs, from Flashpoints. You get specific spec loot only from personal rewards, like Conquest caches, renown, etc. This works fine by me. This isn't fine by me when you got a duplicate, but otherwise it's ok, imo.
  6. Armor set will come by pieces if purchased directly through CM. In a box if you got it via pack/box opening. You can click on "items" tab and see what you'll get.
  7. No, i dont suggest adding all sets to a Cartel Market. They are already there. Except for one - Battlemaster Force Mystic's gear. Yes, there are Ceremonial armor, Chaotic armor, but nothig dread master alike. Probably a reason to make dread masters look unique, idk. But that would be great if that set would be added in CM. Again - all other Battlemaster sets are already there, Reaver's Armor Set for example. Or Ceremonial, it's also a Battlemaster set. Yes, i admit that i suck big at PvP on classes that look good in this set (hardcore PvE player myself), but that would make alot of ppl happy and will create a good revenue.
  8. OP's jelous of the unique item that he cant get. Poor OP, so frustrated that he lacks even that little amount of skill that requires pushing a freaking ROTATION 1-2-3-4-5-6-REPEAT UNTILL THE BOSS DIED. Turn 5500 cartel coins into 300m credits and just buy it via a sale run. They arent illegal here. Oh wait, you cant just buy worthy items and sell them on GTN, that's too hard. That is the same sh*t about raiding problem, that this stuff as a whole is outdated and needs correction. WoW-like MMORPG's require challengeable solo content with unique rewards. But that's another story, this game will never see that. Some new raid with a slightly reworked and retextured rewards, yeah. But nothing truly new.
  9. Wow that's a good answer. TY alot. What's about Senya/Arcann? Also question not so related to the post, but to the theme. If i'll complete chapters then one by one, will i be able to change stuff? Like kill aric/kalyo or change the last speech that will change the throne room?
  10. Will it be continued after week 4 as a monthly rotation?
  11. More shades of gray? Maybe somewhere around 50? Dye legacy unlock would be sick though. Let it cost like 5k CC. Or 1k per cnaracter. Or 100m per account, for example (we have 150m mount already via incursion event, so why not). Remember - plat dyes are plat for a reason - that's both credit (via GTN tax) AND cartel coins sink (mainly).
  12. Wait. That's an Outlander you're describing. If being serious - short answer in no. Long answe is nooooooooooooooooooooooooooooooooooooooooooooooo. C'mon, dont be ridiculous. Did you really think of how much effort and money this takes to write/produce/film/animate/draw/voiceover/build new mechanics etc?
  13. This subforum is dead. No new massages in like a week. You better be asking on reddit lol.
  14. I'm lvl 62 and just started the SoR storyline, so i gues i'll be 70 right at the start of Kotfe. While i've already completed it like 5 4 times, i dont want to waste my time again on all of that. Boiz in my guild told me that Ossus acception via ship console will autocomplete all story arcs 'till Ossus one. So my question is - what choices will be made? What companions will i obtain / loose? I can only guess that for imps that are the dark sided ones.
  15. Subj. The first question i see here - yes, it definately can be lore friendly. Changing LS/DS colors to red/blue for example. Red lightning sorcerer (lightings here arent the same as in movies anyway, they are blue in films while in SWTOR they are purple)/dark sided sentinel. Why not? I'm not even talking about color crystal matching, like that mount has. Btw, nobody's using it not because the feature is bad, it's just the mount itself is garbage. Make it an exclusive, sell it for 5000 cc and people will still buy it.
  16. Sniper4life. Covering itself gives you 20% ranged defence, immunity to pull/charges, interrupts and ability pushback. Aggro drop taht gives you 50% speed boost for 6 seconds Interrupt CC-breaker 5 secons of full evasion + 75% damage reduction from Force/Tech attacks Blind Grenade (knocks from feet standart and week enemies) Self-shield BALLISTIC SHIELD (huge aoe 25 seconds raid save that gives 20% damage reduction, more with utilities) Aoe+immobilise knockback Roll forvard that gives you 2 seconds of total evasion (pretty neat OH SH*T button) AoE accuracy (45%!) debuff ("Miss me with that sh*t") ENTRENCH (immune to all crowd control, 60% damage reduction from all AoE damage, 25 seconds length) Immobilize Another immobilize Stun IMPERIAL PREPARATION that refreshes your cooldowns on evasion, agro drop, self shield, roll, aoe knockback and entrench. You basicly have two stacks of them! Yes, we're THAT op. Yes, that's why we always get focused, because you if dont focus a sniper - that f*cker will be an absolute pain in the a*s. In PvE we have 35 meters range (all other classes have 30), a super-convenient AoE (only Sorcerers and Mercenaries have a better one - they dont have to take cover for it) and awesome looks. Some snipers in this game look like a freaking Barrett sniper rifle (X-52 Wraith Infiltrator, google it).
