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Jxspyder

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Everything posted by Jxspyder

  1. My daughter was born, and has health issues. That's my reason for not playing as much. Aside from that, I still enjoy the time I can play, limited as it may be.
  2. Conversely, right now there are only 10 light servers, 13 heavy servers, 2 very heavy, 1 full, and the rest standard. That would be a significant difference Last night, if I remember correctly, there were 4 light servers. So while your single server may be a ghost town, it's not true for the game as a whole. We may see a couple of mergers, taking the handful of servers that have been consistantly light and merging them in with standard servers, but I doubt you'll see much more than that. Beyond the transfer ability we've already been told is being worked on.
  3. You're right. You can say that. What matters though, is the relevance to your statement. Currently, your statement has zero relevance, because it's backed by.....nothing. You should look up the definition of "fact", since you're using it wrong at this moment. Which has nothing to do with his statement that the majority of servers are standard or above. Facts. Stop digging yourself a deeper hole, and admit you were wrong. You're making yourself look stupid. Another fact. There are more heavy servers than there are light at this moment. The problem is that you haven't presented reality. Reality constitutes facts. You've presented made up assumptions based on your opinion, and the fact that Bioware isn't releasing press announcements weekly. Funnily enough, none of the people who are calling out your bs have ever denied that there is a problem with some of the servers. Most of them have even pointed out where Bioware has announced that they're working on character transfers.
  4. Wait...so you highlight fair and honest, then highlight "standard or above", and base your arguement on the point that there are more low pop servers than there are very heavy. And then attempt to claim he's the one who's lying and being disingenuous? That's just...wow.
  5. You clearly haven't been reading this thread very much if you think that. Quite a few people are crying doom and gloom on the game as a whole. Yes, some servers have population issues. The problem is that it's an issue that takes time to resolve. No, you can't. You can't say the game isn't growing, just like you can't say subs are massively declining. Because we have no way of knowing. And when the "empirical evidence" you have provided is an observation at 2 in the morning, it's hardly evidence of anything. Yes, there are some light servers. This isn't new to the genre. Even with the "successful" games.
  6. And again, it absolutely IS far from the case. The only inference we can make, once again, is that people aren't playing as much.....which is standard for MMO's between content patches. The other problem with our empirical evidence, is that it's generally a pic of 1 out of nearly 70 zones.
  7. Except we don't have a factual sub drop to make that measurement. All we factually know is that people are playing less in between content patches. We also factually know they are working on server transfers. Oddly, you can find the same posts on WoW's forums. As of 1:30 in the morning PST. And that surprises you how? Advance forward 8 hours, and you'll find most of the servers on standard, with only 11 Light. At 10 PST. If you click over to EU, you will find 4 Light servers and the rest standard to heavy...with quite a few being heavy. In what world do you expect a solid population at 1:30 in the morning? That's because the option is being worked on. It's a little harder and more intensive than copy/paste.
  8. Another who sadly doesn't understand the concept of "24 hour gold box sale."
  9. So, as was just mentioned.....in order for this game to not die, they need to break new milestones and announce them weekly? And if they fail to make these weekly/monthly groundbreaking milestone announcements, that tacitly implies the game is dying? Knowing, of course, that you've completely missed the point of the statement you just quoted. Yes, server populations are dropping as you come off a major holiday, and hit a dull spot in between content patches. As a veteran of numerous other MMO's....you should clearly have seen this pattern before in other, similarly designed games, correct?
  10. Actually, we can't assume that. Well, we can, but we're making unwarrented assumptions with complete lack of information.....which brings us back to WAG. Where did those claims come out? During launch, and during SEC reportings. Point is, major accomplishment announcements come during specific times. Did you expect a monthly announcement from Bio, and if so...why? The problem is that you're not using metrics and rational arguements. You're making assumptions and guesses with no metrics or rational to support them. Because he's right. You're complaining about something that was addressed at launch, and then addressed shortly after launch, and addressed a third time last month. Character transfers were being worked on. It's not a simple process. The AU/Oceanic transfer is a major test of the system. Assuming that it goes smoothly with no major problems, it will likely be rolled out soon for all servers shortly after. If you don't want to reroll, Bioware is working on transfers. If you don't want to wait for them to impliment it, then there's really nothing anyone can do to help you.
  11. Logically speaking, you're making a WAG. Wild A** Guess. We've been told that there are 1.7 million subs active as of Feb. 1. Unless you prove that there is well over a million people posting on the forums complaining and informing everyone that they're leaving, you can't assume there is a massive drop. Especially when forum posters traditionally are a very small minority of any MMO's population. And it's about as reasonable as guessing the population is a random number pulled out of a hat. The server stats show nothing of the sort. Because the server stats don't show subscriptions.
