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Syben

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Everything posted by Syben

  1. Im a Shadow Tank and I did it last night, 1 shot it. Rotate your CDs on each Frenzy and make sure you have a dedicated healer or two. First Frenzy I used Deflection, and the second one I used my Adrenal, Relic, Medkit, and Battle Readiness. It still hits for a ton, but its tankable. Edit: I like the idea of it being toggleable. +1
  2. Yeah so after clearing 10/10 Nightmare, we wanted a new challenge. It wasn't much of a challenge but was pretty fun.
  3. I agree this really needs a fix. Its been delayed too long...
  4. We had the same problem and we fixed it by ALWAYS having the southern pylon solve their rows first.
  5. I wrote out a long explanation of why you are wrong but decided it wasn't worth the trouble. This has nothing to do with PvP and Rakata gear is not just for showing off, Full Rakata over Columi for a tank equals out to about 700hp, and a sizable amour of Armor, Defense, Shield/Absorb.
  6. Im a Shadow Tank and I don't have that much trouble with it. Its stressful sure, but I get him under it 90% of the time. I have had him bug on the 3rd drop but we usually just get it on the 4th. Recently we havnt even needed to go to a third pylon because we burn it so fast.
  7. Made a reddit article on it and tweeted rockjaw/swtor. Hopefully something helps.
  8. For the love of god fix this or give us an official response regarding it. Now that the mainhand token is dropping, you shouldnt take 2 freaking weeks to fix its stats. This game is great but its stupid overlooked **** like this that makes it painful to enjoy.
  9. 4 Tanks for 16? Yeah, No. It should be 2 for both though, and I do agree on the ranged Bias.
  10. So my guild and I finished regular EV earlier in the week and attempted to do HM today. We get to the turrets in the beginning and wipe due to a random AFK and die. We go back in and the power cells are gone. We try to reset and it does nothing so we decide to kill the turrets to see if it will spawn the boss and if it doesnt then we can just leave and reset. Well the boss didnt spawn so we left reset and couldnt get the turrets to come back. We try everything to get it to reset and jumped through so many hoops and nothing works. We were able to get the turrets to spawn for 3 or so people but when more people came in they seemed to be in a different phase yet still in the same one as us. How do we fix this and why is it so *********** difficult.
  11. I'm fine with there being no healbot but there NEEEDS to be a damage and threat meter. For the endgame raiding scene to thrive they are a necessity.
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