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lennethrist

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  1. As much as it is realistic to swing around sword made of energy and shoot lighting out my fingers..... Jeez, I'm just pointing out of the broken mechanics of the game and how it effects my class, as a player you need to compensate for such things and even more so with lag. For instance when I use force grip on an opponent and at the last second he los's me; the spell go off but it doesn't pull them in and your spell is now on the 45 sec cooldown. This is very frustrating especially in huttball as this has caused me to miss some clutch saves and hopefully things like this gets fixed sooner or later. But I guess this ok with you cause you rather play your games with flawed/broken mechanics.
  2. Just finished a warzone and I attempted to use assassinate to finish an opponent off, he sprints away as the move was going through the animation and the move failed to hit because of the silly startup aimation said something about the effect can't take place..... Hopefully things like this gets addressed in a patch soon.
  3. I was speaking mostly from a PvE perspective but regardless, what are you suppose to open with pre-spike?
  4. Quoted for the truth! They are some glaring issues what this class. I am only speaking from a pre-50 point since I've just hit 40. Maul is not that great, especially since it's suppose to be our opener, I was browsing the spell list of other classes and the sniper (I believe) get a backstab and a true opener from stealth. Why don't sin's have the same thing? I was really looking forward to getting assassinate when I read the tooltip orignally but why does this move have to go through the whole animation before the damage occurs? (Maul does this as well) They might as well remove the cooldown on it if you got to wait 2 secs for the damage to take place. If you factor in server lag/latency, you have an even bigger issue. Also, I am not impressed by the damage migration of this class, I don't play any of the other tank classes so I can't make any comparisons but with dark charge up and dark ward activate I talk a buttload of damage. For example I was finishing some old quest up on tattooine (Thanks Bioware for not letting me delete my old quests) and I was taking way too much damage as a 36 sin vs 27-28 strong mobs. The only thing that was making me feel somewhat better is that Ashara and to a lesser degree Khem was getting their butt whooped as well, so that gives me an indication that armor/defense is better broken across the board. Additionally the healing offered in the trees are laughable, deathfield does awesome damage but the healing isn't even noticeable.Healing from Dark charge and Harnessed Darkness needs to be reworked as well. Me and my toons gears are average and I hall of the weapons from the Taris dealer I like to try and stay no more -3 level on my gear as I know gear is important but this scares me as I level I hope that this either balances out at 50 or I need to wait till the patch these issues.
  5. Nice Hoko is here, I was a big fan of your guides in Rift, looking forward to following your stuff in SWTOR.
  6. Got the same problem, I'm running around now completing these quest because I need more quest log space.
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