Since the last patches Mercenary has some advantages and disadvantages. Over all, disadvantages counts more. I have 2 Chars, and my the only LVL 50 is my Merc-DPS. Lately, I do understand that, people would not like to have a "easy" target DPS in team for the ranked WZ matches, since those matches count. Our roll should be strategic roll in team, but if we are face to face to any melee, we are dead. If I stay away, I am fine. Other than that, I do not have any roll in team. I cannot guard any player, I cannot stealth, I cannot go stealth during fight, I cannot fast run, I cannot put barrage in front of me (What ever its called for imperial Agents can do). So, If I want to be needed, or really feel to be a part of team, I cannot be DPS, but HEALER.
I want my main Char to be My Mercenary-DPS. And, I want to have fun when I play the game. I do not want to loose the fight at all times, in front of melee. Any melee. I mean, in Star wars Jedi's run away from Bounty Hunter, in this game we run away... Don't you think there is something wrong with this? If you guys having trouble fining a way how to make Mercenary Class DPS, and how that should be places among other SWTOR Chars, I suggest you look in to how SWG made changes for Bounty Hunter. Sorry to say, but you made me miss my SWG times lately.... I hope you soon make sufficient changes to Mercenary in Patch 1.5...... Soon.....