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CKNORTH

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Posts posted by CKNORTH

  1. Stuff worth over 1b is sort of dumb AF dealing with people and trying to sell stuff at market price is a headache, and a rip. Tossing all my crap over 1b for 1b on the GTN and i'm done, all I will use the GTN is selling crafting mats or the odd epic loot. Sorry EA but the more you snooze on the issue of credit inflation price gouging and lack of direction towards raising the cap on the GTN which is as simple as adding a few 0's to peoples Cap is redick. 

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  2. 2 hours ago, xordevoreaux said:

    You're right, not popular.

    Everquest 2 has a split system for charging rent on houses (strongholds).  Some strongholds you must pay in-game cash for, but for larger, more elaborate abodes, you must put down real cash for them by buying their equivalent of cartel coins, but at least for those, there's no in-game weekly rental fee, but some of those houses aren't at all cheap in terms of real-world money.

    Guilds are also subject to that rental fee, and must be paid with 2 forms of in-game currency, platinum + status, which must be either farmed by doing quests and crafting or tossing real-world cash at tokens to convert to status, which is as bad of a facetious money grab as there ever was.

    In the EQ2 system, if you don't have rich guild members  who can reach into their real-world wallets and buy those tokens, and / or your guild doesn't have a lot of members, that can become a true burden on a guild, and the way it works, the more decorations, crafting tables, and goodies are in a stronghold, the higher the rent.

    Guild and housing rent can kill any joy in acquiring in-game currency, because if you don't want to be locked out of your stronghold, better keep that rent up to date, so there's money don't the drain you can't buy anything else with, like armor, mounts, or whatever. Some houses are pittances to maintain, 8 silvers a week, others are several plat a week + status (which means time devoted to farming for your rental properties as opposed to doing anything else, or chucking real-world cash at status tokens).

    Not a fan of that system at all. Much prefer the rent-free system in SWTOR.

    Another consideration are the free-to-play players. There were three, count them, three instances, all near max player count, on Tython on Star Forge tonight. I looked at some of those players. Brand spanking new legacies, not a single achievement or percentage completion of anything to their names, which means new, raw accounts.

    How would those people feel, just starting the game, upon learning they're playing two games -- SWTOR, and Hotel Tycoon, maintaining strongholds.
    Create a new account lately? Remember what it was like getting 8k scraped together as a lowby just to buy a vendor-sold mount in the Senate Plaza on Coruscant?

    That's some serious cash for new players, and having to farm that out to a money sink to maintain a stronghold week to week or get locked out of it?

    Bad idea.

    Edit: REALLY bad idea.

    Eh, at the rate I'm making credits as a subscriber, in less then a month my Legacy will be tapped out at 104B At that point, 3 month subscription for this game is all that is needed. EVER. New player or not. sitting at 104B in the Legacy SH as a preferred player with content unlocked? Only thing that keeps the GTN going is the sales from the store, and it is completely optional. about 4-5 key items are needed if that from the store. 1, nice cosmetic skin, 3 crystals end, env, master? 1-3 mounts if that. and perhaps the kolto tank. the unlocked all those in collections. Content wise 1-50 I could personally enjoy endlessly maybe add RoTHC and SoR. Done. End game is in fact not really needed. PvP is well PvP and optional. Coruscant is the only SH I actually consistently use. With a GTN kiosk to sell your mats on, some lights and carpet... I Can and do max each companion at 4.2m a pop on any character I want max price. Largest Optional Legacy perk is what 2.5m max maybe? only perk worth truly buying at 1m is HK-51. Just my opinion but being a new player is not rough. IT WAS ROUGH in 1.0 now tho?? LOL

  3. My Second Suggestion might not be as appealing either for credits being deleted off servers to lower the insane prices of inflation. BUT in the end any suggestion is not going to be liked. Add a pad rent type deal or weekly credit taxes tabbed to SH, Base the prices according to the affordability of each SH the More luxurious ofc will pay more, and also add a deco tax fee, each deco placed costs 1-5Credits per week. But at the same time, give people a market for their SH, allow people to Sell Decorated Strong Holds. You know those little kiosks on the planets that they have and in Fleet that have a static fee per SH? add a market place tab to View peoples Decorated SH that they can Sell. People can travel to them and place a bid or buyout on anyone's SH that people decide to list for in credits. I for one would like to sell a few of my SH to others, seeing as I only typically use 1. But I love decorating and the option to sell would be interesting. 

