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Nicadio

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  1. "Quick Tip: if you place a player on your ignore list, you will never be matched in a Group Finder group with that player." That's not true...i was grouped a couple weeks ago with someone on my ignore list.. perhaps it was a simple glitch in the system but has anyone else had this problem?
  2. From What i have noticed, Twi'leks can't wear things like the hoods of the jedi robes, is this correct? I was very excited to make a Jedi Twi'lek but then i noticed it seems that they were always hoodless, which just makes their outfit look outright silly, and makes the character themselves look like a goober. I've noticed not many people on my server play as a twi'lek, I'm guessing this might be why Can something please be done to fix this?..
  3. woah, yes! I have to agree, these idea's would be a GREAT way to shake up the game and make it a lot less boring. Class specific missions for all classes I say. But the Bounty hunter thing is a perfect example. And like you said it's similar to the system in Star Wars Galaxies, which was great and made the bounty hunter a desirable class to play. Bounty Hunters in that game had fun for that reason, while they were essentially doing the same thing over and over, it did seem to change slightly in different ways which kept it refreshing. I think SwTor could do something great with that idea.
  4. I have to agree, I spent a couple nights gearing my Sith Warrior with columi gear, and just as i finished it hit me like a truck, "Now i need rakata, BH, and Campaign gear...and like you said..."For what?" So i can just run a harder, more stressful version of the same thing I've been running almost every night? That's not fun...I'm finding that lvling toons 1-50 has become more fun than the actual end game itself... I would like them to add up some sort of end game that would mix the game up a bit. Maybe new class unlocks after you reach a certain legacy lvl that are more of a novelty class like musician, dancer, chef, bar tender, Imperial or Republic fleet commander..A class that is more about playing mini-games for daily comms or money...just something to shake the game up a bit. Yes i'm aware that this would be very time consuming, and maybe not too practical...but i say if the players are having fun it's practical and worth it...I know i'd be playing for a long time if i could have my own capital ship and play some mini games where i commanded some troops or something.
  5. The game has only been out like 8 months...it's not going to be perfect. If you want a game that has very little issues the only advice i can give is that you check back in a year or so. I've never played an MMO that didn't have any problems. And as far as server maintenance goes, i could have sworn in Star Wars Galaxies the servers went down for maintenance almost *every* night when it was first out at least. I'm not trying to be a jerk, and I know the problems are frustrating but they cant fix their game overnight by snapping their fingers
  6. Nicadio

    sitting

    I have to agree, I would like to sit in a chair or lie down or something. As a great Sith warrior it just doesn't look right having him sit on the ground the way he does...it's just silly...
  7. I totally agree with everything you said, and 'm not expecting any new classes ANY time soon haha, but I don't think it's ever too soon to get some idea's stirring.
  8. I Agree, we need more open space on the planets. I hate seeing an npc that wants to kill me every 10 feet. It makes me feel EXTREMELY claustrophobic. If there's one world i could use to describe the SwTor world it would be "claustrophobic". And I'm not trying to ridicule the truly wonderful and innovative game Bioware gave us, but like every game there is room for improvement. I think this would be an area worth exploring....more area to explore lol
  9. I know from videos from the developers they are very proud of their legacy system, a system in which i am very excited to see what they, and fans could come up with for this system. I have a few idea's of my own which I would like to share. Perhaps people have already had these idea's but maybe I could further explore them For example, what if there were classes unlockable at maybe legacy 30-50, at this point you have obviously played the normal game enough to enjoy a new style of play. Instead of running around doing missions on every planet, a whole new mini game series and story is unlocked for you.... Here is an example class..... Imperial Officer - Imagine having Legions of troops and star fighters are at your disposal. As you stand proudly on your bridge you gaze out the window to see your army of star fighters swarming around your very own Harrower-class Dreadnaught. You walk over to the Holo War Table (holo table that shows the battlefield) and you begin to position your troops or fleet to win battles that will bring you daily comms and money. This mini game would be similar to an RTS (real time strategy game) Perhaps these games could even become a type of PvP. For this class maybe you start as a captain and work your way up to Admiral, Moff, or whatever lore would permit. Now I know there has been talk about capital ships becoming guild halls, but personally i believe it would be much more rewarding for each player to have his or her very own capital ship, even if it were just a smaller class warship. And as far as this legacy class I have described, I think it would be something well earned. In fact maybe your Sith warrior or what have you could board your capital ship and assume command, and you could even see your Imperial officer walking around as an NPC (Maybe even choke him out? Or maybe punish some other failed officers on deck). If you like these idea's, PLEASE share them. I would like to see the developers pick some of this up and see where they could go with it. I think a class like this would add a lot of re-play value and could stir up the boredom of doing other dailies, hardmodes, and ops. Please feel free to share your idea['s as well
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