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AshesandDreams

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  • Location
    Canada
  • Interests
    Cars, Computers, MMA, Auto X, Extreme Sports.
  • Occupation
    Import Automotive Technican
  1. I think this is the single most annoying thing I find in WZs right now. Most of the time I'm the only marauder, which is okay since most of the other classes that join have incredible amounts of utility and are fairly versatile (its mostly BHs and Inquisitors). Now with the patch notes visable these random marauders are everywhere. Games are flooded with them and to make things worse they barely break 150k in places like voidstar which they should be getting 300k at least in full centurion. Well, it could be worse...at least the FOTM isn't smugglers.
  2. That. Also, Darkness > Deception due to the fact you're not laying on the floor in a couple of seconds. Deception needs some sort of increase in survivability to make it look attractive. The last thing any developer wants is to pigeon hole a class into one spec just due to the obvious Pros VS. Cons. This NEVER turns out well for the class because people cant be competitive and play what they want to play. Everyone knows Assassin tanks are VERY hard to kill.
  3. Your post is completely correct other then Shock damage being considered energy damage according to the tool tip. Therfore it is affected by armor. @ the OP. If you're deception you could also try out chain shock in the madness tree, instead of getting charge mastery.
  4. Considering I'm on vacation, away from my PC and I have been genuinely reading the forums today rather then playing the game I have also come to this conclusion too. Rarely do you find any constructive threads, although they are easy to notice most of the threads created are designed for pissing and moaning. I've found everything I need from here: http://sithwarrior.com/ Enjoy.
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