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Wildtee

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Everything posted by Wildtee

  1. Eh, you tried. I'd give this a 2. The best part is accusing someone of being at their keyboard all day when you've been trying to forum pvp in this post for over a day. It's adorable.
  2. Yeah, I don't think he's actually that sharp of a stick.
  3. Don't worry - you'll see "more" of him by inflating his head like this
  4. Agreed! Much easier than trying to friend list every gsf player ever, and figure out there's an Iokath going that way. The QOL improvement is real Thanks, team!
  5. Pretty sure that clearing it with the devs 2 years ago makes it not an exploit, but maybe that's just logic.
  6. I mean not all of us can dedicate the time and expertise to this level of forum pvp, sir
  7. Your entire assertion here is based on faulty logic - namely that there is an effective ranking mechanic for the matchmaker to draw from. The matchmaker looks at matches played across legacy and once that cap is reached, all players are equal. Everything you suggest is ineffective because of this design flaw. It results in the horribly mismatched games you are complaining about, because players reach that max games cap hiding on bombers or finishing games against new players in the top 2-3 and thinking that they are "strong" while learning bad habits in the process. We've tried to make this matchmaker work with offset queues, alternating groups, and many other variations to get "even" results, and it essentially boils down to RNG. The only effective method of creating balanced matches is the custom lobby, because it puts a person in the loop. Anything else that you've experienced that seemed "balanced" was the result of chance or simply no stand-out pilots to offset the match.
  8. *Uses Obi-Wan voice* "You have done that yourself!"
  9. Hemad. On the other hand, if you'd like to learn about strategies, builds, and game mechanics, feel free to drop by with questions!
  10. Show us on the doll where the premade touched you. Also, the matchmaker keeps stacking recognizable veterans on a side - whether there's a group in queue or not - because the measure it uses to rate a player, i.e. legacy number of games, is absolutely terrible. Interestingly, I haven't seen the matchmaker put two groups on the same side of the map yet. So if you'd like to be more proactive, form a group and use the GSF Discord to take on whatever group is giving you trouble. You might even make friends along the way! Definitely excited about the custom matches, because it will allow events or even friendly competition the opportunity to create balanced or even intentionally unbalanced matches (for training, extra challenge, etc) in the future. What we've got is still better than single faction matchmaker, in that people can no longer stack one faction when they start to lose. The pilot rating definition just needs to be tweaked to work properly; something that is on the developers, not groups of friends who want to play together.
  11. As an excellent counterpoint to literally everything you just said, http://www.swtor.com/community/showthread.php?t=944406 is still sitting empty, despite being on these forums for weeks, and over 300 views. So, there's that.
  12. Here's how! Oh wait, you're in this one, Zuck https://www.twitch.tv/videos/61245863
  13. Domination DPS Skell - Mangler (241.72 DPS) - Blood Bath and Beyond - The Harbinger http://imgur.com/a/2LRP4
  14. Yeah, anecdotally it feels like there are more frequent rare DO spawns lately. But, that could easily be that I've gotten much more comfortable hunting them in the last year than I had been the previous 2 years that I've been flying. In reality, without any obvious update to the game that would include DO timers or the like, we're more than likely just seeing the results of RNG. -Skell
  15. This nails it for me. I'll normally either sub out the T2 bomber or one of the T2 scouts for a T3 scout, because more people on Harb have T2 bombers than T3 scouts. Once I get on a team, we usually try and make sure we have something resembling more what Verain listed. In solo queue, you'd be hard pressed to do more for your team than having a tensor and a beacon ready to help them out in TDM, and just fill the other 3 spots with at least one T2 scout and at least one T1/T3 gunship for TDM. -Skell
  16. Please note: Musco stated that GSF would not be getting a boost to its component drops. -Skell
  17. To bring this back into the realm of productivity and positivity, I managed to procure a Republic pink-purple gas canister on Harb the other night. Free to a good home for those that participate in SS night. We'll do a random draw out of the participants and give it away to a lucky, soon-to-have-awesome-looking-pew-pew winner! Please register here or on Discord to enter. -Skell
  18. Tell you what - you go ahead and transfer your mains to whatever dead server you like, and enjoy the lack of pops and activity there. Most folks aren't willing to do it.
  19. Since the devs are on the topic of changes that weren't communicated via patch notes, did GSF receive a CXP reduction? One of many matches I've noticed, but several players on the winning side of matches on pub side Harb today, with 8+ medals, received less than the previous 1060 CXP that we were earning prior to 5.1. What gives?
  20. It can even happen to ships in your hangar that don't sit on your main bar all the time, so don't forget to check ships that you rarely bring out if/when you choose to do so.
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