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zsun

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  1. an option for some people for now is to get the anti-viral kits from the thorn vendor on nar shaddaa as just something to fill the slots
  2. every map has a time limit of some sort (I'm assuming civil war does, but I don't know it), the novare is 30mins and was discovered when 8v8s were going on and turtle comps was the norm. Essentially 30mins of neither side capping mid, with a tiebreaker based on deaths just like voidstar's
  3. I'd like to enter for Best Capitol Stronghold (Coruscant) you can find under my Jugg's name Daekleyri it's on the public listing as Daekleyri's Temple of Light or can always ask me for a key in game (imp or pub).
  4. http://i.imgur.com/rKVe8MY.jpg since solow is banned from the forums........ he asked if we could post this for him 3490 HPS
  5. From the looks of it, the ranked leaderboards stopped updating this past monday (which correlates with the launch of the PTS). I'm assuming right now that since the PTS has 2.7 code, it's triggering a 2.7 flag that season 1 has ended which is affecting the leaderboards.
  6. this bug only seems to affect the speccing after the forced respec (and I think only if you kept your same spec as it places the ability back in it's original spot on your bar, and then readded it). All my other respecs afterwards didn't seem to have this happen. So after today or after whenever people finish respeccing it's going to be a non-issue.
  7. just to clarify.... aren't the cartel market certificates both BoL and stackable? I realize it went through a few iterations to make it that way (they were first stackable and BoP, then they were BoL and not stackable, but now they're BoL and stackable) I'm ultimately indifferent either way. I think the current implementation is fine especially since the things you buy are BoL, but I guess I just wanted to point out that not all items fit those 3 descriptions.
  8. we carry people all the time in GF Ops runs all the time due to lack of skill and lack of gear. And people to do group finder without any gear or knowledge of the boss mechanics. Yes GF has a vote kick feature but that's more because 3 hours with someone who doesn't know what they're doing in an Ops leads to endless wipes with no end in sight. In a warzone win or lose you come out with comms, daily completion and is roughly 15mins of pain. As for gear grind, partisan/conquerer is perfectly fine for GF ops. It's only HM/NiM you need to have gear checks but that's when you're putting the group together, same when you do ranked. So if people can do GF Ops just fine in pvp gear, why can't people have a helping hand to close the gap a little when they go into a regular warzone with pve gear? Pre-2.0 at times for people in recruit gear the disparity gap was almost like taking a fresh 50 and throwing them into EC NiM as they'd be running into people geared for ranked wzs. You wouldn't take someone with no pvp gear and do ranked, just as ops groups wouldn't take someone in pvp gear and do EC NiM (even with bolster you still wouldn't do that, only time is pretty much when groups do kickball). And before you try and claim anything about what I play, I pretty much do both equally in terms of gearing (full conquerer jugg/mix conq partisan sniper/mix conq partisan merc)
  9. Spec: 31/7/2 Marksman, dabbled a bit with lethality 1. How do you think your Sniper spec is perceived by other classes? For pvp, perception is you can not leave them alone to free cast or your healers will be dead. Probably one of the biggest single target burst. For pve, a very mobility-poor high dps ranged class with some nice utility (sniper shield) 2. How do you perceive your own spec? A relatively stationary ranged dps class with some mobility options but preference is to stay in cover. Seems to have surprisingly better survivability than other stationary ranged dps specs (arsenal merc / lightning sorc).
  10. Spec: pre-1.2: 14/27/0, 1.2-1.3: 31/7/2, post-1.3: 17/22/2 1. How do you think your Juggernaut spec is perceived by other classes? I've been told by healers that they feel juggernauts are easiest to heal, but I've also been told that my vanguard is easier to heal than other better geared guardians (columi/battlemaster vs black hole/rakata). Although, most people all acknowledge that juggernauts do tend to have the lowest damage output. 2. How do you perceive your own spec? hybrid seems to have better survivability in pvp due to deafening defense being more useful than shield specialization along with a faster sonic barrier. although for pve so far it seems more of a wash with hybrid putting out a little more dps. Of the 3 tank classes, jugg I feel have the better survivability cooldowns but due to long timers become very situational, however lack some of the tools for certain encounters (force shroud + 10m interrupt make droid boss on LI 100x easier on my assasin tank).
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