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Blastahr

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  1. I'm not saying that at all. In fact, we used our 16man team, split it into two 8man teams, with two of our dps going on tank alts. Crazy concept, I know. Refer to Blaine's comment on this. And if you mean 8 vs 16, they are different. Besides, just like you did with 16man, we one shot terror as an 8man when we decided to try it, and to be honest, we were embarrassed to admit to killing it on 8man. Thats how easy it was. Regards, Blastahr
  2. Since when do you bring 12 dps into 16man operations? (Do the math.) The same can be said about clearing it in 8man. We were able to clear it weeks before our 16man could. With 2 8man groups. With undergeared alts.
  3. You're kidding right? Do you not realize that the irregularities have ~3x the health in 16 as they do in 8??? Your point is invalid. We could care less that you beat us to the kill, more power to you. When did we ever say that this was the issue being argued about, and when did we ever bring this up? Oh yeah, never.
  4. BUT the same can be said for us going from 16man to 8man. So by that logic, isn't 8man the easier one? Come on, 8man terror fight is a complete joke compared to 16man, we all know this. Same for the other fights, they just aren't as big of a difference.
  5. That's funny, you were boasting in /1 of Denova that you killed him at 10:00 last night, not 9:00. Also, based on your other posts and screenshots, you are in CST, not EST. Prime example in this very thread: Why you gotta lie?
  6. edited the original post with our new website! (http://s-d-u.enjin.com/)
  7. 5/5 hard mode 16man TFB! Imp 1st and server 3rd! Come check us out
  8. Still here, still recruiting. Just brought an all-star out of retirement.
  9. Please know what I'm talking about before telling me to go look for said enhancement. It is not available in game. I am asking about an enhancement with all 3 stats that I listed on it, not a piece of gear, such as your shield, that gives all 3.
  10. I'm referring to an enhancement with all three stats that I listed. You're honestly telling me that an assassin/shadow tank would choose alacrity over defense or shield chance? I was however not aware that there were no crit/power enhancements as I hardly play my dps alt, but aren't the power/surge ones that are in game be just as OP as an absorb/defense enhancement? I know that there are ways around not having these enhancements through trading out mods, augments, etc., but the fact that they don't have them (and crit/power for that matter) in game just makes min/maxing the (mostly) poorly itemized gear that BW has put in the game that much more of a nuisance.
  11. This has been bugging me for a while now, but why are there no enhancements in game with: + endurance + absorption rating + defense rating BW seems to have implemented every other possible combination of stats on enhancements(even the useless ones such as absorption/alacrity) so that both dps players and healers can itemize gear to their liking, but where is the tank love?
  12. <Shadow Dragon Universe> is an Empire guild primarily focused on end-game PvE content. We are a progression oriented guild running 16 man operations. We are currently looking for exceptional DPS to join our roster, and are always recruiting top-end players of any class and spec. SDU started out on Giradda the Hutt, but through server transfers and consolidations, have found ourselves on The Shadowlands. We have gone through many changes since Giradda, but our goal to the the best progression guild on the server has not wavered. Operation Progress 16 man Eternity Vault - 5/5 Nightmare (Server 1st) Giradda the Hutt 16 man Karagga's Palace - 5/5 Nightmare (Server 1st) Giradda the Hutt 16 man Explosive Conflict - 4/4 Hard (Server 1st, April 26th) Giradda the Hutt 16 man Terror from Beyond - 5/5 Hard (Server 3rd) The Shadowlands During progression, our raid nights are Wednesday, Thursday, Sunday 8:30 - 12:00 EST. When current content is on farm, this schedule is reduced to Wednesday and Thursday (if necessary) with an alt raid typically happening Sunday nights. Expectations As a guild, we use Ventrilo and MoX Parser for raids, and expect all raiders to utilize these tools when with us. We measure performance of our raiders by both damage output AND proper mechanic implementation. If you intend on applying/raiding with us, you are expected to make/be available for all raid nights, for the entire time frame listed. Additionally, we expect you to have some knowledge of the encounter before you go into it with us, either through first-hand experience or the many videos and written guides that can be found on the internet. What We Bring to the Table As a raider in our guild, we provide you with top end adrenals, stims, and medpacs to use during our operation runs. Also, we work to gear out or raiders as fast as possible; we can currently craft most of the BiS mods and enhancements (27s) and provide them to our raiders as needed. In addition to all the raiding we do, SDU is ultimately a guild full of people who love to play video games in their free time, and have fun doing it. If you are interested in joining us or have any further questions, feel free to contact Britva, Blaìne (alt 0236 for the i), Clearly, or Blastahr in game (or you can always "/who Shadow Dragon Universe" to find somebody to talk to). Additionally, you can fill out an application/check us out on our website, http://s-d-u.enjin.com/
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