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devyne

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Everything posted by devyne

  1. by the looks of it my server is seeing a 20-30 person on fleet increase and many more alts i think either bbt had something to do with this or 1.2 but i just hope it starts going uphill instead of down. i just hope they make SOMEthing anything for the hardcore crowd
  2. Also reppy have more then imps on shadowrunner this days lol go roll one and find out
  3. LOL@ uneral m8 yah idk what time you log in at but during peak hours im seeing 65ish people on fleet and over 100 50s there just elsewhere i guess.... but yah i said server merges where needed for our server and others a while ago and i agree they gotta stop putting there head in their asses up their in bioware. server merges would only bring more subs not drop remaining.
  4. no wars only suck compared to assasin tanks and they dont suck just assasin tanks seem to be better for what ever reason. Assasins seem to take less overall damage because it seems they have more defensive buffs to blow and shorter cds on there defensive buffs. but wars>bounty hunter tanks in my opinion with single target tanking. bh is best for aoe tanking with no doubt
  5. Well there are a lot of buttons but personally they dont bother me (razer naga) and my action bars are fine, but for more casual players and people that are used to the wow smash 5 button rotation or priority and be done its quite overwhelming.
  6. Maybe not 2x the damage but you dont have to worry i 100% know how to play my vengeance juggernaut in pve wich most dont, hell alot of people think force scream is a rage dump for when ravage impale and shatter on cd lol. but the dot damage is 100% useless the initial damage of impale for me is around 4k crit on bosses where my bh does 4k tracers missiles and 5.5-6k heatseekers.... cmon. Another class that people dont realize is a little under powered in PVE is assassins. they think there doing good damage but honestly there doing much less then other classes. i actually did some testing. On the 4th boss of ev hardmode i decided to test the dps of my merc vs my jugg tonight. My merc killed both his targets before enrage 1 with 101k health i believe and another with 68ish?. where as my jugg only got his fatty (the 1 with 68k health) to about 43% before they enraged and disappeared. I couldnt time everything precisely but thats still a big difference and when in a boss with 1.6-1.8m health thats more then a 200k damage difference it gives less incentive to give a slot to a juggernaut dps. In my opinion impale needs a big nerf and the dots on force scream and shatter need a buff then they'll be pretty on par with marauder a few other classes. also how about they put the 4% extra endurance and 4% less damage in the *********** tank tree and the bubble on force charge in the tank tree instead of putting it in what is suppose to be a pve dps tree.
  7. Really?, lol Juggernaut dps is pretty much useless in pve. They need to really buff the vengeance tree and nerf the rage tree a little. because as it is the only useful warrior in pve is a mara and not even by much. I totally agree with the bounty hunter thing tho i have a 50 jugg dps in full rakata and just recently got my merc in pretty much full rakata and i can honestly say my merc more then doubles the dps of my warrior and can *********** heal itself. my warrior seems useful in pvp as rage spec or immortal but still they have to make them kind of useful for pve as dps. Also thanks alot for the post about `1.2 mate it gives me hopes that maybe just maybe this game got a shot. especially if it brings some of those people that quit because they hit 50 and did nothing.