    Guilds should have options as well, Dead guilds with ships and SH could be added to the list of "For Sale" options. Just an idea.

  4. 37 minutes ago, SteveTheCynic said:

    I've seen the downside of that sort of token.  The people who *use* it are, in effect, turned into goldfarmers for the people who pay the CCs for it.

    And the stable price would be no more than what people can farm in around three weeks or so, certainly not more than what we can farm in a month.  And it would be for ex-subscribers only, since it would end up costing way more GTN credits than the one million that non-subs could afford.  (That is, you buy one in the dying days of your paid-for subscription, and use it once the subscription ends, endlessly farming credits to pay for the next one.)

    one thing you are not considering tho is a static price of 1.5b on the CE vender would delete credits, that is the goal, and it would delete quite a bit from the super rich, secondly, it would be a bind on pick up which means non tradeable, this would cause those who do purchase it a limited to their own account. Lastly it would over time be harder to afford the 1.5b from the GTN with less credits in circulation prices would drop, in the case 1.5 is doable by 90% of the population without much worry, then in order for it to be effective a non transferable instant 30 day token consumed on purchase from the CE vender hypothetically speaking would be increased to a more sustainable number to say 2b or 2.5b that if people were to have a monthly free 30 days it would take a month to farm. Also to make it not extreme for the filthy rich cap the token to no more than 180 accumulated per tokens at any given time.

    Edit: Reason being 180 days is so at some point, they need to continually purchase tokens,

    Edit2: So got to thinking and to make this even more of a credit delete option forget 30days for 1.5b make it only 3 days at a time for 1billion even. That could potentially delete 10billion credits per month.

  5. 1 hour ago, Chryptyk said:

    I've been jealous of my WoW friends for a long time being able buy sub time with in-game currency.

    Would be nice if it was done here... 

    Edit: Or they could add tokens to the CE vender for 1.5B keep the credit caps in place for non subs, that way 1 initial fee minimum 1 month of sub time, second fee is CE vender. That way EA still makes their $ on the game, and if sub time lapses you still need to pay for 1 month minimum sub. 

  6. 5 minutes ago, Shayddow said:

    The last boss is hard to do with companions because companions don't know not to "stand in stupid".  I noticed you were using Treek.

    I did the last boss solo with a melee companion instead, but I did so with a Tank Trooper level 80 (so I couldn't skip over stuff like you can with a stealth class - I saw you were doing this with a Jedi Shadow)

    the only thing you really skip past is the low trash mobs the elite big droids spot you, so the entrance is a few death investment but at lvl 17 repairs is like 238 credits, ill be honest tho I rather do this on a sage cause I'm lazy and with a 50 comp at lvl 15 is a lot easier without stealth cause you just pop a few heals. Where as a shadow I'm pressing more than 2 buttons LOL. It is a fun farm, lvl 80 farm is different way more AoE abilities for healing, as for the pre 20 lvls your limited quite a bit. still a fun farm.

  7. 9 hours ago, _Re_V_aN_ said:

     Tokens for sub time? What do u mean?

    What I mean is ultimately there should be a consumable from the Store that people can use on the GTN that Takes Credits off the market. So say a Token for 30 days of subscription time. the Token value could be say 3500CC when bought you put it on the GTN for its market value say 700m as an example, someone then "Uses" the token and is granted 30 days of subscription time on their accounts. 

    • Like 1
  8. 4 hours ago, xordevoreaux said:

    I was there for 3.0. No thanks. I'm liking the current evolution. Took a while until the Hyde and Zeek mod vendor quests came out, but I'm liking both gearing and class development better.

    Actually I kind of take back what I was saying, just takes some getting used to, but the feel of a sub class does make things rather interesting.

  9. Well selling something for 2.5m and the GTN hits me for 200k is uh ouch. Like really, 200k is BS they need some brains at BW maybe instead of charging 5k for stims at the local Reven Holo they should up it to 250k per.

     

    EDIT: 2 solutions to credit reform comes to mind.... Make Credit cap Unlimited for Sub, Pref, Free. Secondly Sell Tokens for Sub time....

  10. Yeah, i haven't played in about 5 years, but coming back is a little like, What in the....

    I suppose if fixing things not needing fixing is a way of fixing the lack of fixing things. Why not just toss it all up in the air Admit mistakes Have been made rebuild the epic loss and bring back cookie cutter builds in 1.5 - 3.0? At least it was fun making FoTM builds. But lighting coming out the.... at the Jedi temple is well. counterproductive? just some thoughts.