  17. I was talking about dps side of abilities. 1) Phase walk gives an instant 3 stacked Discharge. It's the opposite of useless. 2) Low Slash is the only core spec skill (if im not mistaken, i have mara/jagg/sniper/sorc/sin) from advanced classes that i have, that is not a dps skill. Jagg has vengeful slam, it's not a solo taget, but it's a heavy aoe one. It's "just" an interrupt. Yes, it is usefull in SOME cases, but it's the only skill that doesnt give you (and actually lowers) your dps. My The Unyielding (8ppl) and The Infernal (16ppl, flawless) titles, 8- and 16-ppl Kephess EC Master Mode are saying hello. Other titles i dont have only just because i didnt have a raid group skilled enough to raid 3 times a week and kill other NiMs (Draxus only ). Ahh, sweet times when the hardest boss in EV were the pyramids b'cuz they were bugged a f*ck and you were lucky when one of three attempts was clean. Do not be a snob. My number 2. That's highly subjective though. Deception on release was some kind of a mix of backstabber, focused on Maul and a melee-caster. It ofcourse shifted alot since the release state, now it's more like saber-swinging lightning helicopter. That's i think the only class that's philosophy shifted that much and i love both sides of the coin. Summarising: This skill has the beautyful animation. It is the one that is not a dps core skill. HIGHLY situational, but very useful when it is useful. ABSOLUTELY useless in all other sutiations. Warriors use the same skill in their dps rotations. It really could be way more useful overall. And i'm not even talking about spike
  18. Huh? Buff it's damage, make saber throw animation in melee range, leave incapacitating for standart/weak enemies. Otherwise in PvE it's a useless skill, nobodie's using it outside of "Wops, boss was kited to the other side of the room while i was looking at my quickbars..." C'mon, everybody love saber throws! All warriors have them, why can't we?
  19. You guys clearly dont understand how freaking expensive drawing new animations is. You either do it with hands, or with mo-cap. - Hand-drawing will require literally hundreds of man-hours to draw new skill animation for one new weapon for one class, and still will result in clunky animations and nobody will be satisfied. - Motion-Capture will require sh*tload or tech, time, actors' salaries. It's quicker, but waaay more expensive then first way. Still months of work. And no, arguement of "Bioware is not an indie-studio" will not work here. I bet that SW:TOR supporting team doesnt even have manpower to do that in the first place. This game will NOT have new skills / animations rework / anything of that kind. Ever. Deal with it and stick with what you have now. You'll gonna use that forever.
  20. Then this talent is an utterly useless, in PvE at least. And it's tooltip is misleading at best. So there's no way to get full 135% movement speed while in stealth?
  21. It just doesnt work. I've tested it 10 times - by running from point A to point B, apart from each other in ~200 meters. Runnig time without stealth with and without the talent didnt change. The same is within stealth. Does it work only in combat?
  22. The problem is not only in little castbars. The main problem is the text. It's not readable at all, in some cases. Some stuff like tooltips (not all) and boxed helptips (the one that appear by mouseover near the cursor sometimes) are the ones that cant be readable. This is the main problem. In 4k, text quality is good, but it's so tiny. In other resolutions, scaling is really, reeeeally bad. Some letters, like 9 and S cant be distinguished one from another.
  23. Found a way. You load a game via "optimised" setting and you have to do it via NVGFE. This way NVGFE overrides SWTOR's Launcher settings. You open preferences and see a resolution for DSR in in-game menu. You set 4k. You vomit. You never do that again. Strangely enough, a mouse cursor becomes like 4 times bigger, while ALL interface become 2-3 times smaller AND blurry as hell. It becomes barely readable. A picture is also blurried. F. UPD. Found that DSR blurrines can be tweaked in NVCP. And that it is possible to make windowed borderless AND 4k DSR. But the problem of tiiiiiny tiny UI still exists. If this can be solved, that will be a win. Any suggestions?
  24. Control Panel's DSR is not even an option in a specific game list. It loads specificly set up profile for that game, and there is just no DRS option in SWTOR.exe profile. Both in launcher and just swtor.exe. In general profile it is, but it is not that NVCP loads. GeForce Experience gives and option to set DSR option, but when a game actually launches, it has a giant pink square instead of all models. It's bugged as hell. It happened to load it up correctly, for once, but i saw only 1\4 of a picture. So DSR manages to upscale it, but cant downscale it back to a monitor's resolution. If there is a way to let the game think that my monitor's resolution is 4k, that would be way easier, because seems like this is the problem.
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