  12. Yep, because every single person in the game is in that one zone, and that one server controls every player in the entire game........ /sarcasm off.
  13. No, most things are what YOU are looking for. That's it. Here's an example. I'm a paying player, most of that list is utter trash. See how that works?
  14. Last I checked, doubling your money was indeed something to be writing home about. Though again, at 500k, the game can sustain itself. I'm not seeing the problem here, when compared to the numbers they released.
  15. Actually, to turn a phrase, apparently you're the one with no idea what you're talking about. You just made a tacit claim that Apple has never had a bad product that flopped when it came to sales. This is utterly untrue, even though they do indeed have solid profit margins with most of their recent product. Perhaps next time be in less of a hurry to rush to the defense of a product.
  16. And of course, you can back that up with facts, right? You can find websites claiming it's anywhere from 80 million to 500 million. Six Hundred Billion, Kajillion, Septillion..... See, I can do it too. And have it be just as factually relevant. Want some numbers that are factually correct and relevant? 500,000. The number of subs required for the game to be profitable. 1,700,000. The number of subs EA reported in a legally binding shareholders conference.
  17. Actually, the problem isn't that he's delusional, it's that you're ignorant. There are several servers that list as heavy and full. Aside from that, server caps were increased. When you increase server caps, you change the numbers that constitute standard and heavy. Pot, meet kettle. It also doesn't change the point that the number of people on the fleet constitutes the server's population.
  18. You mean you bought TOR for a mini-game? Did you buy WoW for it's rousing fishing game as well? You seem to have forgotten what an opinion is. This absolutely is one. It's not universal.
  19. Not at all. I'm also not trying to link that drop to any specific causitive action. Go ahead and keep your bridge. Because all 1.7 million are logged on and playing at exactly the same time.......
  20. Your statement has been disproven multiple times already. Point of fact, Amazon disproves it with nearly every major launch. 4th of July sales, President's Day sales, (Insert holiday here) sales, hell Black Friday...the single biggest retail day of the year...all disprove it as well. For that matter, you should probably educate yourself on what exactly Amazon's Gold Box sale is, before you try to lecture people. You'll look much less ignorant.
  21. Actually, all of it applies to the side discussion at hand, because the poster you're arguing against was making his statement in regards to Amazon's Gold Box specifically. Not worldwide economics as a whole. The arguement was that a well selling item can have it's price lowered, on Amazon Gold Box for a 24 hour period, as a general economically sound idea. An arguement that Amazon has proven to be a solid practice for it's business. Nothing within his arguement applies outside of Amazon's business model. Which again, is proven successful. Which is why every single day Amazon does the exact same thing with other items, and why no other major retailer had a similar 24 hour sale, but rather sold the same game at it's $59.99 mark? Proof pancakes are failing, buy more waffles.
  22. Typical dodge. "Next month it will fail." Why are you still here if that's the case? Go through any of the population threads, and you'll find the links to EA's stockholder conference call, which presented us the only factual subscription numbers we've seen, as of Feb. 1. This game needs a 500k sub base in order to return investment. After the first round of 30-day subscriptions, it had 1.7 million, with over 2 million boxes sold. Did the math, still not failing. Sorry that bothers you so much.
  23. And Blizz spent 13+ years and the GNP of 2 small 3rd world countries to develop it's turkey. You want a hot apple pie with that? Sweetie, I'm well aware of the year....though I'm mildly creeped out by the sweetie bit given odds are you're a random guy who's probably younger than me. Funnily enough, I never insisted that you compare this game to any other. Though I love how your entire arguement is based on hyperbole...but apparently I'm the "fanboi." I'm am happy you went back to WoW though, good for you. Why are you still posting if you hate the game so much you left? Have you ever considered that maybe, just maybe, this game was never targeted towards you?
  24. I don't want to sound equally terse, but you should take his statement in context instead of focusing on how to respond.
  25. If you want to increase sales of a standard item, sure. Much like many other items, the initial "boxed" item isn't the primary source of income. Razors have been brought up, as have copiers. MMO's are another. Especially when the sale in question, has nothing to do with EA/Bioware, but rather by Amazon in a rather common sales tactic that Amazon partakes in....hourly. Claiming that this single sale means anything to Bioware/EA/TOR...is kind of dumb, given the evidence.
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