  11. fair enough, lol. Guess ill just have to slow down on the companion missions lol.

    6 minutes ago, Nee-Elder said:

    First:  patience.

    Second: "wrong server" ?  No, cuz i believe STAR FORGE = busiest & most populated

    Third: unfortunately BioWare  killed 'crafting' (slow decline) back with 5.0  , although the rumor is maybe we'll get a crafting revamp in 2023

    Fourth: this is what happens when SWTOR doesn't value crafted items more than looted AND when players can make  wayyyyyy much more profit$  using the legal cash-grab 'Cartel Market'  system of  re-skins & re-sales x infinity

    Fifth: patience. ;)

     

  12. That is an amazing bit of historical revisionism to imply that this forum had anything to do with those QOL improvements. I am also a "veteran player" and I mostly remember the forum regulars here attacking anyone who wanted QOL improvements. Most of the forum was against level sync, against legacy wide datacrons, against changes to streamline gearing...pretty much every time they changed anything, it got a lot of screaming in general discussion. I remember the main argument against QOL upgrades was that people asking for it were "entitled".

     

    Anyway, instancing story level bosses outside of the planetary level [i.e no more lvl 10 Darth Thanaton on Korriban] and giving us the option to play veteran mode in class quests is ALSO a QOL improvement, it just happens to be one you don't like.

     

    Ah yeah, i forgot about that part Lol, however i do agree with adding the same features they added to KoTFE regarding difficulty. from a story to veteran to master type settings, it doesn't hurt anyone and would give incentive to run those story's for higher rewards if that were a thing.

  13. Thanks for all the replies. interesting to get everyone's take. I'm hoping some previous blizzard players would give swtor a chance and grow the community. I agree that FF14 is probably first on most people's radar but while the graphics are impressive it didn't look that interesting to me personally. I also looked at new world but that looked even less interesting. so it's all swtor for me. still hoping for a wave of new players. ;)

     

    played wow from launch till WoTLK then lost interest. Also played every MMO Except FF anything, since the SNES was a thing with cartridges... This game has been my #1 go to game since 2012. although consoles has been a thing of lately. I am currently coming back here for some R&R with the entire gaming environment scene. This game will always have a following I wouldn't worry about the size of the community much it has always been here. Just enjoy what you like about story perhaps build a background to your character and make some new friends. Its always rewarding.

  14. You want to know what I miss like a lot? having to grind out heroics for a specific look, or gear item(s). remember when we needed to search for mod wrists and waist that sold for untold millions? Here is a basic suggestion. stop allowing cartel cosmetics fit as primary armor slots for modding. As it stands I hardly use anything from the cartel shop or collections other than a cosmetic. Most the time I do one of two things. wear my DvL gear for the shells stats or craft OP gear until its useless or I Hit the perpetual crafting end game wall.

     

    The other thing they need to get rid of 100% is the stats on Crystals. Just unneeded in there current form. Change them to legacy and anyone can equip them with the proper unlocks. Just my thoughts.

  15. I googled pre-order for Shadow of revan, and it mentioned a Deluxe version. That, and I thought I remembered a $10 additional fee for it (tho wasn't sure on the fee which is why I did the google search for pre-order.)

     

    SoR had a pre order, I have the items somewhere, it was a title and a deco of Revan statue iirc. that is of course no longer OG. but that's beside the point. only thing I wanted really was like what I originally stated, the content without the need to pay for the sub. in other words I don't care if I have to pay $29 for said content just don't give me the 30 days subscription LOL!

  16. You want to know what I miss like a lot? having to grind out heroics for a specific look, or gear item(s). remember when we needed to search for mod wrists and waist that sold for untold millions? Here is a basic suggestion. stop allowing cartel cosmetics fit as primary armor slots for modding. As it stands I hardly use anything from the cartel shop or collections other than a cosmetic. Most the time I do one of two things. wear my DvL gear for the shells stats or craft OP gear until its useless or I Hit the perpetual crafting end game wall.

     

    The other thing they need to get rid of 100% is the stats on Crystals. Just unneeded in there current form. Change them to legacy and anyone can equip them with the proper unlocks. Just my thoughts.

     

    Edit: I apologize I think I was reading what I meant my thread for another post, my bad!!

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