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Ghosttitan

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  1. Thanx for that guys i didnt know about that and what do you think about the second idea?
  2. How many people would think it would be cool if you were a tank you used your taunt on an enemy player and they automatically target you so that way the healer or dps can get away. Then i think we would see a rise in the amounts of tanks in the servers because now they can truly be helpful and this would reward the player with some bonus achievements to improve their score in Warzones. Another tactic bioware could use is, now this wont happen for a long while due to the hard work it takes to program something like this but, pvp encounters. For example anyone who did the bonus series for Nar Shaddaa and completed all the heroic 4's there know what i'm talking about from the Republic point of view. Because for one of the heroic 4's we had to invade an imperial stronghold in order to take the elevator to the quest. Bioware should have more of these events where empire and republic toons engage each other in random combat. It would act sort of like warzones but everyone gets an invite and it would say something like taking empire/republic base click yes or no. Then it would be divided by levels so the 20-29 range would attack some outpost and then the 30-39 would attack a different one and only if you were in that level range could you attack or defend the base or recieve the invite. While this is happening though the taxi for that base is deactivated so no 3rd party participants outside of the level range can participate then when it is over the winner gets rewarded and the loser gets rewarded. Every one is teleported away back to where they were before the invite and it seems like nothing has happened. It could be intteresting.
  3. I can't remember too well cuz its been a while since Beta but a lot has changed with the story its not as in dept as it was before for the starting area if you were in Beta you should know that it took you worst case scenario 6 hours of play time to get to ten 4-5 hours if everything goes the way you want. All i'm really saying though is that because the level cap is 50 that sort of slow leveling and deep story could be called for.
  4. Dear Bioware I was a Beta tester during the summer and I noticed that since update 1.1 you have removed large sections of our characters storymode. Along with many side quests that used to be on korriban hutta dromand kaas and ord mantell ect. I was wondering if you could re-enstate these quests and possibly give us more story line based quests and slow down leveling so it is the way you initially enteded this mmo to be a movie which we are a part of. For example I remember during Beta before Blood killed Braden and the alien dude leaving you and Mako alone. You first learn that Braden has been taken someone to the great hunt before and was let down and the alien dude had his own reason for joining the group. Which left you felt a sense of bonding with these characters and made it seem more real. I remember before that you had to go through three quests with the team before you come back and when you got back to see their dead bodies you had no idea it was going to happen and felt a little shocked that was amazing storyline telling and just helped make the story more alive. However since the release of 1.1 that build up was taken out. It is your Game you designed those quests to be there and you shouldnt have taken them out but we do not know why you chose to do so. I suggest that you should reinstate these missing quests objectives and you will find more people will come back because you change the focus from just leveling to understaning and participating in a story which you guys are great at doing trust in yourselves and if you spent the money and you created the idea don't mess with it i'm sure not everyone believes that the quests are pointless. Next about the servers we understand its not just 2 clicks of a button and our server issues are fixed any programmer or computer designer knows that. However sometime soon if you can drop it to the minimum amout of PvE PvP servers east and west coast as you can have you will see a boom of people to return. This is because me and my friend play together and for the past 2 months on the pvp server Sword Of Ajunta Paul we have only seen 4 other players that is not good numbers but if you contain us on very few servers then the experience is that much better and it does feel like a community. Thus why i switched to Fatman in order to enjoy playtime with other players. Its just some things you have probably heard a million times but it is a critical issue and time is not on your side for this one.
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