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_Espiritu_

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  1. http://imageshack.us/photo/my-images/810/screenshot2012020114432.jpg/ I love it. We can't run the huttball. We can't stop someone from returning the huttball. The description of waiting for the fire is spot on, as my whole team hops over or goes through. As a healer I just heal as much as I can until all the lightning zaps me into oblivion.
  2. clearly http://imageshack.us/photo/my-images/810/screenshot2012020114432.jpg/
  3. 0-6 solo 1-3 when grouped just dinged 50 though, with very little to look at.
  4. you can make as many posts as you want trying to defend sorc/sage, but everyone is flocking to these two classes because any idiot can top damage charts with them in WZ's and they are super easy to play. Op/Smuggler nerf = done Sorc/Sage nerf = incoming Since I'm pretty awful at games I always play the op class, hence my 50 op. I'm rolling a sage next for easy rps, and wz commendations. Until they get nerfed at least.
  5. the HS nerf seems to be pretty significant (though I've only been testing on mobs), but the jarring strikes change looks like an improvement. It will take the whiners a few weeks to realize that even though they aren't laying down on their face, that we're still controlling them as effectively as before.
  6. I was worried until I realized that all SCORPIO's gear has slots. You can beef up that gear with item modifications, buy the orange sensor piece from Voss, and get some crafted lvl 47-49 stuff. She made Corelia a walk in the park. I was able to finish 2-man heroics with her tanking. I just turn off her ae abilities and let her auto everything else.
  7. This appears to be a popular destination for many old DAOC guilds. That is good for guilds and individuals alike, because there will be some options for pre-existing established guilds in addition to creating new ones.
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