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Dorthisp

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Everything posted by Dorthisp

  1. Its called false positives, an AI works on algorithm its not a real person checking you play. You have to work within those algorithms, if they relax the rules, then you will be back here complaining too many bombers afking in the game and not contributing.
  2. I does not effect my game play but having a way to sort everything in my legacy hold would be a nice addition. maybe new sort options. Sort by 1. Gear Sets 2. Alphabetically 3. Level (Value does this to an extent) I know everyone is going to say its level synced but a way to stop getting experience would be useful. Just like a Major Experience boost, a buff/debuff which freezes your experience. maybe even for a million credits each for 3 hrs (credit dump)
  3. If you advance the class story too much and don't do elara quests, you can have Aric Jorgan wounded in the med bay while checking weapons in next.
  4. Same had ossus insectoids - > 75 did hive queen no progress
  5. In that case the option would also have to be there, add current char to existing legacy or not.
  6. 1. Allow adding legacy as friend but require permission from the target (Something like WoW's Real id) 2. Sorting in legacy storage
  7. An option to convert Bound Major/Minor Experience boost to Renown boost. Only Bound ones not the Legacy/Cartel ones
  8. I have tried on 2 differnet characters and I am unable to complete 1. Searching for allies-WEekly 2. Introduction to Group Finder Even though I have complete the Weekly Veteran Flashpoints quest
  9. My Most grips is with Vandin and the original Huttball map, which gives unfair advantage to ops/Knights due to desync/leaping across level issue. Both leaping/rolling should learn from WoW if it can't be run to it can't be reached with an ability, no path.
  10. I was thinking for (5) an option to either display your Legacy name in chat or not. and where to put it in front of behind. Per Character.
  11. Firstly the macrobinoculars quest is a most annoying/useless/badley implemented quests ever and now the rakgoul tunnel quest the sensor is always invisible or hidden. If it didnt give a damn cannister i would never touch it with a 100 ft long pole
  12. I think he making a point regarding a good gsf player. If you are getting 10 medals every gsf match you are a good player/pilot/mouse user.
  13. I think that is what they learnt from WoW. Do Raids to get BiS for PvP. You need to smart even to cheat/copy. If you do an exact copy you are caught soon.
  14. Actually it should something like win 10 medals in PvP based on your role 1. Healers only healing medals count 2. DPS only damage medals count 3. Tanks only protection medals count. And not more than 2 medals in defense per match count So hybrid classes don't get quick medals because they can heal/dps or dps/tank at same time. only 1 kind of medals counted, depending on the role you joined for.
  15. I think I read somewhere "Given enough time players will optimise the game playing for best rewards" After reading all your discussion I come to realise WZs are not optimal for me. So no more PvP daily or weekly. 1 less stressful thing to do. Though I do think instead of losing/win in pvp the simple solution would be "get 8 medals in x matches". Can't afk and you still get credit for effort if you lose, afkers don't get anything ofcourse I know it creates problem for people defending the whole time.
  16. Well it was fun trying to pvp. But from now on I am joining the people who avoid pvp. The premade issue and balance issue is easily resolvable. Medals. Use the aggregate number medals obtained by a legacy over the lifetime of the game to decide who goes where and in unranked ignore groups. if you wanna group go do ranked. unranked break the groups for balance or give an option 1. Allow group break 2. Don't allow group break For allow they can be queued for normal but for don't allow they will only go against a equally skilled/medaled ranked team no matter who's in queue. Aggregate number of medals for a group can be used to balance premade vs premade.
  17. Since operative role in HB causes problems due to desync shouldnt "exploiting" a bug to win be counted as cheating. Which means they should be banned from pvp for exploiting desync for lets say a month?
  18. Ah yes thanks, I forgot about it. Crystal Ball brought me here then I thought "what else". Updated the first post with your suggestion.
  19. 1. An Option to Abandon Crystal Ball quest which currently is automatically granted on completion of Class quest and cannot be abandon. Its not needed anymore since Ilum is not really a hotspot for anything. 2. Gear Sets: which can just equip all pieces of the gear set in 1 go as long as they are in your inventory. I constanly switch relics/implants/tacticals for pve/pvp and since you can't change gear in pvp having a gear set which changes instantly all pieces to target one would be useful. 3. Utility POints Sets: Just like gear sets a 2-3 presets which can be invoked after doing a utility point Reset to get the new utilities. Would be very helpful in PvP->PvE and back transition. 4. Quickbar Layout Sets ==> the ability to save and restore quickbar layouts, which is especially useful when changing disciplines. 5. Nice to have: Legacy name should be added to character name in chat. Lot of users created their characters when space was not allowed and the legacy name is chosen as part of the name. So an option to have your legacy name a part of your name in all chat interactions.
  20. If you die on last boss and your group kills the boss and you release the rez happens into the start of area, For something like Kuat Drive Yards you cannot even reach the last boss to loot again since you the transport ship never takes off.
  21. Can we get an option to ignore single type of wz 1. Huttballs 2. Arenas 3. Alederan/Yavin 4. Voidstar and so on. Ignore 1 and you don't get that in random/unranked but only 1 TYPE not just 1 wz. Oh and as a penalty if you ignore a WZ you are on lower queue priority than someone who does not ignore any.
  22. Was in a warzone just now,3 operative in opposite team none for ours, operatives roll 3 times and cap game over. I think since bioware is not going to fix it players have to. Start quitting/leaving any huttball with operatives. The PvP queus will become long since everyone will be on CD often after huttball queue and or let 8 opertvies duke it out with 8 other operatives lets see how they enjoy that/ 8 op vs 8 op hutt balls
  23. Same class shouldnt have high survival+high dps, should be kind of an equation Survival+DPS = 100 one goes up other goes down. Stealth + self heals + high dps is OP. one of them needs to be removed from the set
  24. its a projector priced at around $1300 throws like 101 inches of image, uses infrared for 3d but it runs 3d at 24 hz so it cant convert a non 3d format to 3d format, it does run 3d fine as i have tested
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