  8. Lol ok i had to reply because it was getting sad what was going on here. For your information warriors and assasins are easily the most useful in huttbal(assasins/ops are prime in voidstar also) and juggernauts,(cant speak for mara's) can basiclly win a game singlehandedly with a pocket healer. i have a 50 juggernaut 50 bountyhunter and 23 or 24 assains, lol forgot what level he is. but anyway im in full champion gear on my juggernaut and as regspec i can pretty much win any huttbal with a good healer UNLESS the other team has a tank with 2-3 pocket healers like a guild run. i beileve juggs are a bit more burstier but in 1v1 maras are definatly better and maras tear through healers like butter. Also jugg pve dps is pretty much useless. mara on the other hand is like 3rd best dps. but thats offtopic. Summary: Juggernauts probably more useful then maras in most warzones although maras have there strengths and do a TON more pve damage. No there not useless ur friend just fails at playing a mara there not that difficult to play but they are more difficult then some other classes. just remembered to put this up if u have a pocket healer as a jug grab the ball pop saberward jump DOWN to the enemy floor thing under the fire and force jump up/aoe cc for an easy cap. Please dont nerf juggernauts because of this =(
  9. yup thats exactly it. firstly i guarentee you 1+ million of wows subscribers are gold farmers and another 5+ million are standing in there captial citys doing nothing at all. its not a dying universe either just go to any raid guild and count the amount of raiders you refresh monthly in vanilla/tbc youd see maybe 1 person quit a month now its on a weekly basis sorta like with SWTOR because their handing out gear like blues in earlier wow. lets not ******** and lets not be crying loosers if your a casual and play the game for fun then why do you care that the other person kills you in pvp. because he invested the time? and if you make that rediculous argument its the same as people who think they should get a new job and immdieatly get paid asmuch as everyone else. also dont make the whole irl vs game argument because you know what people try when there in games even casuals do dont ******** me and say when your in a warzone your not trying to win its the same idea.
  10. i could do it but people dont get that other people want to feel special. like i said i dont care about the mounts really or the color crystals but its like the community is now run by working fathers and wives or 12-14 year old kids but i guess thats because these days older teens and college kids are never themselves so their afraid sorta say to play an mmo or something stupid like that. either that or this decade of gamers is bad lol. any for the person that said i could still do it that way it does not make one unique. you dont get get it im not following the croud and saying i do it for fun or others do it for fun im putting out there loud and clear for kids that are afraid to say it SOME PEOPLE RUN RAIDS FOR GEAR AND TO BE "More unique" THEN OTHERS. plain and simple. if casuals truly dont care about what hardcores have then why would they care if they cant get one or two mounts because they require time and effort. also for pvp its very simple they should come up with some sort of pvp system later on that basiclly ranks you according to gear or ranked wz level when that comes out ooor valor. so people who just hit 50 and are valor 10 wont be thrown in with battlemasters, and casual gamers will stop moaning.
  11. LOLOL i actually had to reply just cause of the dude that said sorc/sage have the most dps. Firstly thats not true AT ALL. it basiclly goes Sniper/merc about 5% difference sniper has a bit more damage but merc can heal themselves and soak aton of damage. Sorc/MAara/sage/sentinal i beileve there called(about 10ish% below the above) both have nice mobility and can soak alot of damage if cds are used correctly. juggernaut/gaurdian about 15% below merc and sniper and like 5% below sorc and mara assasin is about the same as juggernaut on some fights its more some its less. operative and powertech i dont even know how much below but basicly useless in raids atm as dps. as for leveling i have a 50 juggernaut,merc and sorc and i can tell you sorcs have the easiest time leveling by far my merc had it pretty easy also but sorcs just tear through the eilete mobs with no issue. jugg is also the hardest class to dps in correctly by far idiots think its just use impale and shatter till ravage is off cd (sorry i dont know the ones for republic) but thats incorrect and you loose alot of dps that way.
  12. hmm most of the things you stated arnt bug lol it takes group communication / organization. i know the pillar thing on p3 is about tanking exactly under the spot the whirlwind thing is to basiclly tell people that instead of letting your lightning ball get to the middle go to the outer rim and run around. also the 2-3 ticks thing is abit of a problem but with smart people or people who know how to play there class most classes have a solution like sorcs and just bubble sprint wars jump through it ia's are the only class i could think of atm that dont have a real back up but if they get a bubble from a sorc there fine.
  13. really? People ************ about enrage timers lol. I agree they were extremely lazy with the mechanics of almost every boss in this game, of course there are a few exceptions (soa,4th boss in kp forgot his name) that take just a little brain power to defeat but are still piss easy if you have a teamspeak or voice communication going and people open there ears. Yesterday i ran a hardmode with 2 tanks 1 dps and 1 healer and guess what we hit enrage why because they made it so yes u need to have the right group to beat enrage timers and yes u cant just carry people who dont know how to play there class through everything. but being geared for hardmode... pff really guys GEARED FOR HARDMODE you can clear everyhardmode except for falseemperor and a few bosses here and there in others with a group of literly full greens/blues. and even if the boss hits enrage i think people forgot about los and how we used to deal with older raids by losing the boss right before he hit enrage. As a tip for anyone that needs help doing more dps its quite simple every ac has 3 specs if you have a healer ac then the left tree is healer the middle is damage and the far right is always meant to be shared/pvp tree. so as a dps rule of thumb is to always go middle tree and not the pvp tree. ive seen so many morons just go to hms with the pvp tree and ***** that they cant down a boss lol maybe its because u specced into slowing down the target instead of doing more damage? anyways thats my 2 cents /rant over
  14. Juggernauts need a MAJOR buff in the vengence spec but if your not killing 1-2 people your lvl as a rage spec jugg in pvp then ur prettyawful. also if your not in the top 3 damage with equally geared people in pvp as rage spec ur also awful cooming from someone with 4/5 rakata 54 valor and all hm/normal content cleared. Vengence spec is so bad that rage spec is actually almost as good as it for pve and its the *********** shared spec for pvp. First of all impale has to do ALOT more damage and im talking the 1-2k department at 50. take off the dots from impale and force screams there just terrible 95 damage a second for 6 seconds is honestly awful specially at 50 with full gear. Ravage is just terrible aswell because it bugs and doesnt do damage sometimes till you click/activate it 3 times. ill tell you what i hit now in raids as a 4/5 rakata vengence jugg and as a rage jug ill also list my stats unbuffed atm. Stats- vengence Damagae 709-860 with NO STIMS and only the warrior buff. 406 bonus damage 103% accuracy (specced into it)-i took out alot of mods/enhancements to lower accuracy and gain power/surge/cirt. 26% crit chance 73% surge rating. its the same stats except for health as rage(+4% as jugg). Vengence crits on a regular eilete mob(i test on the eilete snipers in belsavis the twiliks for the 50 daily with 33k hp) Impale 2.8-3.1k Shatter 2-2.4k ravage usually crits for around 2700 per hit force scream is usually 2.8-3.1k. As rage. Smash with 5 stacks - 5.4k obliterate 2.5k forcescream about 2.5-3.1k ravage - same damage. smash no stacks is around 2.6k. Please buff vengence spec its just stupid that mercs spam 5k tracer missiles in half my gear snipers in greens crit higher than me. tanks dont really need to be buffed if there geared then jugg is pretty good if u optimize it correctly marauders are a huge raid help because of frenzy. as leveling up i died alot on eilete mobs and could baerly take 2 silvers. on my sorc i dont pop cds and could kill a silver + an eilete mob (hes 43). its quite retarded.
  15. If you wanna do well in pvp in GW2 with the whole dodging system in place youll need the same or better connection then your oponent and thats why it might get alot of people angry in my opinion. besides that i can care if swtor maybe lowered there GCD by .5 seconds and actually implamented arenas i think it has a shot to atleast get in some people that pve and pvp like me that just pvp when were not doing operations or sometin. I also agree with the person that said you dont spend 300 million dollars on story but i actually dont think they spent anywhere near that much probably more like 100+ million on advertising if it was that much and i still HIGHLY doubt that. also patch 1.1 sucked it really did and the errors that some people are getting is rediculous but alot of times people are being lazy and not rebooting there system or checking there ports before they jump here make a post and then it works for them an hour or 2 later... With that being said i enjoy the new ilum they made except for the crazy lag you get when ur in a group of 25 stomping people but they actually made ilum a warzone now. Anyways In conclusion i think that if swtor made a few big updates to pvp it does have a shot. GW2 at this stage is just all talk sure there videos look fancy but if you look closer its just new things wich is great but new things are always glitchy / buggy at first until they fix it so people who are ************ here will ***** the same there.
  16. Honestly IDk some idiot called me OP for recking him 1v1 and him being better geared (Im jugg and hes mara) althought i do hit 6.5k smashes quite often i find almost every other class but sorc and the occasional merc a cakewalk equally or even more geared then me. Also if any1 was wondering im 9% pvp buff and 81% surge.
  17. 50 jugg 39 sorc 18 bh <------------No life and time of work
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